* A-6A Intruder with Adecarcer's hardpoint options from A-7E mod
Enabled Adecarcer's modified hardpoint options for the A-6A Intruder mod, now also including weapons from the A-7E Corsair II mod. Please note that the A-7E mod will need to be installed if one wants to use those weapons.
* Moved the import "from pydcs_extensions import WeaponsA7E" to within the VSN_A6A pylon objects to help solve the "cannot import from partially initialized module" error.
* Import pydcs_extensions.a7e before pydcs_extensions.a6a to help solve the "cannot import from partially initialized module" error.
* Added inject_weapons(WeaponsA7E) in a6a.py
Enabled Adecarcer's modified hardpoint options for the A-6A Intruder mod. This will, for instance, fix the MER bomb racks which have the "missing texture" material in the stock version of the mod. It will also allow mounting some weapons which are more appropriate for the A-6E variant of the aircraft. While not historically and technically accurate, this will allow employing the aircraft in a role which is closer to the EA-6B or A-6E, should the user wish to do so. The EA-6B mod is AI-only, so this will grant a player-flyable option. The use of custom loadouts is recommended.