9 Commits

Author SHA1 Message Date
MetalStormGhost
47ee0e5340 Added naval units (supply/cargo/landing ships) to Pretense scripts. 2024-02-25 12:39:43 +02:00
MetalStormGhost
a97b3fee99 Will now dynamically generate offmapZones for supply cargo aircraft. 2024-02-25 12:39:38 +02:00
MetalStormGhost
60fde46249 Split the init_body.lua script in two parts to facilitate dynamic JTAC spawning. 2024-02-25 12:39:35 +02:00
MetalStormGhost
545210b35d Split the init_body.lua script in two parts. 2024-02-25 12:39:33 +02:00
MetalStormGhost
1dd9089477 First version of the generated Pretense campaign running in-game. 2024-02-25 12:39:33 +02:00
MetalStormGhost
7b2424c746 Added newlines to Pretense init scripts. 2024-02-25 12:39:30 +02:00
MetalStormGhost
5c9a5a5e35 Split init.lua code into three pieces. 2024-02-25 12:39:29 +02:00
MetalStormGhost
b6f0ec4da0 Copied init.lua into init_header.lua, init_body.lua and init_footer.lua
The init.lua script will be generated by
 1. injecting the header, then
 2. generating the ZoneCommand zones, then
 3. generating ConnectionManager connections, then
 4. injecting init_body.lua, then
 5. generating sypply injection and finally by
 6. injecting init_footer.lua
2024-02-25 12:39:29 +02:00
MetalStormGhost
c95e746687 Lua scripts from Pretense Caucasus 1.3.5, credit: Dzsekeb, original author of DCS Pretense.
Used with permission.
2024-02-25 12:39:29 +02:00