54 Commits

Author SHA1 Message Date
Dan Albert
81d5cddac9 Remove weird single-CP supply route edge case.
A CP with a factory would be able to supply itself, but was not in a
supply route if it was the only connected friendly CP. When the player
starts with only one base against an enemy base this meant that it was
in no supply route, causing it to not be a recruitment location or a
place to buy more than a reserve of vehicles automatically.
2021-04-19 17:15:41 -07:00
Dan Albert
5dd7ea3060 Spawn convoys for transfers.
Destroying these units currently has no effect.

https://github.com/Khopa/dcs_liberation/issues/824
2021-04-18 16:22:51 -07:00
Dan Albert
bd9cbf5e3b Move transfers one CP per turn.
https://github.com/Khopa/dcs_liberation/issues/824
2021-04-18 16:22:51 -07:00
Dan Albert
e9ff554f39 Basic implementation of road based transfers.
This adds the models and UIs for creating ground unit transfer orders.
Most of the feature is still missing:

* The AI doesn't do them.
* Transfers can move across the whole map in one turn.
* Transfers between disconnected bases are allowed.
* Transfers are not modeled in the simulation, so they can't be
  interdicted.

https://github.com/Khopa/dcs_liberation/issues/824
2021-04-18 15:59:15 -07:00