Khopa
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a76962e206
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Added new campaign generation settings. Added Helicopter Carrier to China faction.
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2020-08-04 00:14:42 +02:00 |
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Khopa
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1346192b75
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Fix : Carrier on Persian Gulf full map were sharing the same id.
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2020-07-24 00:11:55 +02:00 |
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Khopa
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aa4b07d024
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Add more waypoints to generated flights
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2020-06-05 21:24:23 +02:00 |
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Khopa
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4373d89661
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WIP on CAP, and AI units can starts from ground uncontrolled instead of using late activation.
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2020-06-03 00:45:44 +02:00 |
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Khopa
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7ee880cadc
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Generate ICLS command for carriers
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2020-05-31 20:00:07 +02:00 |
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Khopa
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0b9d827ad6
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AI Strike flight will bomb all their targets correctly
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2020-05-31 15:43:56 +02:00 |
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Khopa
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59986d74f4
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Generate random TACAN frequency for ships at start.
TACAN infos are displayed in briefing.
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2020-05-29 03:28:09 +02:00 |
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Khopa
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6dec5ea8f8
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Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes.
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2020-05-27 21:45:58 +02:00 |
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Khopa
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f57e453d8d
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Ground war rework
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2020-05-24 20:32:45 +02:00 |
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Khopa
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e82db1fecd
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Only allow recruiting carrier units in aircraft carrier groups. Generate one group on carrier when possible.
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2019-10-26 23:54:33 +02:00 |
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Khopa
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76638b549f
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Generate ship groups for carriers. Carriers can be destroyed. Faction need to have carrier available.
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2019-10-26 22:59:59 +02:00 |
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Khopa
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b7ee98dcd6
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Flight Planner first version (just print planned flight in log but does not generate them yet)
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2019-10-15 23:06:21 +02:00 |
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Vasyl Horbachenko
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0015667829
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new frontline position finding method; AA for strikes; other minor fixes and adjustments
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2018-10-12 00:12:25 +03:00 |
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Vasyl Horbachenko
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35a7da2816
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oil strike objectives correct placement; updated starting point for gulf
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2018-10-11 04:42:38 +03:00 |
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Vasyl Horbachenko
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e28a24c875
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randomized strike objects with templates; forbid ground objects and vehicles placement on mountains and in forests; updated push trigger so it include player group; adjacent CP missions could be initiated from carriers
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2018-10-11 03:45:20 +03:00 |
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Vasyl Horbachenko
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4ba1dd87e8
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updates to strike missions; frontline operations invalid units placement fixed; minor UI updates
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2018-09-09 04:15:44 +03:00 |
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Vasyl Horbachenko
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e0d82da6cb
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save game version check; mission description in briefings; minor fixes and improvements; predefined ground objects (statics) support; strike mission WIP
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2018-09-09 01:21:32 +03:00 |
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Vasyl Horbachenko
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62f5b2d06d
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Improved Frontline CAS
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2018-07-16 23:02:08 +03:00 |
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Vasyl Horbachenko
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78ab7cadd4
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naval interceptions fixed; unit placement fixes
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2018-06-19 03:11:01 +03:00 |
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Vasyl Horbachenko
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e2dbaa100f
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naval intercept operation; package refactoring
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2018-06-18 23:57:02 +03:00 |
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Vasyl Horbachenko
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fab2968825
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balance improvements; general fixes
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2018-06-18 01:50:31 +03:00 |
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Vasyl Horbachenko
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92e5514e8d
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gulf & nevada maps integration; updates to commisioning/start generation units logic; mission gen updates; carriers always on map
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2018-06-16 03:30:32 +03:00 |
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Vasyl Horbachenko
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d78b2dd238
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number of fixes and improvements to mission generation & debriefings
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2018-06-15 04:34:38 +03:00 |
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Vasiliy Horbachenko
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1c67a2e4cf
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number of minor fixes
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2018-06-13 03:51:59 +03:00 |
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Vasyl Horbachenko
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3f80579d04
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carrier operations WIP
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2018-06-07 23:18:10 +03:00 |
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Vasyl Horbachenko
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2915287afb
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canvas map overview WIP
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2018-06-07 17:05:02 +03:00 |
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Vasyl Horbachenko
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ad4d183972
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game loop; player budget; enemy progression; GUI WIP
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2018-06-02 22:35:17 +03:00 |
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Vasyl Horbachenko
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4cd3c24b49
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aa spawn on available radials instead of random
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2018-05-30 01:57:46 +03:00 |
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Vasyl Horbachenko
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781ddce09d
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intercept mission
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2018-05-30 01:19:52 +03:00 |
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Vasiliy Horbachenko
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3809ce67fe
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base capture operation implementation
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2018-05-29 03:35:59 +03:00 |
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Vasiliy Horbachenko
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f4a3aef2d5
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base mission generation framework
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2018-05-29 03:35:39 +03:00 |
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