31 Commits

Author SHA1 Message Date
Khopa
a76962e206 Added new campaign generation settings. Added Helicopter Carrier to China faction. 2020-08-04 00:14:42 +02:00
Khopa
1346192b75 Fix : Carrier on Persian Gulf full map were sharing the same id. 2020-07-24 00:11:55 +02:00
Khopa
aa4b07d024 Add more waypoints to generated flights 2020-06-05 21:24:23 +02:00
Khopa
4373d89661 WIP on CAP, and AI units can starts from ground uncontrolled instead of using late activation. 2020-06-03 00:45:44 +02:00
Khopa
7ee880cadc Generate ICLS command for carriers 2020-05-31 20:00:07 +02:00
Khopa
0b9d827ad6 AI Strike flight will bomb all their targets correctly 2020-05-31 15:43:56 +02:00
Khopa
59986d74f4 Generate random TACAN frequency for ships at start.
TACAN infos are displayed in briefing.
2020-05-29 03:28:09 +02:00
Khopa
6dec5ea8f8 Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes. 2020-05-27 21:45:58 +02:00
Khopa
f57e453d8d Ground war rework 2020-05-24 20:32:45 +02:00
Khopa
e82db1fecd Only allow recruiting carrier units in aircraft carrier groups. Generate one group on carrier when possible. 2019-10-26 23:54:33 +02:00
Khopa
76638b549f Generate ship groups for carriers. Carriers can be destroyed. Faction need to have carrier available. 2019-10-26 22:59:59 +02:00
Khopa
b7ee98dcd6 Flight Planner first version (just print planned flight in log but does not generate them yet) 2019-10-15 23:06:21 +02:00
Vasyl Horbachenko
0015667829 new frontline position finding method; AA for strikes; other minor fixes and adjustments 2018-10-12 00:12:25 +03:00
Vasyl Horbachenko
35a7da2816 oil strike objectives correct placement; updated starting point for gulf 2018-10-11 04:42:38 +03:00
Vasyl Horbachenko
e28a24c875 randomized strike objects with templates; forbid ground objects and vehicles placement on mountains and in forests; updated push trigger so it include player group; adjacent CP missions could be initiated from carriers 2018-10-11 03:45:20 +03:00
Vasyl Horbachenko
4ba1dd87e8 updates to strike missions; frontline operations invalid units placement fixed; minor UI updates 2018-09-09 04:15:44 +03:00
Vasyl Horbachenko
e0d82da6cb save game version check; mission description in briefings; minor fixes and improvements; predefined ground objects (statics) support; strike mission WIP 2018-09-09 01:21:32 +03:00
Vasyl Horbachenko
62f5b2d06d Improved Frontline CAS 2018-07-16 23:02:08 +03:00
Vasyl Horbachenko
78ab7cadd4 naval interceptions fixed; unit placement fixes 2018-06-19 03:11:01 +03:00
Vasyl Horbachenko
e2dbaa100f naval intercept operation; package refactoring 2018-06-18 23:57:02 +03:00
Vasyl Horbachenko
fab2968825 balance improvements; general fixes 2018-06-18 01:50:31 +03:00
Vasyl Horbachenko
92e5514e8d gulf & nevada maps integration; updates to commisioning/start generation units logic; mission gen updates; carriers always on map 2018-06-16 03:30:32 +03:00
Vasyl Horbachenko
d78b2dd238 number of fixes and improvements to mission generation & debriefings 2018-06-15 04:34:38 +03:00
Vasiliy Horbachenko
1c67a2e4cf number of minor fixes 2018-06-13 03:51:59 +03:00
Vasyl Horbachenko
3f80579d04 carrier operations WIP 2018-06-07 23:18:10 +03:00
Vasyl Horbachenko
2915287afb canvas map overview WIP 2018-06-07 17:05:02 +03:00
Vasyl Horbachenko
ad4d183972 game loop; player budget; enemy progression; GUI WIP 2018-06-02 22:35:17 +03:00
Vasyl Horbachenko
4cd3c24b49 aa spawn on available radials instead of random 2018-05-30 01:57:46 +03:00
Vasyl Horbachenko
781ddce09d intercept mission 2018-05-30 01:19:52 +03:00
Vasiliy Horbachenko
3809ce67fe base capture operation implementation 2018-05-29 03:35:59 +03:00
Vasiliy Horbachenko
f4a3aef2d5 base mission generation framework 2018-05-29 03:35:39 +03:00