Khopa
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5ac680b37d
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Slight change to base defense position calculations
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2020-08-06 00:35:24 +02:00 |
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Khopa
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9d4d3d0523
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Avoid duplicate groups id.
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2020-08-04 01:08:27 +02:00 |
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Khopa
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a76962e206
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Added new campaign generation settings. Added Helicopter Carrier to China faction.
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2020-08-04 00:14:42 +02:00 |
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Khopa
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a4e93276b8
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Possible to mix factions side. Player will always be blue.
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2020-08-01 14:21:34 +02:00 |
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Khopa
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93a4463f22
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Fixed logging issues and SEAD flights departing without waiting.
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2020-06-22 23:20:14 +02:00 |
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Khopa
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5f1f4f8d81
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Culling optimizations + fixed some aircraft icons
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2020-06-19 14:31:25 +02:00 |
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Khopa
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5192306b06
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Generate fleet and missiles sites
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2020-06-17 13:04:55 +02:00 |
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Khopa
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cd41bcf45c
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Generate WW2 Ship groups, added B17 to allies. Implemented modifiable doctrine to setup flight generator.
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2020-06-13 18:53:43 +02:00 |
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Khopa
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c708abafc8
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Started refactoring on ground objects. WW2 factions will have WW2 style buildings. Added ground objects templates for : "village", "ww2bunker", "allycamp"
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2020-06-11 21:50:09 +02:00 |
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Khopa
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836ff9122c
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Fix base defense units not being generated when other ground objects were too close.
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2020-06-01 00:35:26 +02:00 |
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Khopa
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75d836358b
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Revert an error on sam site generation. (Disabled the wrong code.)
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2020-06-01 00:05:32 +02:00 |
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Khopa
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02886a09d3
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AI Strike flight with user generated STRIKE, will now perform their bombing task correctly.
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2020-05-31 18:02:00 +02:00 |
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Khopa
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ab3ea84d70
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AI flight planner now auto generate STRIKE flights.
Fix CAS point position in predefined wpt selector.
When an airbase is captured, base defenses are re-generated for the new base owner.
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2020-05-30 02:32:45 +02:00 |
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Khopa
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94040e8551
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Fix new campaign wizard crashing and made the campaign generator slightly faster.
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2020-05-29 23:47:13 +02:00 |
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Khopa
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fc64e57495
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Ground objects have 'Objective' name for easier search. Predefined Waypoint generator entirely reworked.
Added finances menu, and info panel.
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2020-05-29 00:40:06 +02:00 |
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Khopa
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6dec5ea8f8
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Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes.
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2020-05-27 21:45:58 +02:00 |
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Khopa
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76638b549f
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Generate ship groups for carriers. Carriers can be destroyed. Faction need to have carrier available.
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2019-10-26 22:59:59 +02:00 |
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Khopa
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09b8ff6b93
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Generate AA & armor to defend airbase. Destruction status correctly tracked.
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2019-10-14 01:25:48 +02:00 |
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Khopa
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bd66dcb39e
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Added support for Normandy WW2 map
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2019-10-13 23:00:26 +02:00 |
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Khopa
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fdd8f102e6
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Generate battle environment : SEAD + CAS flight.
Added more factions.
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2019-10-11 00:18:25 +02:00 |
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Khopa
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2167953b87
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Ground objects are always generated and destroyable, even when it's not the current mission objective.
Fix : SAM site destruction status is saved correctly.
Added most SAM site to generator.
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2019-10-06 16:14:13 +02:00 |
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Khopa
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658120b8d9
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Tweaked ground object generator
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2019-06-30 05:48:19 +02:00 |
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Khopa
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fbd01fbfdb
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WIP for possibility to select player and ennemy faction
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2019-06-30 05:31:22 +02:00 |
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Vasyl Horbachenko
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c7c2b9a248
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special flight for AI to SEAD; AI bomb task
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2019-03-27 11:53:00 +02:00 |
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Vasyl Horbachenko
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b697a8b40a
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cleanups & minor fixesh
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2019-03-27 10:41:40 +02:00 |
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Vasyl Horbachenko
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fbbe56f954
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fixes to convoy strikes; UI updates; don't generate helis for enemy
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2018-11-06 04:06:59 +02:00 |
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Vasyl Horbachenko
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af5cd57094
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WIP: display events on the map
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2018-11-04 04:06:44 +02:00 |
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Vasyl Horbachenko
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e2306ba0f3
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new weather, strike objectives placement fixes & tarawa for av8b
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2018-10-13 22:28:30 +03:00 |
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Vasyl Horbachenko
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ff08888385
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minor adjustment in strike objectives generation
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2018-10-12 22:38:26 +03:00 |
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Vasyl Horbachenko
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520a0f91fd
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UI update; enemy vehicle difficulty settings; minor adjustments
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2018-10-12 03:13:33 +03:00 |
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Vasyl Horbachenko
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0015667829
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new frontline position finding method; AA for strikes; other minor fixes and adjustments
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2018-10-12 00:12:25 +03:00 |
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Vasyl Horbachenko
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35a7da2816
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oil strike objectives correct placement; updated starting point for gulf
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2018-10-11 04:42:38 +03:00 |
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Vasyl Horbachenko
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e28a24c875
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randomized strike objects with templates; forbid ground objects and vehicles placement on mountains and in forests; updated push trigger so it include player group; adjacent CP missions could be initiated from carriers
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2018-10-11 03:45:20 +03:00 |
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Vasyl Horbachenko
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9dbc9a8a56
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prompt window with logs on raised exception; minor UI updates; minor fixes
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2018-07-29 04:16:39 +03:00 |
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Vasyl Horbachenko
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3fd3e591e7
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fixed SAMless start generation
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2018-07-04 01:44:49 +03:00 |
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Vasyl Horbachenko
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187ce4a2c5
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non-linear importance; balance updates
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2018-07-04 01:33:52 +03:00 |
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Vasyl Horbachenko
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25e2681665
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multiplier new game setting (unit amounts option); tweaked commisions
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2018-06-22 02:11:47 +03:00 |
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Vasyl Horbachenko
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fab2968825
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balance improvements; general fixes
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2018-06-18 01:50:31 +03:00 |
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Vasyl Horbachenko
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002ee75a26
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planes db updates: fixed loadouts & tasks
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2018-06-17 04:35:10 +03:00 |
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Vasyl Horbachenko
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e54e548bdd
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new options, landmaps, mission settings generation update & frontlike smokes generation
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2018-06-16 21:04:01 +03:00 |
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Vasyl Horbachenko
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92e5514e8d
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gulf & nevada maps integration; updates to commisioning/start generation units logic; mission gen updates; carriers always on map
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2018-06-16 03:30:32 +03:00 |
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Vasiliy Horbachenko
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1c67a2e4cf
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number of minor fixes
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2018-06-13 03:51:59 +03:00 |
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Vasyl Horbachenko
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dc303997a6
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carrier ops; persistency; ui improvements; refactoring
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2018-06-13 00:15:37 +03:00 |
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Vasyl Horbachenko
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3f80579d04
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carrier operations WIP
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2018-06-07 23:18:10 +03:00 |
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Vasyl Horbachenko
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fb377cb6ca
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configure client slots on scramble + fixes
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2018-06-05 04:14:39 +03:00 |
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Vasyl Horbachenko
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ad4d183972
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game loop; player budget; enemy progression; GUI WIP
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2018-06-02 22:35:17 +03:00 |
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