694 Commits

Author SHA1 Message Date
tmz42
ecf11363f2
Player sixpack setting (#378) 2024-07-27 18:30:40 +02:00
tmz42
9e9ea09f70
Player Startup Time customization (#377) 2024-07-27 18:08:40 +02:00
MetalStormGhost
140410f1ed
OH-6 Cayuse mod v1.2 support (#346)
Resolves #313

* Initial commit of OH-6 Modpack v1.2 + Vietnam Asset Pack v1 support.

* Added OH-6 Mod loadouts by @Starfire13

* Modified   pydcs_extensions/oh6_vietnamassetpack/oh6_vietnamassetpack.py
Added      resources/units/ground_units/vap_m35_truck.yaml
Added      resources/units/ground_units/vap_mule.yaml
Added      resources/units/ground_units/vap_mutt.yaml
Added      resources/units/ground_units/vap_mutt_gun.yaml
Added      resources/units/ground_units/vap_type63_mlrs.yaml
Added      resources/units/ground_units/vap_vc_bicycle_ak.yaml
Added      resources/units/ground_units/vap_vc_zis.yaml

* Modified   changelog.md
Modified   resources/factions/USA 1970 Vietnam War.json
Modified   resources/factions/USA 1971 Vietnam War.json
Modified   resources/units/ground_units/vap_mule.yaml
Added      resources/units/aircraft/OH-6A.yaml

* Added the OH-6 to factions and implemented the mod selection in the new game wizard. Added an icon an a banner.

* Modified   resources/units/aircraft/OH-6A.yaml

* Added icons for the Vietnam Asset Pack ground units. Also added an icon for the PT-76 since it was missing. Added a Viet Cong 1970s faction.

* Added      resources/units/ships/vap_us_seafloat.yaml

* Adjust tasking for OH-6A

OH-6A is only capable of Transport & Reconnaissance, but we can ignore this if the lead slot is a client. AI however will most likely not support this, but we can add Transport & Air Assault instead...

* Fix bug in configure task + client override fallback

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-22 20:53:14 +02:00
Raffson
f405ffdfe2
Initial support for Armed Recon flight plan 2024-07-21 02:22:14 +02:00
MetalStormGhost
19f6bafff1
Cold War assets mod v1.0 support (#343)
Implemented support for the Cold War assets mod (ex Tu-16) v1.0 by tripod3
2024-07-14 16:41:19 +03:00
Turbolious
eb5cceff16
Sk 60 mod support (#360) 2024-07-07 12:47:07 -05:00
MetalStormGhost
07cc85f6fa
Large aircraft ground spawns (#237)
* Large aircraft ground spawns

Added the ability to add separate ground spawns for C-130 and other large aircraft to campaigns. Implemented on @holyorangejuice 's request.

Large aircraft ground spawns are added to the campaign by placing a C-130 on the ramp, just like an A-10 or AJS37 previously. Note: use the stock DCS C-130, so the campaign miz can be safely opened without the C-130 mod (or any other mod) installed. Not the C-130J player-flyable transport, not the KC-130J tanker included in the UH-60L mod etc.

Large planes (wingspan more than 40 meters, such as the C-130):
- First try spawning on large ground spawns
- Then try the regular airfield ramp spawns

Below 40 meter wingspan aircraft:
- First try spawning on regular or roadbase ground spawns
- Then try the regular airfield ramp spawns
- Then, if both of the above fail, use the large ground spawns

* Specify explicit black version 23.9.1 to fix lint error.

* Update lint.yml

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-01 20:26:50 +00:00
Turbolious
d84a0ebc78
Support for Carsten's Arty Spotter script (#357)
* Added Cartsens Arty Script

* Added Options to Arty script

Added all options and for configuration.

* Carstens Arty Spotter with options

* Finishing touch

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-01 19:43:17 +00:00
Raffson
e9a14f066a
Update changelog for Su-15 mod
Co-Authored-By: MetalStormGhost <89945461+MetalStormGhost@users.noreply.github.com>
2024-06-30 22:07:59 +02:00
Raffson
824312e19d
Allow changing time, date & weather
Resolves #103
2024-06-30 19:35:33 +02:00
Raffson
6dc5296130
Disband squadrons sinking with ship + Sink/Resurrect cheat 2024-06-30 02:09:08 +02:00
Raffson
31630b4d42
Allow squadron switch in flight's edit-dialog 2024-06-09 00:52:09 +02:00
M Chimiste
c947ac0ef1
Support for VSN F-106 Delta Dart (#319)
* Add Delta Dart

* Added Banners and Icons

* Add loadouts

* Update f106.py

* Update f106.py

* Update VSN_F106A.yaml

* Update VSN_F106B.yaml

* Added the F-106 Delta Dart to factions. Also, replaced the banner with one by datoneslav, used with permission. Includes the official VSN logo (also used with permission). Also tweaked the backgrounds of the icons to blue to match the other aircraft.

* Added changelog entry.

* Add files via upload

---------

Co-authored-by: MetalStormGhost <ghosti@smytky.org>
2024-05-21 23:03:53 +02:00
Raffson
75ddfb9e17
Update changelog 2024-05-19 12:12:39 +02:00
Raffson
f203a5cf7a
Babysteps towards full OPFOR control 2024-05-11 23:23:10 +02:00
Raffson
779f66670f
Expose OPFOR squadrons
This allows for customizing OPFOR liveries, checking whether pilots are assigned, number of pilots available, and more stuff to get information & debug in an easier way...
2024-05-11 18:08:12 +02:00
MetalStormGhost
a27663e4b6
Default start type for player flights (#303)
* Implemented a new option in settings: Default start type for Player flights.

* Updated changelog.

* Removed unnecessary country parameter.

* Restore missing parameter

* on_pilot_changed should emit pilots_changed in its finally block, otherwise the start-type isn't updated if you have a single client pilot which you switch to a non-client pilot.

Also implemented other changes suggested by @Raffson, such as a more streamlined start_type QComboBox handling and moving the pilots_changed Signal to FlightRosterEditor.

* Decouple Signal from QFlighStartType

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-05-09 10:19:30 +00:00
MetalStormGhost
04e60fb08d
Ramon Airbase hack (#309) 2024-05-08 21:52:12 +02:00
Raffson
4043e2452f
Custom kneeboard injection
Drop custom kneeboards in SavedGames/DCS/Retribution/Kneeboards as you would normally do, i.e. using the necessary folders if kneeboards are aircraft-specific
2024-04-28 21:21:01 +02:00
Raffson
243eed27bb
Update changlog w.r.t. NGW errors 2024-04-13 22:20:55 +02:00
Raffson
d2fd7bbb4e
Configurable carriers 2024-04-07 00:12:08 +02:00
Raffson
c5897950b6
Skip dead connections in IADS network
The "no skynet usable units" exception would get triggered when an IADS-node would form its connections. If one of those connections contained an IADS unit that was dead, the exception would get triggered since we weren't skipping "dead connections".
2024-04-06 17:39:27 +02:00
Raffson
d051774464
Allow naval adjustments on turn 0 2024-04-01 22:08:00 +02:00
Chilli
a9a56bfcc4
CJS super hornet mod update (#277) 2024-04-01 21:39:46 +02:00
Raffson
52b25821af
Introduce livery-sets on squadron level
Randomly chooses one of the liveries defined if present in the squadron's yaml, overrides entry for "livery" or whatever is chosen in the UI except liveries on flight-member level
2024-03-23 21:29:01 +01:00
Raffson
6ee74cf079
Support for inline factions in campaign's yaml 2024-03-22 22:50:55 +01:00
Raffson
a56aa7a766
Support yaml factions 2024-03-22 21:13:45 +01:00
Raffson
ab32c44b9d
Ability to configure liveries on flight/flight-member level 2024-03-22 20:41:28 +01:00
Raffson
a7d65866e8
Fix A-10A payload bug leading to uneditable flight 2024-03-22 19:40:48 +01:00
Raffson
36ef246fcd
Update changelog 2024-03-17 01:26:12 +01:00
Raffson
7306427487
Preparations for v1.4.0 2024-03-16 19:23:39 +01:00
MetalStormGhost
e9832b5d82
Super Étendard mod support v2.5.5 (#273)
* Implemented support for the VSN Super Étendard v2.5.5

* Updated changelog and renamed the banner.

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-03-16 14:55:50 +00:00
MetalStormGhost
6204dd4e72
F9F Panther mod support (version v2.8.7.101) (#226)
* Added F9F Panther mod support (version v2.8.7.101). Still missing loadouts and icon+banner.

* Added missing import in pydcs_extensions/__init__.py

* Added a banner and icon for the F9F Panther, credit for the banner to Jim over at the Century Series Discord. VSN Century Series logo used with permission. Also added loadouts for the F9F Panther and fixed the mod settings for it.
2024-03-16 15:47:04 +01:00
Raffson
c39d58f60b
Add options: max mission distance for planes & helicopters 2024-03-09 22:33:01 +01:00
Dan Albert
005bbcb812
Send flight plan paths to the back of the map.
This fixes the unusual case where the `interactive: false` property had
no effect, which would make it impossible to plan missions against UI
elements that were overflown by many flights (such as the front line).

As an added bonus, it looks a bit nicer.

This impacts the test in an odd way, but the cure for that is probably
rewriting the test to not use a mock now that we've figured out how to
do that.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3295.
2024-03-09 21:58:06 +01:00
Raffson
9303e1cb9e
Configurable cruise & combat altitude + randomized offsets (phase 1) 2024-03-04 00:01:29 +01:00
Raffson
b4ba200f95
Buy/Replace TGOs for free at turn 0 2024-03-01 23:46:56 +01:00
Raffson
32f8d8d0b7
New cheat option: manage REDFOR's TGOs 2024-03-01 23:06:46 +01:00
Raffson
9e1a642eb2
Add option to force air-starts at Nevatim 2024-02-25 16:15:09 +01:00
Raffson
9cb7617352
Optionally jettison empty fuel tanks for AI 2024-02-25 00:57:15 +01:00
Raffson
0d1c292b23
Add note to changelog 2024-02-24 14:21:27 +01:00
Raffson
7e620acb4f
Update changelog 2024-02-23 23:43:27 +01:00
Raffson
dbd9776aff
Fix friendly AI shooting at fires at front-line 2024-02-18 23:29:10 +01:00
Raffson
781d611f17
Fix ground-seeking AirLift 2024-02-18 01:10:30 +01:00
Raffson
4ba5fa4766
Addition to existing changelog entry 2024-02-16 21:15:01 +01:00
Raffson
caad080b01
Update changelog 2024-02-11 17:17:30 +01:00
Raffson
cb68ff0df3
Configurable back-end port 2024-02-10 18:39:42 +01:00
MetalStormGhost
ca98183e94
IDF Assets Pack support v1.1 (#233)
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling.

* Added an Israel 2017 faction with the David's Sling.

* IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled.

* Removed the Iron Dome mod rocket launchers:
- "9M22U - 122mm Grad"
- "9M27F - 229mm Uragan"
- "9M55F - 300mm Smerch"

These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack.

* IronDome to IDF-Assets migration

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-01-28 17:35:24 +00:00
Raffson
0b060d3110
De-spawn AI flights on RTB if start-type was set to In-Flight
Resolve #73
2024-01-21 18:40:33 +01:00
Raffson
bc26eb3f5e
Fix naval aircraft not always returning to carrier 2024-01-21 13:36:38 +01:00