16 Commits

Author SHA1 Message Date
Dan Albert
65ed110ab7 Track convoy kills.
https://github.com/Khopa/dcs_liberation/issues/824
2021-04-18 16:22:51 -07:00
Dan Albert
a47bef1f13 Blacken. 2021-02-12 20:10:45 -08:00
Dan Albert
3d0b47a181 Fix exception in building debrief.
There are always a bunch of integer dead ground units. Not sure what
they are.
2021-01-30 18:24:25 -08:00
Simon Clark
cc3cd95e2d Test for unit_name + " object" in the debrief.
This is because all building objects have " object" appended to the end in the unit map, but not in the state.json. Therefore, we should now find destroyed building objects in the unit map.

Should fix #793.
2021-01-30 15:00:40 +00:00
Dan Albert
edfaaacd04 Determine player vs enemy early in debriefing.
This way the results of committing the debriefing can't alter the view
of the debriefing. It looks like it was probably that case that
debriefing information displays (but not the committed results) would be
incorrect after a base capture because the results might be shown after
the results were committed.

Maybe fixes https://github.com/Khopa/dcs_liberation/issues/513
2020-12-06 20:20:08 -08:00
Dan Albert
84b8613cf5 Cleanup debriefing signals.
We don't need most of this information.
2020-12-06 20:20:08 -08:00
Dan Albert
b8e64d4369 Revert "Revert "Migrate buildings and TGOs to unit map.""
With fixed tracking for TGO groups and fortification "buildings".

Fixes https://github.com/Khopa/dcs_liberation/issues/485

This reverts commit 72ac8ca8724573efa14e5d15880b697aaaa4eacd.
2020-12-05 14:26:16 -08:00
Dan Albert
72ac8ca872 Revert "Migrate buildings and TGOs to unit map."
Not registering kills correctly. It was in my limited testing, so need
to dig deeper.

https://github.com/Khopa/dcs_liberation/issues/494

This reverts commit 90697194a1a4ca67b53eb7b4056e4f7f5416ac58.
2020-12-04 23:57:58 -08:00
Dan Albert
90697194a1 Migrate buildings and TGOs to unit map.
Fixes https://github.com/Khopa/dcs_liberation/issues/485.
2020-12-04 01:10:18 -08:00
Dan Albert
4f37610dfb Convert front line units to UnitMap.
https://github.com/Khopa/dcs_liberation/issues/485
2020-12-01 01:25:51 -08:00
Dan Albert
0c4e920af3 Handle runway damage in the debrief.
Apparently we were already getting this info because it's a unit like
any other according to the event system, so if runways were actually
sufficiently damaged we'd emit a ton of exceptions.

This doesn't do anything yet, but tracks the damage state. Will add the
ability to repair them next, and then finally make the damage render the
runway inoperable.
2020-11-25 13:12:46 -08:00
Dan Albert
493e53c28f Perform aircraft transfers at the end of the turn. 2020-11-22 18:44:16 -08:00
Dan Albert
f6fad30852 Add unit name -> Liberation object map.
Generated units are added to this during mission generation so we can
map destroyed units back to the data that generated them. Currently only
implemented for aircraft as a proof of concept.
2020-11-21 21:01:46 -08:00
walterroach
18f9b38d25 Keep only last base capture per base in debrief 2020-11-07 15:14:02 -08:00
Dan Albert
853ee5aac4 Cleanup Theater Ground Object.
A whole bunch of this data is redundant.
2020-11-07 13:10:06 -08:00
Dan Albert
5f1601a2da Remove the userdata package. 2020-10-06 17:01:37 -07:00