This is needed fairly often, and we have a lot of Game being passed
around to ControlPoint methods specifically to support this. Just store
the owning Coalition directly in the ControlPoint to clean up. I haven't
cleaned up *every* API here, but did that aircraft allocations as an
example.
* Use TACAN channels more selectively
* Increase tacan range to 126
* Use pytest and add workflow
* Skip faction tests due to outdated test data
* Run mypy on tests directory also
* Use iterators for bands AND usages, add tests
- will not be used for binary read/writes (rb,wb)!
- prevents a bug where units with special characters in the unit name can not be tracked anymore as there will be a name mismatch due to wrong encoding
allow pending_deliveries to become negative again but still delete the delivery when the amount of a specific unit_type comes to exactly 0 to prevent emtpy group sizes
The air wing config was fixing the main `mission_types` field, but the
`auto_assignable_mission_types` property had already been set. Update
that field whenever the `mission_types` are changed.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1515
- only buy airlift capable aircraft if there is one friendly cp without a factory which can only be reached via airlift
- prevent that an airlift procurement gets fulfilled at a different cp than the requesting one. this ensures that the cp also has a factory to produce ground units which can then be transported
- fixes an infinite buy loop if the fulfilling cp has no factory and the requesting cp has no space for airlift
- have always 2 reserve transport planes at the biggest CP
Since the theater commander runs once per campaign action, missions that
do not have aircraft available may be checked more than once a turn.
Without deduping requests this can lead to cases where the AI buys
dozens of tankers on turn 0.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1470
- instead of only checking if the transfer destination was captured it now checks if there is a valid route between origin and destination. This also ensures that there will be a check if the current position or next_stop was captured and therefore the transfer should be disbanded.
- disband uncompletable transfer before planning or performing (also when user cheated a base capture)