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mirror of https://github.com/dcs-retribution/dcs-retribution.git synced 2025-11-10 15:41:24 +00:00
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3,100 Commits 14 Branches 10 Tags
Commit Graph

6 Commits

Author SHA1 Message Date
Simon Clark
791aa8b6d1 Fix the powerplant object template.
For some reason, the large building with the tank on is rotated 180 degrees when put into an actual mission. Therefore, I've just spun it around to counter this.
2021-01-30 23:46:15 +00:00
Khopa
c708abafc8 Started refactoring on ground objects. WW2 factions will have WW2 style buildings. Added ground objects templates for : "village", "ww2bunker", "allycamp" 2020-06-11 21:50:09 +02:00
Khopa
8fd91e6c5c Added possible ground target : Oil derrick 2020-06-06 15:45:15 +02:00
Khopa
ee137d086a Change power station template. (Some buildings could superpose in older version) 2020-06-06 15:10:07 +02:00
Vasyl Horbachenko
0015667829 new frontline position finding method; AA for strikes; other minor fixes and adjustments 2018-10-12 00:12:25 +03:00
Vasyl Horbachenko
e28a24c875 randomized strike objects with templates; forbid ground objects and vehicles placement on mountains and in forests; updated push trigger so it include player group; adjacent CP missions could be initiated from carriers 2018-10-11 03:45:20 +03:00
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