Dan Albert
8345063e84
Move theater into game.
2020-11-17 18:11:33 -08:00
Dan Albert
56b51c85bb
Fix targeting SAMs with strike missions.
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The changes for Skynet unfortunately broke this because the names used
by the TGO and the name of the group itself were no longer in sync.
This deserves a larger cleanup where we decouple that naming
requirement (TGOs don't need a lot of the data they currently have),
but this works until we have the time to do that.
Fixes https://github.com/Khopa/dcs_liberation/issues/298
2020-11-07 13:37:52 -08:00
Dan Albert
853ee5aac4
Cleanup Theater Ground Object.
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A whole bunch of this data is redundant.
2020-11-07 13:10:06 -08:00
Dan Albert
4145d5578e
Refactor game and ground object generation.
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No real functional improvements yet, just reorganizing to make
improvements easier.
2020-11-05 16:09:34 -08:00
walterroach
1f165835c6
type hinting and comment cleanup
2020-11-05 13:20:54 -08:00
walterroach
9087f3487d
Single ShipGroupGenerator added
2020-11-05 13:20:54 -08:00
David Pierron
2cb37b5bd8
added typing
2020-10-26 21:06:25 +01:00
David Pierron
e0319a4047
Merge remote-tracking branch 'upstream/develop'
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into skynet-iads-plugin
2020-10-26 18:05:07 +01:00
David Pierron
e024da277b
first working version of the skynetiads plugin
2020-10-22 18:39:54 +02:00
Khopa
09b8ff6b93
Generate AA & armor to defend airbase. Destruction status correctly tracked.
2019-10-14 01:25:48 +02:00
Khopa
2167953b87
Ground objects are always generated and destroyable, even when it's not the current mission objective.
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Fix : SAM site destruction status is saved correctly.
Added most SAM site to generator.
2019-10-06 16:14:13 +02:00