22 Commits

Author SHA1 Message Date
MetalStormGhost
140410f1ed
OH-6 Cayuse mod v1.2 support (#346)
Resolves #313

* Initial commit of OH-6 Modpack v1.2 + Vietnam Asset Pack v1 support.

* Added OH-6 Mod loadouts by @Starfire13

* Modified   pydcs_extensions/oh6_vietnamassetpack/oh6_vietnamassetpack.py
Added      resources/units/ground_units/vap_m35_truck.yaml
Added      resources/units/ground_units/vap_mule.yaml
Added      resources/units/ground_units/vap_mutt.yaml
Added      resources/units/ground_units/vap_mutt_gun.yaml
Added      resources/units/ground_units/vap_type63_mlrs.yaml
Added      resources/units/ground_units/vap_vc_bicycle_ak.yaml
Added      resources/units/ground_units/vap_vc_zis.yaml

* Modified   changelog.md
Modified   resources/factions/USA 1970 Vietnam War.json
Modified   resources/factions/USA 1971 Vietnam War.json
Modified   resources/units/ground_units/vap_mule.yaml
Added      resources/units/aircraft/OH-6A.yaml

* Added the OH-6 to factions and implemented the mod selection in the new game wizard. Added an icon an a banner.

* Modified   resources/units/aircraft/OH-6A.yaml

* Added icons for the Vietnam Asset Pack ground units. Also added an icon for the PT-76 since it was missing. Added a Viet Cong 1970s faction.

* Added      resources/units/ships/vap_us_seafloat.yaml

* Adjust tasking for OH-6A

OH-6A is only capable of Transport & Reconnaissance, but we can ignore this if the lead slot is a client. AI however will most likely not support this, but we can add Transport & Air Assault instead...

* Fix bug in configure task + client override fallback

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-22 20:53:14 +02:00
MetalStormGhost
19f6bafff1
Cold War assets mod v1.0 support (#343)
Implemented support for the Cold War assets mod (ex Tu-16) v1.0 by tripod3
2024-07-14 16:41:19 +03:00
Turbolious
eb5cceff16
Sk 60 mod support (#360) 2024-07-07 12:47:07 -05:00
MetalStormGhost
4762b490c0
Su-15 Flagon mod v1.0 support (#345)
* Su-15 Flagon mod v1.0 support

Implemented support for Su-15 Flagon mod version 1.0 by Marco1985_IT.

* Replaced the external fuel tanks with gunpods in Su-15 loadouts and added gunfighter: true
2024-06-30 22:05:45 +02:00
MetalStormGhost
00356ea3ec
EA-6B Prowler mod version 2.9.4.102 support (#337) 2024-06-09 20:02:04 +02:00
M Chimiste
c947ac0ef1
Support for VSN F-106 Delta Dart (#319)
* Add Delta Dart

* Added Banners and Icons

* Add loadouts

* Update f106.py

* Update f106.py

* Update VSN_F106A.yaml

* Update VSN_F106B.yaml

* Added the F-106 Delta Dart to factions. Also, replaced the banner with one by datoneslav, used with permission. Includes the official VSN logo (also used with permission). Also tweaked the backgrounds of the icons to blue to match the other aircraft.

* Added changelog entry.

* Add files via upload

---------

Co-authored-by: MetalStormGhost <ghosti@smytky.org>
2024-05-21 23:03:53 +02:00
MetalStormGhost
e9832b5d82
Super Étendard mod support v2.5.5 (#273)
* Implemented support for the VSN Super Étendard v2.5.5

* Updated changelog and renamed the banner.

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-03-16 14:55:50 +00:00
MetalStormGhost
6204dd4e72
F9F Panther mod support (version v2.8.7.101) (#226)
* Added F9F Panther mod support (version v2.8.7.101). Still missing loadouts and icon+banner.

* Added missing import in pydcs_extensions/__init__.py

* Added a banner and icon for the F9F Panther, credit for the banner to Jim over at the Century Series Discord. VSN Century Series logo used with permission. Also added loadouts for the F9F Panther and fixed the mod settings for it.
2024-03-16 15:47:04 +01:00
MetalStormGhost
4d4f4d1930
F-4B/C mod support v2.8.7.204 (#217)
* Rename     pydcs_extensions/f4/__init__.py (from pydcs_extensions/f4b/__init__.py)
Rename     pydcs_extensions/f4/f4b.py (from pydcs_extensions/f4b/f4b.py)

* Rename     pydcs_extensions/f4/f4.py (from pydcs_extensions/f4/f4b.py)

* Support for the updated F-4B/C mod

Updated the F4.py pydcs extension to match the updated F-4B/C mod and
reworked the standard payloads to add "clean" to new F-4B pylons 11 and
12.

This includes a workaround to allow Liberation to use the new VSN F-4B
weapons with combined 2x Aim-9js on pylons 3 and 9 underslung with bombs
on ters on new pylons 11 and 12. In mission editor the combined weapons
are selected in pylons 3 and 9 and their under-slung counterparts are
forced onto 11 and 12 using "required" arguments in the mod's lua. All
other pylon 3 and 9 weapons use "required clean" arguments. Liberation
doesn't have a way to force these linkages onto pylons 11 and 12 and
without them, even without clean, no weapons will load on 3 and 9 or 11
and 12.

The workaround for normal weapons on the F-4B is to set the standard
load-outs to "clean" on pylons 11 and 12. This allows all normal weapons
to work on pylons 3 and 9 so long as pylons 11 and 12 are left as Clean.
It also allows Clean into the Liberation dropdown so it can be selected
later if necessary.

The workaround for the 4 new weapons that combines pylons 3 with 11 and
9 with 12 is that the user has to use the matching pair on each set of
pylons. For example - if F4B_LAU105_AIM9J_2_BRU42A_MK82_3 is selected
for pylon 3, BRU 42A MK823 LAU105 AIM9J2 must be selected for pylon 11.
Failure to do this correctly doesn't crash liberation or DCS, the result
will just be either no weapons at all on either pylon or the underslung
weapons on 11 and 12 floating without a pylon attaching it to the plane.

When updating f4.py in the future, note that running the pydcs database
export doesn't pull any data for Pylons 11 and 12. Those matching
weapons / classes have to be manually defined in those pylons for the
F-4B. This is noted in f4.py.

* F-4 mod support update to 2.8.7.201

* Updated QGeneratorSettings.py and the changelog.

* Updated F-4B and F-4C loadouts.

* Added the Phantom to some additional factions.

* Changelog updated: Updated support for F-4B/C Phantom mod to 2.8.7.204

The pydcs export for the latest patch was identical, which means it's also supported.

* Migrator change for renamed F-4B/C folder

---------

Co-authored-by: Nosajthedevil <78634843+Nosajthedevil@users.noreply.github.com>
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2023-12-28 12:50:24 +01:00
MetalStormGhost
8740df65c4
F/A-18E/F Super Hornet AI Tanker mod support (#220)
* Added F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI version 1.1).

* Updated F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI) to version 1.2.

* F/A-18E/F Super Hornet AI Tanker (version 1.2) support merged to Retribution.

* Updated the pydcs extension to version 1.4.
2023-11-26 20:16:11 +01:00
Raffson
d6e7451f8a
Add F-15I support
Co-Authored-By: M Chimiste <37678080+M-Chimiste@users.noreply.github.com>
2023-07-09 19:32:15 +02:00
MetalStormGhost
e5bb341f5b
A-6A Intruder with Adecarcer's hardpoint options from A-7E mod (#153)
* A-6A Intruder with Adecarcer's hardpoint options from A-7E mod

Enabled Adecarcer's modified hardpoint options for the A-6A Intruder mod, now also including weapons from the A-7E Corsair II mod. Please note that the A-7E mod will need to be installed if one wants to use those weapons.

* Moved the import "from pydcs_extensions import WeaponsA7E" to within the VSN_A6A pylon objects to help solve the "cannot import from partially initialized module" error.

* Import pydcs_extensions.a7e before pydcs_extensions.a6a to help solve the "cannot import from partially initialized module" error.

* Added inject_weapons(WeaponsA7E) in a6a.py
2023-06-25 18:21:15 +02:00
Raffson
f9e15951f2
Support for Iron Dome v1.2 by IDF Mods Project
Resolves #124
2023-05-20 23:48:53 +02:00
Raffson
a46e32cdf1
Add Spanish Naval Assets pack v3.2.0 by desdemicabina
Resolves #119
2023-05-20 20:17:54 +02:00
Raffson
55f1f5c548
Init files for pydcs_extensions 2023-05-14 16:54:48 +02:00
Raffson
6be517ad3e
Add A-7E Corsair II mod
Banner, icon, payloads & export by Adecarcer

Create A-7E.lua

Co-Authored-By: Antonio <54774215+Adecarcer@users.noreply.github.com>
2023-04-23 18:50:04 +02:00
MetalStormGhost
e827d6d1d0
Swedish Military Assets Pack v1.10 support (#90)
* Added a pydcs extension for Swedish Military Assets for DCS by Currenthill v1.10 (2022-11-01). Also added shipmod decorator for the ships added in the mod and remove_ship function in faction.py

* Added unit yamls for Swedish Military Assets for DCS by Currenthill v1.10 (2022-11-01)

* Added missing RBS-15 group yaml and Ag 90 Sniper Team unit yaml.

* Fixed swedishmilitaryassetspack imports.

* Renamed some unit yamls for Swedish Military Assets pack.

* Encoded LvKv9040.yaml in UTF-8.

* Encoded Grkpbv90.yaml in UTF-8.

* Encoded BV410*.yaml in UTF-8.

* Encoded CV9040.yaml in UTF-8.

* Fixed Strv103 yaml syntax.

* Encoded Strv2000.yaml in UTF-8.

* Renamed some unit yamls for Swedish Military Assets pack.

* Renamed BV410 air-defence units.

* Added Swedish short-range air defence groups.

* Added Swedish medium- and long-range air defence groups (LvS-103 batteries).

* Added icons for some Swedish Military Assets units.

* Added faction files for:
sweden_1997
sweden_2020
2023-03-12 18:31:14 +01:00
Nosajthedevil
5f15ddc52c
Add OV-10A Bronco Mod 2022-11-20 16:06:59 +01:00
Raffson
93328d4443
(Mod)Support for VSN A-6A Intruder v2.7.5.01
Co-Authored-By: HellAngelic <108198242+HellAngelic@users.noreply.github.com>
2022-10-27 20:36:38 +02:00
Raffson
dbb9152b9a
Forgotten imports in __init__.py for mods 2022-10-27 18:15:17 +02:00
Raffson
8dab64f4c3
Support for Su-30 mod 2022-08-14 14:45:25 +02:00
Dan Albert
e3ee988225 Move mod vehicle registration to a decorator.
This cruft doesn't need to be in game.db, it can be kept with the mod
support code.
2022-02-18 12:54:41 -08:00