43 Commits

Author SHA1 Message Date
root0fall
8b49752401 refresh budget after purchase from subwindow
fixes https://github.com/Khopa/dcs_liberation/issues/221
2020-12-08 20:47:02 +08:00
Dan Albert
2bd673a531 Don't allow operating on broken runways.
Doesn't allow helos or harriers to do it either even though they should
be able to because we don't currently support ground spawns, which would
be needed to prevent those aircraft from using the runway. Even then, I
don't know if they can be forced to *land* vertically.

Fixes https://github.com/Khopa/dcs_liberation/issues/432
2020-11-25 18:50:00 -08:00
Dan Albert
80bc9d6b23 Support reparing damaged runways.
Repairing a damaged runway costs $100M and takes 4 turns (one day). The
AI will always repair runways if they can afford it. if a runway is
damaged again during the repair the process must begin again.

Runways are still operational despite what the UI says. Preventing the
player and AI from using damaged runways (except for with helicopters
and harriers) is next.
2020-11-25 18:07:51 -08:00
Dan Albert
ee768b9147 Display damaged runways. 2020-11-25 18:07:51 -08:00
Dan Albert
b99462b628 Rename OCA strike tasks. 2020-11-24 17:28:48 -08:00
Dan Albert
9394ed663a Add runway bombing missions.
This allows planning the missions and the missions are functional, but
they will have no effect on future turns yet.
2020-11-23 16:47:58 -08:00
Dan Albert
d7b328b887 Consider trasnfers when counting parking. 2020-11-22 18:44:16 -08:00
Dan Albert
0d95716545 Correct type annotations. 2020-11-20 21:40:31 -08:00
Dan Albert
75edbb62f1 Clean up available parking code a bit.
Moved more into the `ControlPoint`.
2020-11-20 18:31:19 -08:00
Dan Albert
c4b8a41742 Move calculation of aircraft amounts into game.
The planner needs to know how much space is still expected to be
available next turn.
2020-11-20 18:25:03 -08:00
Dan Albert
f8b2dbe283 Move unit delivery ownership out of the UI.
Breaks save compat, but we need to have this knowledge outside the UI so
we can know whether or not we can ferry aircraft to the airfield without
overflowing parking.
2020-11-20 18:04:27 -08:00
Dan Albert
ae68a35a1a Remove save compat since it's breaking anyway.
Removal of old paths/names for things that no longer exist.
2020-11-20 17:06:01 -08:00
Dan Albert
18b6f7b84c Add off-map spawn locations.
The AI isn't making use of these yet, but it's not smart enough to do so
anyway.

Would benefit from an icon to differentiate it on the map.

I'm stretching the definition of "control point" quite a bit. We might
want to put a class above `ControlPoint` for `AirSpawnLocation` to
represent types of spawn locations that can't be captured and don't have
ground objectives.

Fixes https://github.com/Khopa/dcs_liberation/issues/274
2020-11-20 02:19:03 -08:00
Dan Albert
75769df8e2 Handle inventory when selling aircraft.
This still leaves a bit to be desired, namely that selling aircraft
happens immediately but buying aircraft takes a turn. However, that's
how this behaved before, so this restores the 2.1 behavior. Worth
investigating further in the future.
2020-11-14 00:11:19 -08:00
walterroach
be6abc0025 Don't display attack button for dead base groups 2020-11-09 15:48:34 -06:00
Khopa
2a02a743a4 Do not display manage button on base defense group for enemy cp. 2020-11-04 18:53:18 +01:00
Walter
cdb16cc591 Fixes #268
Changes red base info to show defenses first, and adds an attack option
2020-11-02 18:06:10 -08:00
walterroach
3dc7dc3d1a Dan'ts notes
commit 35ab9103cebf823bab85fbb1c9ff4bc2b9c5701a
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 22:25:42 2020 -0500

    more cleanup

commit d3d008bc6b29f328ad48063bd4b0520e1b819d68
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 22:17:59 2020 -0500

    More briefinggen cleanup

commit b2033f091d7191aecefb86fecb5cb060c074706e
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 22:08:48 2020 -0500

    briefinggen cleanup

commit 72ea0196c22d9493df078765800f3fafb9c054dc
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 21:57:52 2020 -0500

    Add notifier method back to Operation

commit efd39a9e03d02b9d581637d0d1c289af68e749c3
Author: walterroach <37820425+walterroach@users.noreply.github.com>
Date:   Fri Oct 30 21:34:37 2020 -0500

    Revert "Move kneeboard and briefing gen to unified"
    Removes properties added to Operation
    This reverts commit 941f2af77074d79b992ae859a0108b67aac5460c.
2020-10-31 20:09:20 -07:00
walterroach
5adc92c601 Properly get enum instead of value on strategy
selecter
2020-10-31 20:09:20 -07:00
Walter
6c9a9de3f3 parent f03121af5ae214e7a58f37e4e1d4ad9102a2f35e
first pass briefing refactor

briefing fixes

briefing fixes

Stop briefing generate being called twice

Stop frontline advantage string being appended
when there are no units.

jinja template

always return enum instance in Strategy Selector

For some reason on DEFENSE, enum is appended to control point stance,
but on all other the enum.value is added instead.

I don't see any case where the value is used, but there are many
cases that the enum instance is evaluated against.

type issue

junja's not a thing

swap mapping with dict

jinja template

always return enum instance in Strategy Selector

For some reason on DEFENSE, enum is appended to control point stance,
but on all other the enum.value is added instead.

I don't see any case where the value is used, but there are many
cases that the enum instance is evaluated against.

type issue

Update build.yml

junja's not a thing

swap mapping with dict

Restore build job
2020-10-31 20:09:20 -07:00
Dan Albert
aa7ffdabb0 Fix planned flights view, stop hiding bugs. 2020-10-23 14:19:45 -07:00
Dan Albert
8617f48fc2 Sort air unit purchases properly, and by name.
Previously we were sorting by task first and price second. Much easier
to find things if they're sorted by name (although longer term we
should make the sort option selectable).
2020-10-17 16:46:54 -07:00
Dan Albert
db6b660270 Fix mypy issues in all modules except qt_ui. 2020-10-06 17:24:08 -07:00
Khopa
5ba2e8a7a1 Fixed error after merge 2020-10-03 16:18:32 +02:00
C. Perreau
028292a023
Merge branch 'develop_mission_planner' into ato 2020-10-02 13:26:21 +02:00
Khopa
f032001bee Limit number of aircraft that can be bought at a Control Point. 2020-09-29 23:47:57 +02:00
Dan Albert
ff083942e8 Replace mission planning UI.
Mission planning has been completely redone. Missions are now planned
by right clicking the target area and choosing "New package".

A package can include multiple flights for the same objective. Right
now the automatic flight planner is only fragging single-flight
packages in the same manner that it used to, but that can be improved
now.

The air tasking order (ATO) is now the left bar of the main UI. This
shows every fragged package, and the flights in the selected package.
The info bar that was previously on the left is now a smaller bar at
the bottom of the screen. The old "Mission Planning" button is now
just the "Take Off" button.

The flight plan display no longer shows enemy flight plans. That could
be re-added if needed, probably with a difficulty/cheat option.

Aircraft inventories have been disassociated from the Planner class.
Aircraft inventories are now stored globally in the Game object.

Save games made prior to this update will not be compatible do to the
changes in how aircraft inventories and planned flights are stored.
2020-09-27 13:44:58 -07:00
Khopa
ce257a31bb Fixed UI bugs when buying new units in base defense menu. 2020-09-25 00:36:13 +02:00
Khopa
c96b5cf4d7 Fixed bug when buying armor at base 2020-09-25 00:25:20 +02:00
Khopa
0e2a449553 Fixes to Buy/Sell sam UI 2020-09-23 00:39:01 +02:00
Khopa
4019da8ba9 Base defense armor unit icon style fix. 2020-09-20 17:15:43 +02:00
Khopa
4031c9b978 Possible to sell/buy units at SAM location and in airports. 2020-09-19 17:11:43 +02:00
Khopa
21c355bc9f Fix small issue with ground object menu when the ground object is empty. 2020-08-24 21:34:24 +02:00
Khopa
4b2804427e Possible to replace SAM, possible to see building recon images on ground site. 2020-08-23 18:25:23 +02:00
root0fall
970888b5ca add budget preview to purchase dialogue 2020-08-17 12:37:02 +08:00
Khopa
6f4b7e0f1a WIP 2020-08-03 19:43:12 +02:00
Khopa
f897cf745f Multiple WIP changes on UI / Submit manually debriefing. 2020-07-26 12:59:16 +02:00
Donnie
17f5378326 Modified recruit button layout 2020-06-27 23:54:27 -04:00
Khopa
83e46ddc97 SEAD AI will only target the designated target group. 2020-06-21 17:50:06 +02:00
Khopa
8afdf5ef65 Polishing, Bug Fixes, Slight improvements to flight generator for BARCAP. 2020-05-29 03:05:27 +02:00
Khopa
fc64e57495 Ground objects have 'Objective' name for easier search. Predefined Waypoint generator entirely reworked.
Added finances menu, and info panel.
2020-05-29 00:40:06 +02:00
Khopa
6dec5ea8f8 Reworked payloads, factions, map display, carrier. Re-added Tarawa support, many minor bug fixes. UI changes. 2020-05-27 21:45:58 +02:00
Khopa
f57e453d8d Ground war rework 2020-05-24 20:32:45 +02:00