186 Commits

Author SHA1 Message Date
szcz13
ffaf905bf6
MiG-31BM by szcz mod support (#496)
* Add files via upload

* Add files via upload

* Update start_generator.py

* Update faction.py

* Update QNewGameWizard.py

* Update QGeneratorSettings.py

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update MiG-31BM.lua

* Added SEAD Escort to MiG-31BM.yaml

* mig31bm.py fixed weapon injection

* Update mig31bm.py

formatted black

* Update faction.py

reformatted black

* Update start_generator.py

reformatted black

* Update __init__.py

* Update QGeneratorSettings.py

reformatted black

* added support for MiG-31BM mod

* Commit changes which can't seem to be discarded...

* Remove (presumably) accidentally copied file

* Remove unused imports

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2025-04-05 20:19:22 +00:00
MetalStormGhost
b671d520c9
Cold War assets mod v1.2 support (#482)
* Implemented support for the Cold War assets mod (ex Tu-16) v1.0 by tripod3

* Rename     resources/ui/units/aircrafts/banners/Tu-16.jpg (from resources/ui/units/aircrafts/banners/Tu_16.jpg)
Rename     resources/ui/units/aircrafts/banners/Tu-4K.jpg (from resources/ui/units/aircrafts/banners/Tu_4K.jpg)
Rename     resources/ui/units/aircrafts/icons/Tu-16_24.jpg (from resources/ui/units/aircrafts/icons/Tu_16_24.jpg)
Rename     resources/ui/units/aircrafts/icons/Tu-4K_24.jpg (from resources/ui/units/aircrafts/icons/Tu_4K_24.jpg)

Also added coldwarassets handling in ModSettings() call.

* Added a DEAD loadout for the Tu-22KD.

* Updated Cold War assets mod by tripod3 support to v1.2

* Modified   pydcs_extensions/coldwarassets/coldwarassets.py
Modified   resources/units/aircraft/B_47.yaml

* Modified   qt_ui/windows/newgame/WizardPages/QGeneratorSettings.py

* Added      resources/units/aircraft/Yak_28.yaml

* Added banners, icons, loadouts and unit yamls by Biggus for new Cold War Assets added in mod version 1.2.

* Removed the Tu-128 Fiddler from soviet_union_1965.json because the Tu-128M variant is a 1979 modernization.

* Remove CAS & Armed Recon from Yak-28

* Fix typo

* Add BAI & DEAD to Tu-4K

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2025-03-29 20:09:58 +00:00
Drexyl
889b7299d3
Add Cowboy's E-7A Wedgetail AI Mod (#495) 2025-03-26 20:40:07 +01:00
Drexyl
0a930fa2ce
Update F/A-18E/F/G Super Hornet Mod to 2.4.0 (#484)
* Update F/A-18E/F/G Super Hornet Mod to 2.4.0

* Update F/A-18E/F/G Super Hornet Mod to 2.4.0

* ECM Pods for E/A-18G Growler to allow EW Jammer 2.0 Plugin

* Update weapons classes for custom weapons

* Adjust default loadouts

* Update for Super Hornet 2.4.2

* Change Settings page to reflect 2.4.2

* Remove redeclared weapons

* Add Recovery-tasking to tankers

* Rewire new tankers to old tanker modsetting

* Small bugfix w.r.t. CLI-tool

* Save-compat fix: remap old Superbug_AITanker to FA_18ET

* Add empty line at EOF

* Revert "Add empty line at EOF"

This reverts commit 4a7f616e47ace330eec045adc9c0490a67aef7f2.

* Restore checkbox for AI Tankers

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2025-03-22 16:15:33 +00:00
Druss99
d4371ccbf6
CurrentHill Ukraine Assets Pack (#481) 2025-02-16 00:17:43 +01:00
MetalStormGhost
308805e09b
Mirage III mod version 2.5.7.01 support (#351)
* Implemented support for the Mirage III mod version 2.5.7.01.

* Switched the Mirage III CAS loadouts for bombs.

* Updated changelog.

* Modified   resources/factions/argentina_1982.json
2025-02-15 18:52:52 +01:00
Eclipse/Druss99
394a9d05b2 fix missile sites not being removed when mod is disabled 2025-02-05 23:37:07 +01:00
Druss99
1bb0db920b
More generic layout for CH anti ship sites, nerf + add new sites for China (#472) 2025-01-28 19:03:17 +01:00
Druss99
1d4b0608de
Update swedish military assets pack (#464)
* Update swedish military assets pack

* re add old variant names for save compat

* Update faction.py

fixed presets

* fix double variant name
2025-01-26 14:54:58 +00:00
Druss99
431ec1c382
Correctly remove CH presets for russia (#466) 2025-01-26 15:40:18 +01:00
Druss99
a76fe34f3f
CurrentHill USA military assets pack (#461)
* usa military assets pack

* minor fixes to have missiles

* tweak nasams 3

* fix preset groups bug

* adjust b-21 name

* Update faction.py

bugfixes will go in a different branch
2025-01-26 15:32:12 +01:00
Druss99
f07cc83c5b
CurrentHill Russian Military Assets Pack (#448) 2025-01-07 20:54:50 +01:00
Astro
4c9dba2fe5
Vietnam War Vessels Mod v0.9.0 integration (#435)
* vietnamwarvessels first batch

* Ship YAMLs

* aircraft yamls initial version, need more work

* initial helicopter yamls

* update aircraft yamls

* Added DDs Fletcher and Sullivans

* ship icons

* aircraft banners and icons

* no huts

* update py files to VWV v0.9.0

* update aircraft yamls, add vigilante

* added 2 ships for VWV v0.9.0

* mig-21mf yaml

* icons and banners additional units v0.9.0

* added VWV units to USA_1970 and Vietnam_1970 JSONs

* Revert "added VWV units to USA_1970 and Vietnam_1970 JSONs"

This reverts commit ed0b28dc36c0d9c1a45a10689a3c419bd23ff258.

* A-1H yaml update

* mig-17 yaml update

* update helicopter yamls

* extension init

* weapon injections

* icon filenames _24 added

* removed tasks 0 from yamls

* hh2d yaml fix

* added VWV v0.9.0 to factions USA and Vietnam

* added max_range to aircraft yamls

* housekeeping

* Flyable to False - not available in mod version

* minor edits

* ignore test campaign

* deleted tasks

* weapon luas blue air

* added task numbers from task.py

* weapon luas red air

* task id numbers in comment

* switched weapon lua from aim-9J to aim-9D

* removed test campaigns

* update payload luas with payload names from flighttype.py

* Changed AIM-9D to 9B, 9D does not work

* removed air assault task for HH-2D

* Cva_31 added to runway_is_operational()

* CVA-31 added to naval_units in faction jsons

* add strike and cas tasks to ra-5c

* correct typo

* Added Armed Recon as task and payload to most a/c

* ignore pre-commit-config.yaml

* pre-commit-config

* black reformat controlpoint.py

* Added tasks to Vigilante (next to Recon) containing attack subtasks, which allow it to be scheduled for missions

* added ships to UNITS_WITH_RADAR

* remove pre-commit-config from gitignore

* added red aircraft to nva_1970 faction

* fixed black's complaint (two empty lines, should be one)
2025-01-05 13:50:01 +01:00
Druss99
bc157630e9
China military assets support (#440) 2025-01-03 19:19:10 +01:00
Druss99
0d04e0c72e
Faction editor update (#434)
Resolves #166 

* init faction editor

* update persistency

* minor fixes

* typing smh

* small fixes

* forgot the changelog -_-
2024-12-31 00:24:12 +01:00
MetalStormGhost
140410f1ed
OH-6 Cayuse mod v1.2 support (#346)
Resolves #313

* Initial commit of OH-6 Modpack v1.2 + Vietnam Asset Pack v1 support.

* Added OH-6 Mod loadouts by @Starfire13

* Modified   pydcs_extensions/oh6_vietnamassetpack/oh6_vietnamassetpack.py
Added      resources/units/ground_units/vap_m35_truck.yaml
Added      resources/units/ground_units/vap_mule.yaml
Added      resources/units/ground_units/vap_mutt.yaml
Added      resources/units/ground_units/vap_mutt_gun.yaml
Added      resources/units/ground_units/vap_type63_mlrs.yaml
Added      resources/units/ground_units/vap_vc_bicycle_ak.yaml
Added      resources/units/ground_units/vap_vc_zis.yaml

* Modified   changelog.md
Modified   resources/factions/USA 1970 Vietnam War.json
Modified   resources/factions/USA 1971 Vietnam War.json
Modified   resources/units/ground_units/vap_mule.yaml
Added      resources/units/aircraft/OH-6A.yaml

* Added the OH-6 to factions and implemented the mod selection in the new game wizard. Added an icon an a banner.

* Modified   resources/units/aircraft/OH-6A.yaml

* Added icons for the Vietnam Asset Pack ground units. Also added an icon for the PT-76 since it was missing. Added a Viet Cong 1970s faction.

* Added      resources/units/ships/vap_us_seafloat.yaml

* Adjust tasking for OH-6A

OH-6A is only capable of Transport & Reconnaissance, but we can ignore this if the lead slot is a client. AI however will most likely not support this, but we can add Transport & Air Assault instead...

* Fix bug in configure task + client override fallback

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-07-22 20:53:14 +02:00
MetalStormGhost
19f6bafff1
Cold War assets mod v1.0 support (#343)
Implemented support for the Cold War assets mod (ex Tu-16) v1.0 by tripod3
2024-07-14 16:41:19 +03:00
Turbolious
eb5cceff16
Sk 60 mod support (#360) 2024-07-07 12:47:07 -05:00
MetalStormGhost
4762b490c0
Su-15 Flagon mod v1.0 support (#345)
* Su-15 Flagon mod v1.0 support

Implemented support for Su-15 Flagon mod version 1.0 by Marco1985_IT.

* Replaced the external fuel tanks with gunpods in Su-15 loadouts and added gunfighter: true
2024-06-30 22:05:45 +02:00
MetalStormGhost
00356ea3ec
EA-6B Prowler mod version 2.9.4.102 support (#337) 2024-06-09 20:02:04 +02:00
M Chimiste
c947ac0ef1
Support for VSN F-106 Delta Dart (#319)
* Add Delta Dart

* Added Banners and Icons

* Add loadouts

* Update f106.py

* Update f106.py

* Update VSN_F106A.yaml

* Update VSN_F106B.yaml

* Added the F-106 Delta Dart to factions. Also, replaced the banner with one by datoneslav, used with permission. Includes the official VSN logo (also used with permission). Also tweaked the backgrounds of the icons to blue to match the other aircraft.

* Added changelog entry.

* Add files via upload

---------

Co-authored-by: MetalStormGhost <ghosti@smytky.org>
2024-05-21 23:03:53 +02:00
Raffson
d2fd7bbb4e
Configurable carriers 2024-04-07 00:12:08 +02:00
Raffson
a56aa7a766
Support yaml factions 2024-03-22 21:13:45 +01:00
MetalStormGhost
e9832b5d82
Super Étendard mod support v2.5.5 (#273)
* Implemented support for the VSN Super Étendard v2.5.5

* Updated changelog and renamed the banner.

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-03-16 14:55:50 +00:00
MetalStormGhost
6204dd4e72
F9F Panther mod support (version v2.8.7.101) (#226)
* Added F9F Panther mod support (version v2.8.7.101). Still missing loadouts and icon+banner.

* Added missing import in pydcs_extensions/__init__.py

* Added a banner and icon for the F9F Panther, credit for the banner to Jim over at the Century Series Discord. VSN Century Series logo used with permission. Also added loadouts for the F9F Panther and fixed the mod settings for it.
2024-03-16 15:47:04 +01:00
MetalStormGhost
ca98183e94
IDF Assets Pack support v1.1 (#233)
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling.

* Added an Israel 2017 faction with the David's Sling.

* IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled.

* Removed the Iron Dome mod rocket launchers:
- "9M22U - 122mm Grad"
- "9M27F - 229mm Uragan"
- "9M55F - 300mm Smerch"

These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack.

* IronDome to IDF-Assets migration

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-01-28 17:35:24 +00:00
MetalStormGhost
5ca12373d8
Improvements to disabled aircraft mod handling in Faction (#234) 2023-12-30 18:13:38 +01:00
MetalStormGhost
7e0125725c Swedish Military Assets Pack air defence presets are now correctly removed from the faction when the mod is disabled. 2023-12-30 10:51:38 +01:00
Raffson
62df761d9c
Rename faction.aircrafts -> faction.all_aircraft 2023-12-29 15:20:00 +01:00
MetalStormGhost
8740df65c4
F/A-18E/F Super Hornet AI Tanker mod support (#220)
* Added F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI version 1.1).

* Updated F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI) to version 1.2.

* F/A-18E/F Super Hornet AI Tanker (version 1.2) support merged to Retribution.

* Updated the pydcs extension to version 1.4.
2023-11-26 20:16:11 +01:00
Raffson
c50dcaaafb
Streamlining 2023-10-07 18:00:07 +02:00
Dan Albert
1760532168
Rename UnitType.name what it is: the variant ID.
This property affects safe compat because the ID is what gets preserved
in the save, but it's unfortunately also used as the display name, which
means changing the display name breaks save compat. It also prevents us
from changing display names without breaking faction definitions.

This is the first step in fixing that. The next is adding a separate
display_name property that can be updated without breaking either of
those.
2023-10-07 17:08:33 +02:00
Raffson
227134d9c1
Fix default cargo_ship name 2023-10-02 17:42:14 +02:00
Raffson
8e670e1a3c
Formatting 2023-10-01 19:32:20 +02:00
Dan Albert
a343bdef23
Allow factions to specify their cargo ship type.
https://github.com/dcs-liberation/dcs_liberation/issues/3039
2023-10-01 19:26:22 +02:00
Raffson
96828ef3db
Fix last quirks wrt list->set refactor 2023-07-09 22:27:34 +02:00
Raffson
2b5f6f7998
Migration changes for using sets instead of lists 2023-07-09 21:35:37 +02:00
Raffson
d6e7451f8a
Add F-15I support
Co-Authored-By: M Chimiste <37678080+M-Chimiste@users.noreply.github.com>
2023-07-09 19:32:15 +02:00
Raffson
06d98db55b
Replace lists with sets 2023-07-09 19:32:00 +02:00
Raffson
533057a0cc
Introduce pylon ejector for Sufa mod
Will prevent the user having to restart Retribution
2023-07-09 18:21:28 +02:00
MetalStormGhost
6e37cadb84
Settings doctrine page + streamlining (#156)
* Added a separate Doctrine page in settings with the following new options:
- Minimum number of aircraft for autoplanner to plan OCA packages against
- Airbase threat range (nmi)
- TARCAP threat buffer distance (nmi)
- AEW&C threat buffer distance (nmi)
- Theater tanker threat buffer distance (nmi)

Implemented handling for the OPFOR autoplanner aggressiveness in objectivefinder.py vulnerable_control_points().

* * Added three new options in Settings:
- Autoplanner plans refueling flights for Strike packages
- Autoplanner plans refueling flights for OCA packages
- Autoplanner plans refueling flights for DEAD packages

Fixed a bug in faction.py where F-16Ds were not correctly removed from the faction when the F-16I/F-16D mod was not selected.

* Renamed Maximum frontline length -> Maximum frontline width.
2023-07-01 23:54:27 +02:00
Raffson
19a6eaeaa3
Yesterday's fix was bogus... 2023-06-17 21:50:00 +02:00
Raffson
72eb6622ac
Cleanup country_shortname, use country.shortname instead 2023-05-21 14:13:33 +02:00
Raffson
f9e15951f2
Support for Iron Dome v1.2 by IDF Mods Project
Resolves #124
2023-05-20 23:48:53 +02:00
Raffson
a46e32cdf1
Add Spanish Naval Assets pack v3.2.0 by desdemicabina
Resolves #119
2023-05-20 20:17:54 +02:00
Raffson
785beffee0
Cleanup after cherry-picking... 2023-05-14 21:37:24 +02:00
Dan Albert
0608089eb0
Use the actual Country type instead of the name.
We want other pieces of country information (in particular the short
names). This cleans up a lot of code anyway.

As an added bonus, this now catches squadrons that used invalid names
which would previously be passed through to pydcs and... then I don't
know what would happen.
2023-05-14 21:04:09 +02:00
Dan Albert
9ebbe11d83
Add debug command to dump aircraft priorities.
https://github.com/dcs-liberation/dcs_liberation/issues/2809
2023-05-14 14:30:19 +02:00
Pande4360
b36e7ea750
Support for SW mod v2.55 (#116) 2023-05-04 21:45:26 +02:00
Raffson
6be517ad3e
Add A-7E Corsair II mod
Banner, icon, payloads & export by Adecarcer

Create A-7E.lua

Co-Authored-By: Antonio <54774215+Adecarcer@users.noreply.github.com>
2023-04-23 18:50:04 +02:00