Commit Graph

88 Commits

Author SHA1 Message Date
Raffson
d6e7451f8a Add F-15I support
Co-Authored-By: M Chimiste <37678080+M-Chimiste@users.noreply.github.com>
2023-07-09 19:32:15 +02:00
MetalStormGhost
031feeed6f F-16A hotifx (#158)
* F-16A hotifx

Added SEAD capability to F-16A MLU and SEAD Escort & SEAD to F-16A. Fixed F-16A MLU icon and banner. Added new F-16A and F-16A MLU loadouts.

* Updated changelog.
2023-07-02 21:13:00 +00:00
Raffson
569efdbb12 Remove DEAD from Tu-160 & Tu-95MS
You can still create a package against an air defense site using STRIKE...
2023-07-02 12:43:00 +02:00
Raffson
3b745c43eb Save-compat changes to allow loading Liberation saves
May be incomplete, some discrepancies in naming may still exist, but at least Kerbo's campaign can be loaded.
2023-07-01 17:08:12 +02:00
Dan Albert
aaaa9847b1 Add channel naming for the warthogs.
The manual for the legacy warthog usually calls these VHF 1/2 and UHF,
or VHF AM/FM and UHF. The AM/FM nomenclature is what I usually hear
people call them and it's clearer, so go with that.

For the A-10C II, that manual hasn't been updated for the AN/ARC-210
yet, so I'm not really sure what that ought to be called. The UFC calls
it COM 1 though, so I went with that. The alternative would be something
like VHF/UHF for the 210 and UHF for the 164, but I don't know if that's
actually better. Could be completely explicit and call them by their
full names, but that's probably less clear to people that aren't
fiddling with the radio implementation constantly (and even I confuse
the 164 and the 186 all the damn time).
2023-07-01 16:05:40 +02:00
Dan Albert
918716044c Add radio config for the new F-15E.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/3028.
2023-06-23 22:08:38 +02:00
Dan Albert
c7a214201c Add YAML file for Razbam Strike Eagle.
The old DCS AI F-15E is sticking around because the two have very
different weapon sets for now, so it's probably better to use the AI-
only one for squadrons that don't expect players.

I've avoided renaming the old one (we probably should name it "... (AI)"
for clarity) because the rename will break save compat. I have added a
_new_ name that new campaigns can use though.

https://github.com/dcs-liberation/dcs_liberation/issues/3028
2023-06-23 22:08:38 +02:00
Pande4360
5065f4e505 Removed SEAD Escort from fighters. 2023-06-12 05:12:36 +02:00
Pande4360
e4fbaf8480 Sw patch (#140)
* Fixed some tasks

* Fixed some tasks

* slimmed down faction

* slimmed down faction

* Fixed Tasks

* test size fix

* -test size fix
+tasks

* tasks

* Loadout: added BAI and strike
2023-06-11 23:49:17 +02:00
Raffson
f8f37e8986 Adjust Tornado's task priorities 2023-05-29 16:21:36 +02:00
Raffson
33ee4b1d1a Tweaking F-18s task-priorities 2023-05-28 21:11:14 +02:00
Raffson
386844378e More save-compatibility changes 2023-05-18 22:33:11 +02:00
Raffson
b750099b16 Add missing tasks in aircraft yamls 2023-05-18 13:14:22 +02:00
Starfire13
e8e0452f32 Update B-52H.yaml
Added antiship mission type to B52
2023-05-14 21:04:09 +02:00
Raffson
6ed5283454 Tweaking tasks in aircraft yamls 2023-05-14 16:06:57 +02:00
Dan Albert
ddd6063f25 Export current task priorities to aircraft yamls.
Nothing fancy. Rank in reversed (so earliest items in the original list
have the highest index) list * 10 (to leave gaps for balancing).

https://github.com/dcs-liberation/dcs_liberation/issues/2809
2023-05-14 14:14:59 +02:00
Pande4360
179850cdb6 Support for SW v2.6 mod (#120)
* Removed AI varients

* Removed AI varients Logo/Banners

* Removed AI varients Logo/Banners

* Removed AI varients ai flgith planner

* Removed AI varients SWPack Fix

* Removed AI varients SWPack - SWWeapon fix
2023-05-11 21:48:19 +02:00
zhexu14
f965c9ffa7 Handle edge case where aircraft have built in TPGs 2023-05-07 21:43:41 +02:00
Dan Albert
06094c54b3 Format aircraft yamls. 2023-05-07 21:33:46 +02:00
Dan Albert
32b0a3bb12 Replace a bunch of escape sequences.
Unify on using the real letter instead of an escape sequence for better
searchability/readability. There should be no functional change here (if
any, they should be bug fixes).

https://github.com/dcs-liberation/dcs_liberation/issues/2786
2023-05-07 21:04:14 +02:00
Pande4360
b36e7ea750 Support for SW mod v2.55 (#116) 2023-05-04 21:45:26 +02:00
Raffson
6be517ad3e Add A-7E Corsair II mod
Banner, icon, payloads & export by Adecarcer

Create A-7E.lua

Co-Authored-By: Antonio <54774215+Adecarcer@users.noreply.github.com>
2023-04-23 18:50:04 +02:00
Raffson
7a0ccd0076 Update JAS-39 2023-04-02 22:39:33 +02:00
MetalStormGhost
e2797fd796 F/A-18E/F/G Super Hornet mod support v2.1 (#84)
* Don't generate runway data for heliports.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2710.

* Remove dead code.

* Implemented support for Chiller Juice Studios F/A-18E/F/G Super Hornet mod

The Chiller Juice Studios Super Hornet mod works like this: it changes the stock F/A-18C Hornet into F/A-18E/F/G Super Hornet / Growler. The exact variant is selected with argument 999 in the livery description.lua, which is why I chose to add the three variants in the FA-18C_hornet.yaml. This way, we can use the squadrons mechanism in Liberation to select the appropriate variant by specifying the correct livery for the squadron.

Current properties injected are wingspan / width and the custom ordnance added by the mod.

Added F/A-18E/F/G banner by Schmokedpancake and F/A-18F icon.

Resolves https://github.com/dcs-liberation/dcs_liberation/issues/2681

* Added a separate loadout file for the Chiller Juice Studios F/A-18E/F/G Super Hornet mod. Currently only replaces the FPU-8A fuel tanks with FPU-12s.

* Added the possibility to use the AI variant of the F/A-18C in campaigns, allowing different loadouts and in the future, the Super Hornet mod alongside legacy Hornets in the same campaign.

* Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.0. Removed the 1.x version property and pylon injection since they are no longer necessary, since 2.0 adds the Super Hornet variants as separate aircraft. For the same reason, removed the AI-only F/A-18C from the faction files (still retained the aircraft yaml, loadout files and icon/banner in case someone still wants to use it).

Includes F/A-18E/F/G banner by Schmokedpancake, loadouts by @sgtfuzzle17 and F/A-18E/F icons.

* Added Super Hornet, Growler squadrons and Growler banner by @sgtfuzzle17
The squadrons include the model of the airframe in their name, so they can be referenced directly from campaign yaml files without the risk of conflicting with the same squadron of a different era, flying a different airframe.

Also updated the E and G model icons.

Resolves #77

* Fixed a bug with the EA-18G banner not being visible in Retribution. Also added the Super Hornet variants to factions bluefor_modern and Israel-USN_2005_Allied_Sword.

* Corrected the descriptions for tandem-seat Super Hornet variants.

* Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.1

* Anti-ship loadouts are now named properly.

* Update changelog.md

* Update QNewGameWizard.py

---------

Co-authored-by: Dan Albert <dan@gingerhq.net>
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2023-03-12 19:17:29 +00:00
Dan Albert
b9609a00f6 Update radio configuration for the A-10s.
The latest DCS update both added support for preset radios (two both
A-10C modules!), and re-ordered the legacy A-10C's radios so we can use
the VHF radio for intra-flight.

After this patch, the legacy A-10C will use VHF for intra-flight, the
new module will use one AN/ARC-210 for intra-flight and the other for
inter-flight comms, and both modules will have preset channels assigned.
2023-03-12 14:49:40 +01:00
MetalStormGhost
04971f3f65 F-4 mod support update to v2.8.1.01 Standalone (#87)
Updated the VSN F-4 mod support to v2.8.1.01 Standalone + 29Jan23 Patch, which adds the land based F-4C variant. Includes banner by Datoneslav (used with permission) and the official VSN logo (also used with permission).
2023-02-15 20:24:24 +01:00
Raffson
75bc521fa5 Fixing Radios for Mirage-F1EE, Mi-8MT & Mi-24P 2023-02-11 21:52:51 +01:00
MetalStormGhost
5535282894 F-16D Barak Block 30 and Block 40 support
Added support for F-16D Barak Block 30 and Block 40 variants. Still using F-16C Barak banners as placeholders until I snap some good ones from the two-seaters.

Resolves #78
2023-01-26 15:37:48 +01:00
MetalStormGhost
2fb5f2b738 Updated the IDF Mods Project F-16I mod support to version 3.2 2023-01-26 15:37:48 +01:00
Raffson
9dd6022907 Fix Apache radios
Co-Authored-By: Grizzly35 <116302517+Grizzly35@users.noreply.github.com>
2023-01-13 22:26:58 +01:00
Raffson
68b04b0e46 Fix broken factions
Due to the F-16A MLU having a wrong filename, all factions that included it got broken. Also fixed an excessive comma in USN 1985
2022-12-19 19:06:58 +01:00
Raffson
6664a139d8 Support for Ka-50 Black Shark 3
Resolves #38
2022-12-18 16:42:39 +01:00
Raffson
436d2f87da Add F-16A MLU
Resolves #10
2022-12-10 17:28:02 +01:00
MetalStormGhost
0c30ce3bb3 Revert "Revert "Add support for the AI-only F-14A."" (#27)
This reverts commit 920c9b15ff.
2022-12-03 14:31:40 +01:00
Raffson
11a3c49464 Correct radios for the MB-339A.
Cherry picked from e208df16b2ed9ea50e93b16d2eb8b8f4ffb22e82

Co-Authored-By: Dan Albert <danalbert@google.com>
2022-11-26 17:37:59 +01:00
Nosajthedevil
5f15ddc52c Add OV-10A Bronco Mod 2022-11-20 16:06:59 +01:00
Raffson
2d770ae05e Support for MB-339A 2022-11-07 18:46:16 +01:00
MetalStormGhost
b64a0f17eb F-16I mod v2.2 support (by IDF Mods Project) (#9) 2022-10-29 17:12:50 +02:00
Raffson
8912b1de62 Reduce price of A-6A to 12M 2022-10-28 19:21:35 +02:00
Raffson
93328d4443 (Mod)Support for VSN A-6A Intruder v2.7.5.01
Co-Authored-By: HellAngelic <108198242+HellAngelic@users.noreply.github.com>
2022-10-27 20:36:38 +02:00
MetalStormGhost
515d28313d Support F-84G Thunderjet mod v2.5.7.01 (#8)
* Implemented support for the VSN F-84G Thunderjet version 2.5.7.01
2022-10-23 19:00:11 +02:00
Raffson
7bbb07c927 Finish F-104C mod support v2.7.11.222.01 (#6)
Finished the F-104C mod support of version 2.7.11.222.01, which was included during a new export after the livery-scanner was introduced. Includes VSN_F104C banner by GLOBAL HAWK. Banner includes the official VSN logo by J.P. Ferré. Used with permission.

Co-Authored-By: MetalStormGhost <89945461+MetalStormGhost@users.noreply.github.com>
2022-10-18 21:12:31 +02:00
MetalStormGhost
04a5497f3b F-4B Phantom II mod support (#4) 2022-10-15 23:07:06 +02:00
MetalStormGhost
139e42dbed Support for the F-105 Thunderchief mod
v2.7.12.23x
2022-10-15 12:57:43 +02:00
MetalStormGhost
8c905f95e3 Implemented support for the F-100 Super Sabre mod versions v2.7.18.01 & 2.7.18.30765 and patches 30.09.22 & 09.10.22. 2022-10-15 10:55:26 +02:00
Raffson
c4f20b67fe Support for C-47 2022-10-09 22:17:46 +02:00
Dan Albert
920c9b15ff Revert "Add support for the AI-only F-14A."
AI behavior with the Heatblur F-14 has been fixed, so not needed any
more.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1927.

This reverts commit 7387c2ed8f.
2022-10-02 19:56:49 +02:00
Raffson
8dab64f4c3 Support for Su-30 mod 2022-08-14 14:45:25 +02:00
Raffson
0913b506f4 Support for F-15D 'Baz' mod 2022-08-14 14:44:50 +02:00
Raffson
02c52f0801 Support for Mirage F1.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2335.

Co-authored-by: Starfire13 <72491792+Starfire13@users.noreply.github.com>
Co-authored-by: Jake Lewis <jake@logdyn.com>
Co-authored-by: Dan Albert <dan@gingerhq.net>
2022-07-25 16:11:36 +00:00