8 Commits

Author SHA1 Message Date
Dan Albert
a47bef1f13 Blacken. 2021-02-12 20:10:45 -08:00
Dan Albert
5047b535c4 Make ASAP a checkbox and maintain ASAP on changes.
Fixes https://github.com/Khopa/dcs_liberation/issues/642
2021-01-30 13:33:39 -08:00
Simon Clark
7269dbb79d Edit Flight window is now dynamically sized.
This means that the waypoint names no longer get cut off.

Contributes-to: Khopa/dcs_liberation#754
2021-01-10 13:07:02 +00:00
Walter
cdb16cc591 Fixes #268
Changes red base info to show defenses first, and adds an attack option
2020-11-02 18:06:10 -08:00
Dan Albert
1fa18447e1 Show player slots in the overview. 2020-10-09 20:07:54 -07:00
Dan Albert
6ce82be46b Set up split/join points. 2020-10-04 12:24:31 -07:00
Dan Albert
aa309af015 Redraw flight plans when they change. 2020-10-04 12:24:26 -07:00
Dan Albert
ff083942e8 Replace mission planning UI.
Mission planning has been completely redone. Missions are now planned
by right clicking the target area and choosing "New package".

A package can include multiple flights for the same objective. Right
now the automatic flight planner is only fragging single-flight
packages in the same manner that it used to, but that can be improved
now.

The air tasking order (ATO) is now the left bar of the main UI. This
shows every fragged package, and the flights in the selected package.
The info bar that was previously on the left is now a smaller bar at
the bottom of the screen. The old "Mission Planning" button is now
just the "Take Off" button.

The flight plan display no longer shows enemy flight plans. That could
be re-added if needed, probably with a difficulty/cheat option.

Aircraft inventories have been disassociated from the Planner class.
Aircraft inventories are now stored globally in the Game object.

Save games made prior to this update will not be compatible do to the
changes in how aircraft inventories and planned flights are stored.
2020-09-27 13:44:58 -07:00