- Unit yamls for several ships and added some new ones to uk_1990.json
- 2 new layouts: Aircraft Carrier / LHA with Frigate escorts
- Add "HMS Invincible" as Control Point
There doesn't appear to be any reason for us to be poking at
implementation details here aside from changing the name from "unit" to
"building" for that case. Just iterate over the known strike targets.
Making this change uncovered some latent type errors.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2564.
With the latest change we added capture zones and corresponding trigger rules for all Airfields as well so we do not need to rely on the dcs capture event S_EVENT_BASE_CAPTURED anymore.
This will create capture zones and the trigger rules to check for a base capture. Will fix an issue where the dcs capture event is not fired and therefore the capture not recognized by liberation
Troops must be dropped inside this zone or they won't attack the target.
The zone needs to be drawn in the map so players don't break the flight
plan by accidentally moving the drop waypoint outside the DZ.
I've move the API for doing this out of `PatrollingFlightPlan` in favor
of a mixin so this is no longer presented as `engagement_distance` by
the flight plan. I don't love that it's still the `commit-boundary`
endpoint, but it's fine for now.
I don't know why mypy wasn't able to catch this. pycharm is also
struggling to understand this class.
The timing for these doesn't work. Sweep RTBs at the same time the
package reaches its TOT. The tanker won't be on station until 1m30s
before the package reaches the refueling point.
Tune turbulence values.
Modify the range of values used to choose a wind speed.
Wind speed at high elevation IRL can range from 20 to 160 knots around the globe.
You may see wind speed generated here up to 100+ knots, but generally around 40 or so.
IRL wind speed appears to depend on the latitude of the sun, not in this implementation.
Note increased wind speeds in the changelog.
Limit wind speed to 97 knots.
Made minor adjustments to wind speed calculation.
Calculate turbulance.
Turbulance is based off time of day, and day of year.
Each theatre may adjust their turbulance parameters.
Spell turbulence correctly.
Cleanup and reword refuel waypoints
- rename Stopover back to CargoStop
- precise some waypoint naming
Cleanup and refine airlift and airassault waypoints
- Drop Off and Pickup now correctly worded
- Helo waypoints now represent LandingZones for pickup and dropoff
Forbid planes from air assault.
Make air assault drop-off non-optional.
There is always a drop-off location for troops.
Add docs explaining what the assault area is.
Add error handling for cargo drop waypoints.
Document some airlift waypoint behavior.
Remove unnecessary refuel waypoint in airlifts.
Remove CTLD logic from Airlift flightplan for AI
Add Ingress Point to AirAssault FlightPlan
Add simulation halt at AirAssault ingress
Remove AirAssault completly from AutoPlanner
Remove unneeded LandRefuel from Airlift
Clarify cargo waypoints for AirLift and AirAssault
Attempts to fix incompatibilities in save files across builds. The idea is to try and handle the incompatibility as graceful as possible, and adding more "incompatibility fixes" in the future.