156 Commits

Author SHA1 Message Date
Raffson
d2fd7bbb4e
Configurable carriers 2024-04-07 00:12:08 +02:00
Chilli
a9a56bfcc4
CJS super hornet mod update (#277) 2024-04-01 21:39:46 +02:00
MetalStormGhost
e9832b5d82
Super Étendard mod support v2.5.5 (#273)
* Implemented support for the VSN Super Étendard v2.5.5

* Updated changelog and renamed the banner.

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-03-16 14:55:50 +00:00
MetalStormGhost
6204dd4e72
F9F Panther mod support (version v2.8.7.101) (#226)
* Added F9F Panther mod support (version v2.8.7.101). Still missing loadouts and icon+banner.

* Added missing import in pydcs_extensions/__init__.py

* Added a banner and icon for the F9F Panther, credit for the banner to Jim over at the Century Series Discord. VSN Century Series logo used with permission. Also added loadouts for the F9F Panther and fixed the mod settings for it.
2024-03-16 15:47:04 +01:00
MetalStormGhost
ca98183e94
IDF Assets Pack support v1.1 (#233)
* Updated Irondome support to IDF Assets Pack V1.1, which includes the David's Sling.

* Added an Israel 2017 faction with the David's Sling.

* IDF Assets Pack air defence presets and assets are now correctly removed from the faction when the mod is disabled.

* Removed the Iron Dome mod rocket launchers:
- "9M22U - 122mm Grad"
- "9M27F - 229mm Uragan"
- "9M55F - 300mm Smerch"

These were added to the Iron Dome Mod V1.2 in order for the radar to recognize them and be able to intercept them (these are limitations of DCS), so new rockets were added. However, they don't exist in the IDF Assets Pack.

* IronDome to IDF-Assets migration

---------

Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2024-01-28 17:35:24 +00:00
MetalStormGhost
5ca12373d8
Improvements to disabled aircraft mod handling in Faction (#234) 2023-12-30 18:13:38 +01:00
Raffson
62df761d9c
Rename faction.aircrafts -> faction.all_aircraft 2023-12-29 15:20:00 +01:00
Raffson
9ff9fa5b69
Add AWCD mid-game cheat 2023-12-29 13:16:30 +01:00
ingax01
e63520265c
added missing weapon classes after SU-30 2.7.3b update (#225) 2023-12-29 11:55:00 +01:00
MetalStormGhost
4d4f4d1930
F-4B/C mod support v2.8.7.204 (#217)
* Rename     pydcs_extensions/f4/__init__.py (from pydcs_extensions/f4b/__init__.py)
Rename     pydcs_extensions/f4/f4b.py (from pydcs_extensions/f4b/f4b.py)

* Rename     pydcs_extensions/f4/f4.py (from pydcs_extensions/f4/f4b.py)

* Support for the updated F-4B/C mod

Updated the F4.py pydcs extension to match the updated F-4B/C mod and
reworked the standard payloads to add "clean" to new F-4B pylons 11 and
12.

This includes a workaround to allow Liberation to use the new VSN F-4B
weapons with combined 2x Aim-9js on pylons 3 and 9 underslung with bombs
on ters on new pylons 11 and 12. In mission editor the combined weapons
are selected in pylons 3 and 9 and their under-slung counterparts are
forced onto 11 and 12 using "required" arguments in the mod's lua. All
other pylon 3 and 9 weapons use "required clean" arguments. Liberation
doesn't have a way to force these linkages onto pylons 11 and 12 and
without them, even without clean, no weapons will load on 3 and 9 or 11
and 12.

The workaround for normal weapons on the F-4B is to set the standard
load-outs to "clean" on pylons 11 and 12. This allows all normal weapons
to work on pylons 3 and 9 so long as pylons 11 and 12 are left as Clean.
It also allows Clean into the Liberation dropdown so it can be selected
later if necessary.

The workaround for the 4 new weapons that combines pylons 3 with 11 and
9 with 12 is that the user has to use the matching pair on each set of
pylons. For example - if F4B_LAU105_AIM9J_2_BRU42A_MK82_3 is selected
for pylon 3, BRU 42A MK823 LAU105 AIM9J2 must be selected for pylon 11.
Failure to do this correctly doesn't crash liberation or DCS, the result
will just be either no weapons at all on either pylon or the underslung
weapons on 11 and 12 floating without a pylon attaching it to the plane.

When updating f4.py in the future, note that running the pydcs database
export doesn't pull any data for Pylons 11 and 12. Those matching
weapons / classes have to be manually defined in those pylons for the
F-4B. This is noted in f4.py.

* F-4 mod support update to 2.8.7.201

* Updated QGeneratorSettings.py and the changelog.

* Updated F-4B and F-4C loadouts.

* Added the Phantom to some additional factions.

* Changelog updated: Updated support for F-4B/C Phantom mod to 2.8.7.204

The pydcs export for the latest patch was identical, which means it's also supported.

* Migrator change for renamed F-4B/C folder

---------

Co-authored-by: Nosajthedevil <78634843+Nosajthedevil@users.noreply.github.com>
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2023-12-28 12:50:24 +01:00
MetalStormGhost
8740df65c4
F/A-18E/F Super Hornet AI Tanker mod support (#220)
* Added F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI version 1.1).

* Updated F/A-18E/F Super Hornet AI Tanker mod support (Chiller Juice Studios SuperBug Tanker AI) to version 1.2.

* F/A-18E/F Super Hornet AI Tanker (version 1.2) support merged to Retribution.

* Updated the pydcs extension to version 1.4.
2023-11-26 20:16:11 +01:00
MetalStormGhost
6384f2feb2 Updated QGeneratorSettings.py 2023-11-06 20:30:10 +01:00
Raffson
3c921198af
PySide6 steamlining 2023-10-14 18:42:48 +02:00
Raffson
c4be00d11b
Migrate to PySide6 2023-10-08 00:53:51 +02:00
Raffson
ea726bbf06
Streamlining 2023-10-07 21:43:27 +02:00
Raffson
c50dcaaafb
Streamlining 2023-10-07 18:00:07 +02:00
Raffson
15b0c26c5d
Update version info for Su-57 mod 2023-08-12 19:15:14 +02:00
Raffson
7200c687af
Update version info for Su-30 mod 2023-08-12 19:11:28 +02:00
Raffson
baac660f1d
Update faction selection page when inverting map
Reported by Kerbo on discord
2023-07-15 16:32:13 +02:00
Raffson
8f35546d84
Fine-tuning some typing issues 2023-07-09 22:59:23 +02:00
Raffson
d6e7451f8a
Add F-15I support
Co-Authored-By: M Chimiste <37678080+M-Chimiste@users.noreply.github.com>
2023-07-09 19:32:15 +02:00
Raffson
e2d9a794b8
Invert factions when "Invert Map" is set in NGW 2023-07-02 13:56:11 +02:00
MetalStormGhost
fb2598a671 Github URL update
Updated the URLs to point correctly to Retribution code, Retribution wiki or Liberation code, as appropriate.
2023-06-21 10:28:26 +02:00
Raffson
19a6eaeaa3
Yesterday's fix was bogus... 2023-06-17 21:50:00 +02:00
Raffson
c924130356
Apply mod-settings to faction before generating game 2023-06-17 04:40:10 +02:00
Raffson
fbdc3e896e
Tweak parking info in air wing config dialog
Update changelog.md
2023-06-04 19:12:06 +02:00
Raffson
e018ef7f11
Formatting + typing 2023-06-03 19:27:50 +02:00
Raffson
2ed85792b9
Split full-strength start from squadron aircraft limits 2023-06-03 16:04:27 +02:00
Raffson
35607515f6
Fix potential bug when switching campaigns
Without calling __setstate__ the duration options are not properly transformed to timedelta objects
2023-05-28 13:33:49 +02:00
Raffson
4898cdb614
Reuse the settings screen in NewGameWizard
Resolves #123
2023-05-27 21:50:08 +02:00
Raffson
0923add514
Break QNewGameWizard up into pieces 2023-05-27 16:44:01 +02:00
Raffson
f9e15951f2
Support for Iron Dome v1.2 by IDF Mods Project
Resolves #124
2023-05-20 23:48:53 +02:00
Raffson
a46e32cdf1
Add Spanish Naval Assets pack v3.2.0 by desdemicabina
Resolves #119
2023-05-20 20:17:54 +02:00
Raffson
a9e48770b7
Read A7 mod setting from campaign 2023-05-18 19:08:28 +02:00
Dan Albert
5c07a2556e
Add option to limit squadron sizes and begin full.
Adding temporarily as an option to make sure it's not a terrible idea,
but the old mode will probably go away.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1583.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2808.
2023-05-14 20:56:58 +02:00
Raffson
b8e2ae9bb7
Fix copy-paste error 2023-05-14 16:07:11 +02:00
Pande4360
b36e7ea750
Support for SW mod v2.55 (#116) 2023-05-04 21:45:26 +02:00
Raffson
6be517ad3e
Add A-7E Corsair II mod
Banner, icon, payloads & export by Adecarcer

Create A-7E.lua

Co-Authored-By: Antonio <54774215+Adecarcer@users.noreply.github.com>
2023-04-23 18:50:04 +02:00
Raffson
5916ed43d2
Allow definition of settings in campaign's yaml file
Resolves #92
2023-04-08 19:51:38 +02:00
Raffson
7a0ccd0076
Update JAS-39 2023-04-02 22:39:33 +02:00
Raffson
a04196b5be
Update Sufa to v3.6 2023-04-01 23:27:43 +02:00
Raffson
0c6c578e35
Filter units in deepcopy of faction instead 2023-03-18 21:29:35 +01:00
Raffson
e08f134c32
Cleanup unused imports 2023-03-18 21:20:46 +01:00
MetalStormGhost
e2797fd796
F/A-18E/F/G Super Hornet mod support v2.1 (#84)
* Don't generate runway data for heliports.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/2710.

* Remove dead code.

* Implemented support for Chiller Juice Studios F/A-18E/F/G Super Hornet mod

The Chiller Juice Studios Super Hornet mod works like this: it changes the stock F/A-18C Hornet into F/A-18E/F/G Super Hornet / Growler. The exact variant is selected with argument 999 in the livery description.lua, which is why I chose to add the three variants in the FA-18C_hornet.yaml. This way, we can use the squadrons mechanism in Liberation to select the appropriate variant by specifying the correct livery for the squadron.

Current properties injected are wingspan / width and the custom ordnance added by the mod.

Added F/A-18E/F/G banner by Schmokedpancake and F/A-18F icon.

Resolves https://github.com/dcs-liberation/dcs_liberation/issues/2681

* Added a separate loadout file for the Chiller Juice Studios F/A-18E/F/G Super Hornet mod. Currently only replaces the FPU-8A fuel tanks with FPU-12s.

* Added the possibility to use the AI variant of the F/A-18C in campaigns, allowing different loadouts and in the future, the Super Hornet mod alongside legacy Hornets in the same campaign.

* Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.0. Removed the 1.x version property and pylon injection since they are no longer necessary, since 2.0 adds the Super Hornet variants as separate aircraft. For the same reason, removed the AI-only F/A-18C from the faction files (still retained the aircraft yaml, loadout files and icon/banner in case someone still wants to use it).

Includes F/A-18E/F/G banner by Schmokedpancake, loadouts by @sgtfuzzle17 and F/A-18E/F icons.

* Added Super Hornet, Growler squadrons and Growler banner by @sgtfuzzle17
The squadrons include the model of the airframe in their name, so they can be referenced directly from campaign yaml files without the risk of conflicting with the same squadron of a different era, flying a different airframe.

Also updated the E and G model icons.

Resolves #77

* Fixed a bug with the EA-18G banner not being visible in Retribution. Also added the Super Hornet variants to factions bluefor_modern and Israel-USN_2005_Allied_Sword.

* Corrected the descriptions for tandem-seat Super Hornet variants.

* Updated Chiller Juice Studios F/A-18E/F/G Super Hornet mod support to version 2.1

* Anti-ship loadouts are now named properly.

* Update changelog.md

* Update QNewGameWizard.py

---------

Co-authored-by: Dan Albert <dan@gingerhq.net>
Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2023-03-12 19:17:29 +00:00
MetalStormGhost
e827d6d1d0
Swedish Military Assets Pack v1.10 support (#90)
* Added a pydcs extension for Swedish Military Assets for DCS by Currenthill v1.10 (2022-11-01). Also added shipmod decorator for the ships added in the mod and remove_ship function in faction.py

* Added unit yamls for Swedish Military Assets for DCS by Currenthill v1.10 (2022-11-01)

* Added missing RBS-15 group yaml and Ag 90 Sniper Team unit yaml.

* Fixed swedishmilitaryassetspack imports.

* Renamed some unit yamls for Swedish Military Assets pack.

* Encoded LvKv9040.yaml in UTF-8.

* Encoded Grkpbv90.yaml in UTF-8.

* Encoded BV410*.yaml in UTF-8.

* Encoded CV9040.yaml in UTF-8.

* Fixed Strv103 yaml syntax.

* Encoded Strv2000.yaml in UTF-8.

* Renamed some unit yamls for Swedish Military Assets pack.

* Renamed BV410 air-defence units.

* Added Swedish short-range air defence groups.

* Added Swedish medium- and long-range air defence groups (LvS-103 batteries).

* Added icons for some Swedish Military Assets units.

* Added faction files for:
sweden_1997
sweden_2020
2023-03-12 18:31:14 +01:00
Raffson
f670ccd8a6
Initialize campaign values with first campaign in the list 2023-02-26 00:04:36 +01:00
MetalStormGhost
04971f3f65
F-4 mod support update to v2.8.1.01 Standalone (#87)
Updated the VSN F-4 mod support to v2.8.1.01 Standalone + 29Jan23 Patch, which adds the land based F-4C variant. Includes banner by Datoneslav (used with permission) and the official VSN logo (also used with permission).
2023-02-15 20:24:24 +01:00
Raffson
d9967bda8f
Add logic for specification of ground_units in campaign yaml file
Resolves #22
2023-02-12 21:36:43 +01:00
Raffson
d410f9d3c4
Formatting... 2023-02-02 21:41:01 +01:00
MetalStormGhost
2fb5f2b738 Updated the IDF Mods Project F-16I mod support to version 3.2 2023-01-26 15:37:48 +01:00