Dan Albert
b65d178cf1
Move develop to 2.6.
2021-04-18 15:57:18 -07:00
Dan Albert
157a59e3c4
Fix UI crash when unchecking default loadout.
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This was throwing because it was being called with the wrong number of
arguments, preventing the UI from actually updating back to the default.
2021-04-18 13:05:22 -07:00
Dan Albert
9c359efbff
Note Litening -> ATFLIR change.
2021-04-17 16:03:56 -07:00
Khopa
9324e549e6
Updated changelog
2021-04-18 00:13:43 +02:00
Dan Albert
38f632097e
Add support for DCS 2.7 weather generation.
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https://github.com/Khopa/dcs_liberation/issues/981
2021-04-17 15:06:17 -07:00
Dan Albert
0cd088122e
Remove WIP status of AEW&C missions.
2021-04-15 21:35:25 -07:00
Dan Albert
b6f3467a89
Update changelog.
2021-04-15 21:34:31 -07:00
Dan Albert
cce736bc16
Note the font crash fix in the changelog.
2021-04-11 13:27:39 -07:00
Dan Albert
0f76d893b8
Note date fix in the changelog.
2021-04-10 15:22:27 -07:00
Khopa
ac2fddf87e
Changelog update
2021-03-31 00:28:52 +02:00
Khopa
6db3c3f9f1
Updated changelog
2021-03-29 23:46:44 +02:00
Dan Albert
6200ec8e0e
Don't plan BAI targets at dead subgroups.
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Fixes https://github.com/Khopa/dcs_liberation/issues/900
2021-03-13 13:16:10 -08:00
Dan Albert
fb49d9e6ae
Project threat zone from front lines.
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Fixes https://github.com/Khopa/dcs_liberation/issues/940
2021-03-13 12:53:10 -08:00
Khopa
688a20c312
Changelog update
2021-02-21 23:01:05 +01:00
Dan Albert
f7889b785d
Mention new start dates in the changelog.
2021-02-12 16:16:13 -08:00
Dan Albert
5792eb354c
Fix rounding of budget in recruitment menu.
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Fixes https://github.com/Khopa/dcs_liberation/issues/861 .
2021-02-12 14:00:58 -08:00
Dan Albert
dce7d91511
Mention weapon data in changelog.
2021-02-12 13:54:30 -08:00
Dan Albert
3d1afa74d4
Move 2.4.2 fix to the correct section.
2021-02-12 13:47:14 -08:00
Dan Albert
d8c94f5ece
Transfer pending purchases forward along capture.
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Fixes https://github.com/Khopa/dcs_liberation/issues/828 .
2021-02-12 13:45:01 -08:00
Simon Krüger
e0501e46e3
Initial implementation of AEW&C missions.
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Still a work in progress (the missions don't actually perform their task, just orbit). Currently:
* AEW&C aircraft can be bought.
* AEW&C missions can be planned at any control point and at front lines.
* AEW&C will return after 4H or Bingo.
2021-02-07 11:39:22 +00:00
Dan Albert
2e9ab0a9d7
Move develop to 2.5.
2021-02-07 11:39:20 +00:00
Simon Clark
3fab1d92b7
Fixed some areas where the non-pretty name for a unit was displayed.
2021-02-07 11:15:25 +00:00
Simon Clark
6573157112
Changelog.
2021-02-07 10:49:34 +00:00
Simon Clark
b71b6473e3
Start 2.4.1, fix #852 .
2021-02-06 19:56:17 +00:00
Dan Albert
845e7fb956
Highlight major areas of change in the changelog.
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The list is getting too long to be easily scannable for big changes :)
2021-01-31 14:52:16 -08:00
Dan Albert
d56c2f7a50
Allow editing the arrival/diver airfield.
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Fixes https://github.com/Khopa/dcs_liberation/issues/810
2021-01-31 14:26:14 -08:00
Dan Albert
5c47a8f7e1
Fix flyover waypoint generation.
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Fixes https://github.com/Khopa/dcs_liberation/issues/820
2021-01-31 13:56:48 -08:00
Dan Albert
94ef47c89d
Remove incomplete feature from changelog.
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https://github.com/Khopa/dcs_liberation/issues/511 isn't done yet, and
as-is the system does barely anything, so not worth mentioning.
2021-01-31 13:26:29 -08:00
Dan Albert
ea7bece3b8
Display the TGO's income, not the CPs.
2021-01-30 17:23:18 -08:00
Dan Albert
944a8e9cd6
Allow selecting start type when creating flights.
2021-01-30 16:16:04 -08:00
Simon Clark
88f7d1d572
Changelog.
2021-01-31 00:14:53 +00:00
Dan Albert
a078b67b36
Show arrival airfield in the flight list.
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Fixes https://github.com/Khopa/dcs_liberation/issues/798 .
2021-01-30 15:14:05 -08:00
Dan Albert
34d4ecd4e6
Add an option for default start type.
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Changing this completely breaks OCA/Aircraft missions, but if the player
doesn't care about those this can reduce airfield congestion. The UI
warns about this.
This also makes the AI start type selectable in the flight UI.
Fixes https://github.com/Khopa/dcs_liberation/issues/387
Fixes https://github.com/Khopa/dcs_liberation/issues/729
2021-01-30 15:04:23 -08:00
Dan Albert
5047b535c4
Make ASAP a checkbox and maintain ASAP on changes.
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Fixes https://github.com/Khopa/dcs_liberation/issues/642
2021-01-30 13:33:39 -08:00
Simon Clark
768d239840
Adds missile sites to the do-not-cull list.
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Contributes-to: #700
2021-01-30 18:34:57 +00:00
Simon Clark
89392553bd
Adds a new icon for AA sites with no threat.
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Also adds the logic to check for this state.
Contributes-to: #239
2021-01-30 18:08:17 +00:00
Simon Clark
9a41217a59
Removes control point name dash->space replace.
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This was breaking runway destruction. This seems to have been a legacy change from 1c67a2e4cf (diff-4c34a7844594e282145481e501ff81d198e869aad558b3589fbc1e140625ea03R20)
Fixes #741
2021-01-30 15:50:13 +00:00
Simon Clark
f6557e4980
Changelog.
2021-01-30 15:03:17 +00:00
Simon Clark
8fb02136bb
Changelog.
2021-01-30 13:38:55 +00:00
Simon Clark
242085966b
Changelog.
2021-01-30 01:14:11 +00:00
Khopa
e4cc749180
Changelog update
2021-01-30 01:33:36 +01:00
Simon Clark
2e3307065c
Changelog.
2021-01-30 00:22:37 +00:00
Simon Clark
9c60140cec
Changelog and Hercules radio fix.
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Contributes-to: #782
2021-01-29 20:43:19 +00:00
Dan Albert
8dac4eca55
Don't plan strikes against non-strike targets.
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FOB strucutres can't be repaired and the player can't target them.
SAMs are targeted by DEAD already, so considering them for strike double
plans the mission.
Fixes https://github.com/Khopa/dcs_liberation/issues/686
2021-01-23 14:29:10 -08:00
Dan Albert
bf56091dc7
Fix inverted condition for building waypoints.
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Fixes https://github.com/Khopa/dcs_liberation/issues/548
2021-01-23 14:10:25 -08:00
Khopa
c09861d1ca
Changelog update
2021-01-22 23:51:17 +01:00
Khopa
8e8df2b846
Changelog update
2021-01-22 23:51:03 +01:00
Khopa
91ac368a19
Changelog update
2021-01-22 22:11:49 +01:00
Simon Clark
995a89d370
Add initial version of the unit info window.
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DCS features a massive range of aircraft and land vehicles, and not all of them make their role(s) clear just from the name alone. What this commit does is add an "information" button (and resultant window) to the recruitment section. This should allow new players to understand what each unit is/does.
Current state - every aircraft has a country of origin and an introduction date for that variant. Some also have a small placeholder description, taken from ED's store page for that aircraft. There is also a placeholder picture (taken from a rejected image from my own personal photography) that will, in time, show a banner image of each unit.
Todo - add appropriate screenshots for each aircraft's banner, replace the placeholder text for each aircraft (this will take a while...) and add more data points for each unit type, such as a unit role (i.e. "air-superiority fighter", "multirole fighter", etc) or perhaps a list of weapons carried. I also haven't made a start on the huge number of ground units yet.
2021-01-18 19:27:54 +00:00
Simon Clark
f84d77d334
Fix startup faction error.
2021-01-14 15:30:08 +00:00