454 Commits

Author SHA1 Message Date
RndName
de87b4be92
Mention squadron config and f-104 mod in changelog 2021-12-23 13:25:54 +01:00
RndName
f9ed61d199
Enable / Disable game specific functions if no game is loaded
- Disable Save, Settings, Stats and Notes if game is none

fixes #1854
2021-12-20 13:55:05 +01:00
RndName
c643adf57b
Fix empty convoy when transfer is not completable
fixes #1553
2021-12-13 20:45:15 +01:00
RndName
2c21644a2c
Add Easy Communication Setting
allow to enforce the mission setting for easy communication
implements #1425
2021-12-12 01:20:17 +01:00
RndName
676a25631b
Generate unit_id for helipads
fixes mission scripting error (1748)
2021-11-22 15:05:12 +01:00
Dan Albert
a51b3b4621 Note HTS support in the changelog. 2021-11-19 16:06:08 -08:00
Dan Albert
45b7b4b2cb Fix incorrect radio range for AN/ARC-222.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1740
2021-11-14 13:34:32 -08:00
Dan Albert
613008b56e Fix typo. 2021-11-13 14:34:17 -08:00
SnappyComebacks
532ac261ff
Ability to plan tanker recovery for strike like flights (#1729)
* Initial refueling definitions.

* Adding refuel definitions.

* Initial functionality changes

* Regenerate package when adding refueling flight.

* Recursively change package waypoint.

* Fix mypy errors.

* Regenerate flight plans when tanker is added to package.

* Give tanker better starting position on package recovery.

* Add TOT calculation for refueling waypoint.

* Timing changes to Strike split point and Refueling start time.

* Add correct waypoint builder for refuel in tarcap and sweep.  Remove restrict afterburner on refuel point.

* Always generate a refuel point for a package.

* Less arbitrary altitude in Refuel track start time calculation.

* Refueling waypoint no longer optional.

* Fix mypy gen error.

* Better discrimination of which tanker flight plan to make.

* Remove refuel tot calculations.

* Remove package regeneration on tanker flight addition.
2021-11-12 21:37:34 -07:00
Dan Albert
475d18b701 5.0 changelog fixes. 2021-11-06 19:07:06 -07:00
Dan Albert
7a18d160c8 Add missing NavalControlPoint case for BAI.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1702
2021-11-06 16:35:04 -07:00
Dan Albert
7f57180da4 Update Skynet to 2.4.0.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1713
2021-11-06 16:21:52 -07:00
Dan Albert
ae99558f40 Document Su-33 carrier takeoff fix.
https://github.com/dcs-liberation/dcs_liberation/issues/1352
2021-10-30 15:16:46 -07:00
Dan Albert
85cbffb845 Update develop to 6.0. 2021-10-30 15:11:29 -07:00
Dan Albert
70dbe7c9ca Fix (presumable) accidental edit of A-4 pylons.
I'm not sure if this was a mistaken edit that the author made on check-
in or if we have a broken script that's generating these. For now I've
manually fixed it.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1574
2021-10-30 13:26:24 -07:00
Dan Albert
2699a38f7b Use stored alignment for the F-14A.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1689
2021-10-30 13:01:53 -07:00
Dan Albert
d656ec3220 Update pydcs.
https://github.com/dcs-liberation/dcs_liberation/issues/1657
2021-10-22 00:10:20 -07:00
Dan Albert
551ea728fc Update Skynet to 2.3.0.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1658
2021-10-18 17:02:14 -07:00
Dan Albert
d4f77f6588 Fix changelog sorting. 2021-10-18 17:01:32 -07:00
Dan Albert
8fe7551176 Update pydcs with radio preset fix.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1596
2021-10-18 16:57:43 -07:00
Dan Albert
d5eaa4d091 Add a preferred_start_date for campaigns.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1079
2021-10-17 17:37:23 -07:00
Dan Albert
fd49d213c2 Load custom campaigns from the user directory.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1311
2021-10-17 16:48:19 -07:00
Dan Albert
702e29b54b Fix case of unused aircraft not spawning.
This function was exiting too early causing unused aircraft to stop
being spawned at *any* airfield as soon as the first full airfield was
found.

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1566
2021-10-17 13:03:15 -07:00
Dan Albert
e45505b406 Note PR #1600 in the changelog. 2021-10-17 11:23:24 -07:00
Dan Albert
b1eb876572 Note PR #1646 in the changelog. 2021-10-17 11:21:45 -07:00
Khopa
e84e36fd22 Merge remote-tracking branch 'khopa/develop' into helipads
# Conflicts:
#	changelog.md
2021-09-08 21:56:45 +02:00
Dan Albert
45b52f4dea Remove auto-loss on front line for skipped turns. 2021-09-05 21:19:36 -07:00
Dan Albert
12ad4fbf63 Note the FC3 laser codes in the changelog. 2021-09-05 02:13:13 -07:00
Dan Albert
a192e4c872 Allow showing the enemy aircraft inventory. 2021-09-03 13:56:03 -07:00
Dan Albert
90a8bb63dc Fix AI landing behavior.
The landing waypoints need the airdrome_id field set to actually
associate with the airfield. Without this ferry flights will take off
and immediately land at their departure airfield.
2021-08-31 23:06:20 -07:00
Dan Albert
1a4be911c0 Implement ferry flights for squadron transfers.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1145
2021-08-31 23:03:27 -07:00
Dan Albert
380d6bf47a Fix weird wrong default campaign field bug.
I tried fixing this using setField after registering it, but it does
nothing. I suspect this is because the page hasn't been registered with
the wizard yet so it's setting the field for the wrong wizard.
2021-08-29 02:17:10 -07:00
Dan Albert
74577752e0 Update pydcs for the Viper CBU-105. 2021-08-26 23:59:29 -07:00
C. Perreau
707d13a65c
Merge branch 'develop' into helipads 2021-08-16 12:20:43 +02:00
Dan Albert
4423288a53 Assign aircraft to squadrons rather than bases.
This is needed to support the upcoming squadron transfers, since
squadrons need to bring their aircraft with them.

https://github.com/dcs-liberation/dcs_liberation/issues/1145
2021-08-15 17:42:56 -07:00
Dan Albert
90ad1f4a61 Change squadrons to operate out of a single base.
https://github.com/dcs-liberation/dcs_liberation/issues/1145

Currently this is fixed at the start of the campaign. The squadron
locations are defined by the campaign file.

Follow up work:

* Track aircraft ownership per-squadron rather than per-airbase.
* UI for relocating squadrons.
* Ferry missions for squadrons that are relocating.
* Auto-relocation (probably only for retreat handling).

Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1138
2021-08-14 21:46:27 -07:00
RndName
b5b0d82a1a
Open all files with utf-8 encoding
- will not be used for binary read/writes (rb,wb)!
- prevents a bug where units with special characters in the unit name can not be tracked anymore as there will be a name mismatch due to wrong encoding
2021-08-14 13:10:43 +02:00
RndName
adeebbc422
Enable sell button according to available aircraft
also added a tooltip which gives the user the hint that maybe the aircraft is assigned to mission and therefore the button is disabled
2021-08-12 22:06:48 +02:00
RndName
ee8e8d4a9a
Fix selling of units not visible
allow pending_deliveries to become negative again but still delete the delivery when the amount of a specific unit_type comes to exactly 0 to prevent emtpy group sizes
2021-08-12 19:42:40 +02:00
RndName
bc5ffdec8e
EWR heading towards conflict
implements #1530
2021-08-11 20:58:54 +02:00
Magnus Wolffelt
37491ceffb Stop using Su-34 for CAP missions, update changelog 2021-08-10 13:38:35 +02:00
Magnus Wolffelt
b3dedbdf75 Update changelog with sam site heading fix 2021-08-10 13:32:58 +02:00
Magnus Wolffelt
42d09292b7 Update changelog with Marianas fix for 4.1.1 2021-08-10 13:32:12 +02:00
RndName
b31c09c4ff
Fix AAA Flak generator using wrong index
- Fixes #1519 as the Opel Blitz unit generator was using the index without incrementing it
2021-08-08 13:16:39 +02:00
Magnus Wolffelt
fdbc3c55c7
Add weather changes to changelog (#1513)
Co-authored-by: Magnus Wolffelt <magnus.wolffelt@avanza.se>
2021-08-06 18:17:46 +02:00
Magnus Wolffelt
71559154a8
Cherry-pick cap/helo changelog from 4.x (#1512)
* Changelog updates for 4.x.

Regarding patrol speeds and helo fix.

* Update changelog for 4.x

BAI missions are actually planned at low altitude. The problem remaining is that they have join/hold/split waypoints, which makes the flight times _incredibly_ long for these slow movers.
2021-08-06 18:01:24 +02:00
RndName
b67fd16081
tweak the airlift procurement
- only buy airlift capable aircraft if there is one friendly cp without a factory which can only be reached via airlift
- prevent that an airlift procurement gets fulfilled at a different cp than the requesting one. this ensures that the cp also has a factory to produce ground units which can then be transported
- fixes an infinite buy loop if the fulfilling cp has no factory and the requesting cp has no space for airlift
- have always 2 reserve transport planes at the biggest CP
2021-08-05 22:09:53 +02:00
Khopa
912311ad55 changelog update 2021-08-03 01:32:10 +02:00
Dan Albert
bef015eb57 Changelog updates for 4.x. 2021-08-01 17:27:01 -07:00
bgreman
8c7e56a2bd
Update skynet plugin (#1478) 2021-08-01 11:36:37 -04:00