Khopa
e84e36fd22
Merge remote-tracking branch 'khopa/develop' into helipads
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# Conflicts:
# changelog.md
2021-09-08 21:56:45 +02:00
Starfire13
65abef7979
Update squadrondefgenerator.py
2021-09-07 02:37:25 -07:00
Dan Albert
45b52f4dea
Remove auto-loss on front line for skipped turns.
2021-09-05 21:19:36 -07:00
Dan Albert
18336f58d3
Minor cleanup of notification system.
2021-09-05 21:15:32 -07:00
Dan Albert
ab2bb6814e
Clean up aircraft allocation and procurement.
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This also does improve the over-purchase problems, though I can't spot
the behavior change that's causing that. Presumably the old
implementation had a bug I can't spot and in rewriting it I solved the
problem...
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1582
2021-09-03 17:08:32 -07:00
Dan Albert
94fb0d8c66
Don't create squadrons for removed bases.
2021-09-03 15:25:34 -07:00
Dan Albert
2c8f960696
Prevent creating empty ferry packages.
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An empty squadron or a fully-assigned squadron won't have anything to
assign to the ferry mission.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1588
2021-09-01 19:22:37 -07:00
Dan Albert
16d397db1c
Fix unit info menus for aircraft.
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Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1586
2021-09-01 19:22:37 -07:00
Dan Albert
90a8bb63dc
Fix AI landing behavior.
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The landing waypoints need the airdrome_id field set to actually
associate with the airfield. Without this ferry flights will take off
and immediately land at their departure airfield.
2021-08-31 23:06:20 -07:00
Dan Albert
1a4be911c0
Implement ferry flights for squadron transfers.
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Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1145
2021-08-31 23:03:27 -07:00
Dan Albert
f9f0b429b6
Set the flight airfields based on the Squadron.
2021-08-31 22:14:00 -07:00
Dan Albert
e0047b1bbc
Move the start type requirement into ControlPoint.
2021-08-31 22:09:39 -07:00
Dan Albert
c2e5cba061
Implement manual squadron transfers.
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Lightly tested but seems to work fine.
https://github.com/dcs-liberation/dcs_liberation/issues/1145
2021-08-29 16:21:54 -07:00
Dan Albert
8fea8e7b47
Move squadron end-turn behavior into the squadron.
2021-08-28 18:03:33 -07:00
Dan Albert
469b1e5efe
Reimplement aircraft retreats for captured bases.
2021-08-28 18:02:11 -07:00
Dan Albert
5fae178081
Reduce squadron location bookkeeping.
2021-08-28 17:59:56 -07:00
Dan Albert
4715773bba
Store the owning coalition in ControlPoint.
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This is needed fairly often, and we have a lot of Game being passed
around to ControlPoint methods specifically to support this. Just store
the owning Coalition directly in the ControlPoint to clean up. I haven't
cleaned up *every* API here, but did that aircraft allocations as an
example.
2021-08-28 16:40:55 -07:00
Magnus Wolffelt
056e6b28da
Simplify and rename TACAN registry reserve function ( #1559 )
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* Simplify and rename TACAN registry reserve function
* Remove unused tacan error
2021-08-18 14:46:55 +02:00
Magnus Wolffelt
34ff5fbc6a
Allow operation.py to ignore TACAN rules
2021-08-18 00:06:34 +02:00
Magnus Wolffelt
f63a35b1fa
Use TACAN channels more selectively, use pytest ( #1554 )
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* Use TACAN channels more selectively
* Increase tacan range to 126
* Use pytest and add workflow
* Skip faction tests due to outdated test data
* Run mypy on tests directory also
* Use iterators for bands AND usages, add tests
2021-08-17 23:14:54 +02:00
Khopa
e1e1e471a1
Added comment on total_aircraft_parking
2021-08-16 19:37:21 +02:00
Khopa
2e3b43b28b
Allow both FARP SINGLE_HELIPAD, and Invisible FARP in campaigns files.
2021-08-16 13:27:41 +02:00
Khopa
fe118d81db
Fixed error introduced during last merge. (Missing import)
2021-08-16 13:04:58 +02:00
Khopa
b856a84adc
Ran black to fix lint issue.
2021-08-16 12:23:51 +02:00
C. Perreau
707d13a65c
Merge branch 'develop' into helipads
2021-08-16 12:20:43 +02:00
Magnus Wolffelt
8f5b6f58d1
Add rmul to distance and speeds, so that reversed operands work
2021-08-16 10:38:26 +02:00
Dan Albert
4423288a53
Assign aircraft to squadrons rather than bases.
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This is needed to support the upcoming squadron transfers, since
squadrons need to bring their aircraft with them.
https://github.com/dcs-liberation/dcs_liberation/issues/1145
2021-08-15 17:42:56 -07:00
Dan Albert
357487b767
Remove random purchase pessimization.
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Aircraft variety is now handled by explicit squadron selection, so no
longer needed.
2021-08-14 21:46:27 -07:00
Dan Albert
90ad1f4a61
Change squadrons to operate out of a single base.
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https://github.com/dcs-liberation/dcs_liberation/issues/1145
Currently this is fixed at the start of the campaign. The squadron
locations are defined by the campaign file.
Follow up work:
* Track aircraft ownership per-squadron rather than per-airbase.
* UI for relocating squadrons.
* Ferry missions for squadrons that are relocating.
* Auto-relocation (probably only for retreat handling).
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1138
2021-08-14 21:46:27 -07:00
Dan Albert
d2e22ef8bf
More campaign loader cleanup.
2021-08-14 13:39:27 -07:00
Magnus Wolffelt
103675e5bb
Make some paths cross-platform compatible ( #1543 )
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* Make some paths cross-platform compatible
* Fix lint error for Path
2021-08-14 21:45:23 +02:00
RndName
b5b0d82a1a
Open all files with utf-8 encoding
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- will not be used for binary read/writes (rb,wb)!
- prevents a bug where units with special characters in the unit name can not be tracked anymore as there will be a name mismatch due to wrong encoding
2021-08-14 13:10:43 +02:00
RndName
ee8e8d4a9a
Fix selling of units not visible
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allow pending_deliveries to become negative again but still delete the delivery when the amount of a specific unit_type comes to exactly 0 to prevent emtpy group sizes
2021-08-12 19:42:40 +02:00
Dan Albert
88d52003b3
Allow using yaml for campaign definitions.
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JSON continues to be supported as well. No additional work needed here,
just needed to allow both.
2021-08-10 18:21:52 -07:00
Dan Albert
6c7b62b8b1
Move MizCampaignLoader out of conflicttheater.py.
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Also removes the useless `size` and `importance` fields from
`ControlPoint`.
2021-08-10 18:21:26 -07:00
Dan Albert
91daabc9d2
Fixup auto-assignable tasks when limits change.
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The air wing config was fixing the main `mission_types` field, but the
`auto_assignable_mission_types` property had already been set. Update
that field whenever the `mission_types` are changed.
Fixes https://github.com/dcs-liberation/dcs_liberation/issues/1515
2021-08-07 14:04:32 -07:00
Kangwook Lee
def5454e5f
Add battle damage assessment option
2021-08-07 13:11:10 -07:00
Kangwook Lee
72d83e2fe4
Reorganize setting fields to match UI
2021-08-07 13:00:22 -07:00
Khopa
5e715daded
Changed helipad generation structure as to not impact "Game" object, as suggested by Dan.
2021-08-07 01:05:57 +02:00
Khopa
4f53e2beea
Fixed another minor issue with the PR
2021-08-07 00:12:55 +02:00
Khopa
9ea1edf9db
Applied minor requested changes
2021-08-06 23:55:58 +02:00
RndName
b67fd16081
tweak the airlift procurement
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- only buy airlift capable aircraft if there is one friendly cp without a factory which can only be reached via airlift
- prevent that an airlift procurement gets fulfilled at a different cp than the requesting one. this ensures that the cp also has a factory to produce ground units which can then be transported
- fixes an infinite buy loop if the fulfilling cp has no factory and the requesting cp has no space for airlift
- have always 2 reserve transport planes at the biggest CP
2021-08-05 22:09:53 +02:00
Magnus Wolffelt
9792c17c69
Make arid theaters more likely to have clouds, and tweak others sliiightly ( #1501 )
2021-08-05 13:54:42 +02:00
Magnus Wolffelt
30801dff9f
Use more sensible patrol speeds for CAP, and fix is_helo ( #1492 )
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* Use more sensible patrol speeds for CAP, and fix is_helo
2021-08-03 12:22:55 +02:00
Khopa
14615f9976
Bump campaign miz file version for helipad support
2021-08-03 01:10:00 +02:00
Khopa
fbd0198771
Fixed mypy errors
2021-08-03 00:37:26 +02:00
Khopa
5b37698d36
Fixed mypy errors
2021-08-03 00:28:22 +02:00
Khopa
483640b0c6
Fixed errors after merge on helipad feature.
2021-08-03 00:15:14 +02:00
Khopa
71143536bf
Merge branch 'develop' into helipads
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# Conflicts:
# game/game.py
# game/operation/operation.py
# game/theater/conflicttheater.py
# game/theater/controlpoint.py
# gen/groundobjectsgen.py
# resources/campaigns/golan_heights_lite.miz
2021-08-02 19:34:05 +02:00
Magnus Wolffelt
6621421a6f
Tweak max-speed-based patrol altitudes
2021-08-01 15:21:32 -07:00