24 Commits

Author SHA1 Message Date
Vasyl Horbachenko
820820eb92 frontline attack ops 2018-07-17 14:22:45 +03:00
Vasyl Horbachenko
32fb5ad0e2 fixed a number of issues: user directory on different drive, carrier ops, multiplayer debriefing parser, multiplayer mission generation; added su25 2018-07-05 02:42:46 +03:00
Vasyl Horbachenko
b2458ac244 savefile corruption screen and escort RTB waypoints 2018-06-30 06:18:05 +03:00
Vasyl Horbachenko
2323f481c5 bigger ranger for interceptions; bigger triggers in CPs in close proximity; a10c fixes; same spawn position for aircraft fixed 2018-06-28 05:40:12 +03:00
Vasyl Horbachenko
dc28f11b9d midgame multiplier upd 2018-06-26 04:19:59 +03:00
Vasyl Horbachenko
c329c806df take off silencing WIP; fixes for blufor; fixed SAMs commision on samless campaigns 2018-06-26 03:31:29 +03:00
Vasyl Horbachenko
25e2681665 multiplier new game setting (unit amounts option); tweaked commisions 2018-06-22 02:11:47 +03:00
Vasyl Horbachenko
e54e548bdd new options, landmaps, mission settings generation update & frontlike smokes generation 2018-06-16 21:04:01 +03:00
Vasyl Horbachenko
92e5514e8d gulf & nevada maps integration; updates to commisioning/start generation units logic; mission gen updates; carriers always on map 2018-06-16 03:30:32 +03:00
Vasyl Horbachenko
d78b2dd238 number of fixes and improvements to mission generation & debriefings 2018-06-15 04:34:38 +03:00
Vasyl Horbachenko
8a783625ce new game ui; random weather and time 2018-06-14 00:15:09 +03:00
Vasiliy Horbachenko
1c67a2e4cf number of minor fixes 2018-06-13 03:51:59 +03:00
Vasiliy Horbachenko
481a5922b4 debriefing log parsing 2018-06-13 02:42:44 +03:00
Vasyl Horbachenko
dc303997a6 carrier ops; persistency; ui improvements; refactoring 2018-06-13 00:15:37 +03:00
Vasyl Horbachenko
3f80579d04 carrier operations WIP 2018-06-07 23:18:10 +03:00
Vasyl Horbachenko
fb377cb6ca configure client slots on scramble + fixes 2018-06-05 04:14:39 +03:00
Vasiliy Horbachenko
010cf9e7b6 selling/buying aircraft; gui improvements 2018-06-03 03:32:52 +03:00
Vasyl Horbachenko
ad4d183972 game loop; player budget; enemy progression; GUI WIP 2018-06-02 22:35:17 +03:00
Vasyl Horbachenko
4cd3c24b49 aa spawn on available radials instead of random 2018-05-30 01:57:46 +03:00
Vasyl Horbachenko
4ba0a5b90f ground intercept mission 2018-05-30 01:40:56 +03:00
Vasyl Horbachenko
781ddce09d intercept mission 2018-05-30 01:19:52 +03:00
Vasiliy Horbachenko
3809ce67fe base capture operation implementation 2018-05-29 03:35:59 +03:00
Vasiliy Horbachenko
f4a3aef2d5 base mission generation framework 2018-05-29 03:35:39 +03:00
Vasiliy Horbachenko
6152570fd8 initial 2018-05-17 14:50:43 +03:00