Khopa
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fbd01fbfdb
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WIP for possibility to select player and ennemy faction
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2019-06-30 05:31:22 +02:00 |
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Khopa
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288fe20def
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Doubled size of map image for Caucasus
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2019-06-30 01:12:15 +02:00 |
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Khopa
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90bdcec7ff
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Render map on a pygame SDL layer. WIP
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2018-10-30 14:47:31 +01:00 |
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Vasyl Horbachenko
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911d57b415
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fixed FOB generation
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2018-10-23 03:08:01 +03:00 |
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Vasyl Horbachenko
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8f4094ee98
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number of fixes
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2018-10-22 02:13:38 +03:00 |
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Vasyl Horbachenko
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ce43be0d67
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display strike objectives on map; minor fixes
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2018-10-12 23:31:00 +03:00 |
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Vasyl Horbachenko
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64bd3e6a52
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removed debugging code
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2018-10-12 03:17:41 +03:00 |
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Vasyl Horbachenko
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520a0f91fd
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UI update; enemy vehicle difficulty settings; minor adjustments
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2018-10-12 03:13:33 +03:00 |
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Vasyl Horbachenko
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0015667829
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new frontline position finding method; AA for strikes; other minor fixes and adjustments
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2018-10-12 00:12:25 +03:00 |
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Vasyl Horbachenko
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e28a24c875
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randomized strike objects with templates; forbid ground objects and vehicles placement on mountains and in forests; updated push trigger so it include player group; adjacent CP missions could be initiated from carriers
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2018-10-11 03:45:20 +03:00 |
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Vasyl Horbachenko
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edf9efddf9
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update to ground objects parser; waypoints in briefings & general briefings update; minor fixes
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2018-09-13 05:09:57 +03:00 |
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Vasyl Horbachenko
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262347f8c8
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tweaked caucasus start times
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2018-09-11 22:46:26 +03:00 |
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Vasyl Horbachenko
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4ba1dd87e8
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updates to strike missions; frontline operations invalid units placement fixed; minor UI updates
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2018-09-09 04:15:44 +03:00 |
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Vasyl Horbachenko
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e0d82da6cb
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save game version check; mission description in briefings; minor fixes and improvements; predefined ground objects (statics) support; strike mission WIP
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2018-09-09 01:21:32 +03:00 |
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Vasyl Horbachenko
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187ce4a2c5
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non-linear importance; balance updates
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2018-07-04 01:33:52 +03:00 |
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Vasyl Horbachenko
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8b0ef52721
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balance and trigger updates
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2018-06-30 05:46:27 +03:00 |
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Vasyl Horbachenko
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0b2e76e12b
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few minor fixes
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2018-06-25 05:09:00 +03:00 |
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Vasyl Horbachenko
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5d02f7ad4d
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moved ground interceptions to the frontline; added ka-50; added close to the CP ground attack operations; added missing loadouts
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2018-06-24 00:52:14 +03:00 |
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Vasyl Horbachenko
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5e42ca08c2
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anti AA operations; number of minor fixes; added harrier
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2018-06-21 01:21:43 +03:00 |
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Vasyl Horbachenko
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78ab7cadd4
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naval interceptions fixed; unit placement fixes
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2018-06-19 03:11:01 +03:00 |
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Vasyl Horbachenko
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45dbb37d50
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fixes & updates
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2018-06-17 03:32:43 +03:00 |
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Vasyl Horbachenko
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e54e548bdd
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new options, landmaps, mission settings generation update & frontlike smokes generation
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2018-06-16 21:04:01 +03:00 |
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Vasyl Horbachenko
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92e5514e8d
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gulf & nevada maps integration; updates to commisioning/start generation units logic; mission gen updates; carriers always on map
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2018-06-16 03:30:32 +03:00 |
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Vasyl Horbachenko
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a4dfde157d
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persian gulf and nevaga controlpoints
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2018-06-14 21:50:40 +03:00 |
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Vasiliy Horbachenko
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1c67a2e4cf
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number of minor fixes
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2018-06-13 03:51:59 +03:00 |
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Vasyl Horbachenko
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3f80579d04
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carrier operations WIP
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2018-06-07 23:18:10 +03:00 |
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Vasyl Horbachenko
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2915287afb
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canvas map overview WIP
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2018-06-07 17:05:02 +03:00 |
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Vasyl Horbachenko
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fb377cb6ca
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configure client slots on scramble + fixes
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2018-06-05 04:14:39 +03:00 |
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Vasyl Horbachenko
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ad4d183972
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game loop; player budget; enemy progression; GUI WIP
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2018-06-02 22:35:17 +03:00 |
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Vasyl Horbachenko
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4cd3c24b49
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aa spawn on available radials instead of random
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2018-05-30 01:57:46 +03:00 |
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Vasiliy Horbachenko
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3809ce67fe
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base capture operation implementation
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2018-05-29 03:35:59 +03:00 |
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Vasiliy Horbachenko
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f4a3aef2d5
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base mission generation framework
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2018-05-29 03:35:39 +03:00 |
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