Added a pydcs extension for the IDF Mods Project F-16I mod version 2.2, utilizing the pylon_injector written for the CJS Superbug mod support. Includes banner by Schmokedpancake.
The mod alters the stock F-16C aircraft, which requires a different approach when injecting the mod information to pydcs. The extension changes the F-16C parameters by setattr(F_16C_50, "fuel_max", 2585.48), adds new weapons to the existing pylons and adds five new ones (for example, the mod allows internal ECM equipment in the dorsal spine, freeing the central hardpoint for a fuel tank).
The mod also adds additional Vipers: F-16D (both with and without the dorsal spine, GE and P&W engines) and the stock F-16C Block 50 under a different DCS unit ID.
Also added a separate mod_payloads directory under resources which can be used when aircraft added by mods use the same "unitType" in the loadout lua files. The loadouts are only loaded if the mod is enabled (uses the existing inject_custom_payloads function).
The mod settings are now saved in the Liberation save inside the Faction, so loading the aircraft icons, banners, loadouts etc and the pydcs injection can be re-applied on game load.
Update banners of VSN_F104S_AG by GLOBAL HAWK as well as VSN_F104G & VSN_F104S banners by Datoneslav. Banners include the official VSN logos by J.P. Ferré. All used with permission.
Co-Authored-By: MetalStormGhost <89945461+MetalStormGhost@users.noreply.github.com>
Finished the F-104C mod support of version 2.7.11.222.01, which was included during a new export after the livery-scanner was introduced. Includes VSN_F104C banner by GLOBAL HAWK. Banner includes the official VSN logo by J.P. Ferré. Used with permission.
Co-Authored-By: MetalStormGhost <89945461+MetalStormGhost@users.noreply.github.com>
If the user's DCS directory is not configured correctly this will
degrade by not showing an icon. Otherwise (and typically) we get nicer
looking icons for each theater, and we don't have to make these for each
new map.
- Give user information about the heading of a TGO
- Add a button to change the heading to head to conflic
- Change the orientation of a TGO during Buy
- Run the heading to conflict calculation to change the orientation of the newly bought group. It will then head to the center of the conflict
This gets us out of the business of maintaining our own icons. The
milsymbol library generates the SVG data needed to display anything
covered by APP-6.
There are some TODOs here but th behavior is flagged off by default. The
biggest TODO here is that the time spent frozen is not simulated, so
flights that are engaged by SAMs will unfreeze, move slightly, then re-
freeze.
https://github.com/dcs-liberation/dcs_liberation/issues/1680