from PySide2.QtGui import QIcon from PySide2.QtWidgets import QWidget, QHBoxLayout, QVBoxLayout, QMainWindow, QAction, QFrame import webbrowser from qt_ui.uiconstants import URLS from qt_ui.widgets.QTopPanel import QTopPanel from qt_ui.widgets.map.QLiberationMap import QLiberationMap import qt_ui.uiconstants as CONST from qt_ui.windows.QNewGameWizard import NewGameWizard from userdata import persistency from game import Game class QLiberationWindow(QMainWindow): def __init__(self): super(QLiberationWindow, self).__init__() self.game = persistency.restore_game() self.init_ui() def init_ui(self): self.setGeometry(300, 100, 270, 100) self.setWindowTitle("DCS Liberation") self.setWindowIcon(QIcon("../resources/icon.png")) self.statusBar().showMessage('Ready') self.initActions() self.init_menubar() self.init_toolbar() hbox = QHBoxLayout() hbox.addStretch(1) self.liberation_map = QLiberationMap(self.game) hbox.addWidget(self.liberation_map) vbox = QVBoxLayout() vbox.setMargin(0) vbox.addWidget(QTopPanel(self.game)) vbox.addLayout(hbox) central_widget = QWidget() central_widget.setLayout(vbox) self.setCentralWidget(central_widget) def initActions(self): self.newGameAction = QAction("New Game", self) self.newGameAction.setIcon(QIcon(CONST.ICONS["New"])) self.newGameAction.triggered.connect(self.newGame) self.saveGameAction = QAction("Save", self) self.saveGameAction.setIcon(QIcon(CONST.ICONS["Save"])) self.saveGameAction.triggered.connect(self.saveGame) def init_toolbar(self): self.tool_bar = self.addToolBar("File") self.tool_bar.addAction(self.newGameAction) self.tool_bar.addAction(QIcon(CONST.ICONS["Open"]), "Open") self.tool_bar.addAction(self.saveGameAction) def init_menubar(self): self.menu = self.menuBar() file_menu = self.menu.addMenu("File") file_menu.addAction(self.newGameAction) file_menu.addAction(QIcon(CONST.ICONS["Open"]), "Open") file_menu.addAction(self.saveGameAction) file_menu.addAction("Save As") help_menu = self.menu.addMenu("Help") help_menu.addAction("Online Manual", lambda: webbrowser.open_new_tab(URLS["Manual"])) help_menu.addAction("Troubleshooting Guide", lambda: webbrowser.open_new_tab(URLS["Troubleshooting"])) help_menu.addAction("Modding Guide", lambda: webbrowser.open_new_tab(URLS["Modding"])) help_menu.addSeparator() help_menu.addAction("Contribute", lambda: webbrowser.open_new_tab(URLS["Repository"])) help_menu.addAction("Forum Thread", lambda: webbrowser.open_new_tab(URLS["ForumThread"])) help_menu.addAction("Report an issue", lambda: webbrowser.open_new_tab(URLS["Issues"])) displayMenu = self.menu.addMenu("Display") tg_cp_visibility = QAction('Control Point', displayMenu) tg_cp_visibility.setCheckable(True) tg_cp_visibility.setChecked(True) tg_cp_visibility.toggled.connect(lambda: QLiberationMap.set_display_rule("cp", tg_cp_visibility.isChecked())) tg_go_visibility = QAction('Ground Objects', displayMenu) tg_go_visibility.setCheckable(True) tg_go_visibility.setChecked(True) tg_go_visibility.toggled.connect(lambda: QLiberationMap.set_display_rule("go", tg_go_visibility.isChecked())) tg_line_visibility = QAction('Lines', displayMenu) tg_line_visibility.setCheckable(True) tg_line_visibility.setChecked(True) tg_line_visibility.toggled.connect(lambda: QLiberationMap.set_display_rule("lines", tg_line_visibility.isChecked())) displayMenu.addAction(tg_go_visibility) displayMenu.addAction(tg_cp_visibility) displayMenu.addAction(tg_line_visibility) def newGame(self): wizard = NewGameWizard(self) wizard.show() wizard.accepted.connect(lambda : self.setGame(wizard.generatedGame)) def saveGame(self): print("Saving game") persistency.save_game(self.game) def setGame(self, game: Game): self.game = game self.liberation_map.setGame(game)