import random from dcs.vehicles import AirDefence, Unarmed from gen.sam.airdefensegroupgenerator import ( AirDefenseRange, AirDefenseGroupGenerator, ) class Flak18Generator(AirDefenseGroupGenerator): """ This generate a German flak artillery group using only free units, thus not requiring the WW2 asset pack """ name = "WW2 Flak Site" price = 40 def generate(self): spacing = random.randint(30, 60) index = 0 for i in range(3): for j in range(2): index = index + 1 self.add_unit( AirDefence.AAA_8_8cm_Flak_18, "AAA#" + str(index), self.position.x + spacing * i + random.randint(1, 5), self.position.y + spacing * j + random.randint(1, 5), self.heading, ) # Add a commander truck self.add_unit( Unarmed.Truck_Opel_Blitz, "Blitz#", self.position.x - 35, self.position.y - 20, self.heading, ) @classmethod def range(cls) -> AirDefenseRange: return AirDefenseRange.Short