from dcs.terrain import thechannel from .conflicttheater import * from .landmap import * class ChannelTheater(ConflictTheater): terrain = dcs.terrain.TheChannel() overview_image = "thechannel.gif" reference_points = {(thechannel.Abbeville_Drucat.position.x, thechannel.Abbeville_Drucat.position.y): (2400, 4100), (thechannel.Detling.position.x, thechannel.Detling.position.y): (1100, 2000)} landmap = load_landmap("resources\\channellandmap.p") daytime_map = { "dawn": (6, 8), "day": (10, 17), "dusk": (17, 18), "night": (0, 5), } def __init__(self): super(ChannelTheater, self).__init__() self.abeville = ControlPoint.from_airport(thechannel.Abbeville_Drucat, LAND, SIZE_SMALL, IMPORTANCE_LOW) #self.detling = ControlPoint.from_airport(thechannel.Detling, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.stomer = ControlPoint.from_airport(thechannel.Saint_Omer_Longuenesse, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.dunkirk = ControlPoint.from_airport(thechannel.Dunkirk_Mardyck, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.hawkinge = ControlPoint.from_airport(thechannel.Hawkinge, LAND, SIZE_SMALL, IMPORTANCE_LOW) #self.highhalden = ControlPoint.from_airport(thechannel.High_Halden, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.lympne = ControlPoint.from_airport(thechannel.Lympne, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.manston = ControlPoint.from_airport(thechannel.Manston, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.merville = ControlPoint.from_airport(thechannel.Merville_Calonne, LAND, SIZE_SMALL, IMPORTANCE_LOW) # England self.add_controlpoint(self.hawkinge, connected_to=[self.lympne, self.manston]) self.add_controlpoint(self.lympne, connected_to=[self.hawkinge]) self.add_controlpoint(self.manston, connected_to=[self.hawkinge]) # France self.add_controlpoint(self.dunkirk, connected_to=[self.stomer]) self.add_controlpoint(self.stomer, connected_to=[self.dunkirk, self.merville, self.abeville]) self.add_controlpoint(self.merville, connected_to=[self.stomer]) self.add_controlpoint(self.abeville, connected_to=[self.stomer]) #self.detling.captured = True self.hawkinge.captured = True self.dunkirk.captured = True #self.highhalden.captured = True self.lympne.captured = True self.manston.captured = True class ChannelTheaterComplete(ConflictTheater): terrain = dcs.terrain.TheChannel() overview_image = "thechannel.gif" reference_points = {(thechannel.Abbeville_Drucat.position.x, thechannel.Abbeville_Drucat.position.y): (2400, 4100), (thechannel.Detling.position.x, thechannel.Detling.position.y): (1100, 2000)} landmap = load_landmap("resources\\channellandmap.p") daytime_map = { "dawn": (6, 8), "day": (10, 17), "dusk": (17, 18), "night": (0, 5), } def __init__(self): super(ChannelTheaterComplete, self).__init__() self.abeville = ControlPoint.from_airport(thechannel.Abbeville_Drucat, LAND, SIZE_SMALL, IMPORTANCE_LOW) #self.detling = ControlPoint.from_airport(thechannel.Detling, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.stomer = ControlPoint.from_airport(thechannel.Saint_Omer_Longuenesse, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.dunkirk = ControlPoint.from_airport(thechannel.Dunkirk_Mardyck, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.hawkinge = ControlPoint.from_airport(thechannel.Hawkinge, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.highhalden = ControlPoint.from_airport(thechannel.High_Halden, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.lympne = ControlPoint.from_airport(thechannel.Lympne, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.manston = ControlPoint.from_airport(thechannel.Manston, LAND, SIZE_SMALL, IMPORTANCE_LOW) self.merville = ControlPoint.from_airport(thechannel.Merville_Calonne, LAND, SIZE_SMALL, IMPORTANCE_LOW) # England self.add_controlpoint(self.hawkinge, connected_to=[self.lympne, self.manston]) self.add_controlpoint(self.lympne, connected_to=[self.hawkinge, self.highhalden]) self.add_controlpoint(self.manston, connected_to=[self.hawkinge]) self.add_controlpoint(self.highhalden, connected_to=[self.lympne]) # France self.add_controlpoint(self.dunkirk, connected_to=[self.stomer]) self.add_controlpoint(self.stomer, connected_to=[self.dunkirk, self.merville, self.abeville]) self.add_controlpoint(self.merville, connected_to=[self.stomer]) self.add_controlpoint(self.abeville, connected_to=[self.stomer]) #self.detling.captured = True self.hawkinge.captured = True #self.dunkirk.captured = True self.highhalden.captured = True self.lympne.captured = True self.manston.captured = True