import typing from dcs.mission import * from dcs.terrain import * from theater.persiangulf import * from theater.controlpoint import * def find_ground_location(near, theater, max, min) -> typing.Optional[Point]: for _ in range(500): p = near.random_point_within(max, min) if theater.is_on_land(p): return p return None mission = Mission(PersianGulf()) theater = PersianGulfTheater() for cp in theater.enemy_points(): for _ in range(0, random.randrange(3, 6)): p = find_ground_location(cp.position, theater, 120000, 5000) if not p: print("Didn't find ground location for {}".format(cp)) continue mission.flight_group_inflight( mission.country("USA"), "", A_10C, p, 10000 ) mission.save("resources/tools/a.miz")