from dcs.vehicles import AirDefence from game.theater.theatergroundobject import AirDefenseRange from gen.to_remove.airdefensegroupgenerator import ( AirDefenseGroupGenerator, ) class SA19Generator(AirDefenseGroupGenerator): """ This generate a SA-19 group """ name = "SA-19 Tunguska Group" def generate(self) -> None: num_launchers = 2 if num_launchers == 1: self.add_unit( AirDefence._2S6_Tunguska, "LN#0", self.position.x, self.position.y, self.heading, ) else: positions = self.get_circular_position( num_launchers, launcher_distance=120, coverage=180 ) for i, position in enumerate(positions): self.add_unit( AirDefence._2S6_Tunguska, "LN#" + str(i), position[0], position[1], position[2], ) @classmethod def range(cls) -> AirDefenseRange: return AirDefenseRange.Short