from dcs.vehicles import AirDefence from game.theater.theatergroundobject import AirDefenseRange from gen.to_remove.airdefensegroupgenerator import ( AirDefenseGroupGenerator, ) class ZU23UralInsurgentGenerator(AirDefenseGroupGenerator): """ This generate a Zu23 Ural group """ name = "ZU-23 Ural Insurgent Group" @classmethod def range(cls) -> AirDefenseRange: return AirDefenseRange.AAA def generate(self) -> None: num_launchers = 4 positions = self.get_circular_position( num_launchers, launcher_distance=80, coverage=360 ) for i, position in enumerate(positions): self.add_unit( AirDefence.Ural_375_ZU_23_Insurgent, "SPAA#" + str(i), position[0], position[1], position[2], )