from __future__ import annotations from functools import singledispatchmethod from typing import Optional, TYPE_CHECKING, Union, Iterable, Any from dcs.mapping import Point as DcsPoint from shapely.geometry import ( LineString, MultiPolygon, Point as ShapelyPoint, Polygon, ) from shapely.geometry.base import BaseGeometry from shapely.ops import nearest_points, unary_union from game.data.doctrine import Doctrine from game.theater import ControlPoint, MissionTarget, TheaterGroundObject from game.utils import Distance, meters, nautical_miles from gen.flights.closestairfields import ObjectiveDistanceCache from game.ato import Flight, FlightWaypoint if TYPE_CHECKING: from game import Game ThreatPoly = Union[MultiPolygon, Polygon] class ThreatZones: def __init__( self, airbases: ThreatPoly, air_defenses: ThreatPoly, radar_sam_threats: ThreatPoly, ) -> None: self.airbases = airbases self.air_defenses = air_defenses self.radar_sam_threats = radar_sam_threats self.all = unary_union([airbases, air_defenses]) def closest_boundary(self, point: DcsPoint) -> DcsPoint: boundary, _ = nearest_points( self.all.boundary, self.dcs_to_shapely_point(point) ) return DcsPoint(boundary.x, boundary.y) def distance_to_threat(self, point: DcsPoint) -> Distance: boundary = self.closest_boundary(point) return meters(boundary.distance_to_point(point)) # Type checking ignored because singledispatchmethod doesn't work with required type # definitions. The implementation methods are all typed, so should be fine. @singledispatchmethod def threatened(self, position) -> bool: # type: ignore raise NotImplementedError @threatened.register def _threatened_geometry(self, position: BaseGeometry) -> bool: return self.all.intersects(position) @threatened.register def _threatened_dcs_point(self, position: DcsPoint) -> bool: return self.all.intersects(self.dcs_to_shapely_point(position)) def path_threatened(self, a: DcsPoint, b: DcsPoint) -> bool: return self.threatened( LineString([self.dcs_to_shapely_point(a), self.dcs_to_shapely_point(b)]) ) # Type checking ignored because singledispatchmethod doesn't work with required type # definitions. The implementation methods are all typed, so should be fine. @singledispatchmethod def threatened_by_aircraft(self, target) -> bool: # type: ignore raise NotImplementedError @threatened_by_aircraft.register def _threatened_by_aircraft_geom(self, position: BaseGeometry) -> bool: return self.airbases.intersects(position) @threatened_by_aircraft.register def _threatened_by_aircraft_flight(self, flight: Flight) -> bool: return self.threatened_by_aircraft( LineString((self.dcs_to_shapely_point(p.position) for p in flight.points)) ) @threatened_by_aircraft.register def _threatened_by_aircraft_mission_target(self, target: MissionTarget) -> bool: return self.threatened_by_aircraft(self.dcs_to_shapely_point(target.position)) def waypoints_threatened_by_aircraft( self, waypoints: Iterable[FlightWaypoint] ) -> bool: return self.threatened_by_aircraft( LineString((self.dcs_to_shapely_point(p.position) for p in waypoints)) ) # Type checking ignored because singledispatchmethod doesn't work with required type # definitions. The implementation methods are all typed, so should be fine. @singledispatchmethod def threatened_by_air_defense(self, target) -> bool: # type: ignore raise NotImplementedError @threatened_by_air_defense.register def _threatened_by_air_defense_geom(self, position: BaseGeometry) -> bool: return self.air_defenses.intersects(position) @threatened_by_air_defense.register def _threatened_by_air_defense_dcs_point(self, position: DcsPoint) -> bool: return self.threatened_by_air_defense(self.dcs_to_shapely_point(position)) @threatened_by_air_defense.register def _threatened_by_air_defense_flight(self, flight: Flight) -> bool: return self.threatened_by_air_defense( LineString((self.dcs_to_shapely_point(p.position) for p in flight.points)) ) @threatened_by_air_defense.register def _threatened_by_air_defense_mission_target(self, target: MissionTarget) -> bool: return self.threatened_by_air_defense( self.dcs_to_shapely_point(target.position) ) # Type checking ignored because singledispatchmethod doesn't work with required type # definitions. The implementation methods are all typed, so should be fine. @singledispatchmethod def threatened_by_radar_sam(self, target) -> bool: # type: ignore raise NotImplementedError @threatened_by_radar_sam.register def _threatened_by_radar_sam_geom(self, position: BaseGeometry) -> bool: return self.radar_sam_threats.intersects(position) @threatened_by_radar_sam.register def _threatened_by_radar_sam_flight(self, flight: Flight) -> bool: return self.threatened_by_radar_sam( LineString((self.dcs_to_shapely_point(p.position) for p in flight.points)) ) def waypoints_threatened_by_radar_sam( self, waypoints: Iterable[FlightWaypoint] ) -> bool: return self.threatened_by_radar_sam( LineString((self.dcs_to_shapely_point(p.position) for p in waypoints)) ) @classmethod def closest_enemy_airbase( cls, location: ControlPoint, max_distance: Distance ) -> Optional[ControlPoint]: airfields = ObjectiveDistanceCache.get_closest_airfields(location) for airfield in airfields.all_airfields_within(max_distance): if airfield.captured != location.captured: return airfield return None @classmethod def barcap_threat_range( cls, doctrine: Doctrine, control_point: ControlPoint ) -> Distance: cap_threat_range = ( doctrine.cap_max_distance_from_cp + doctrine.cap_engagement_range ) opposing_airfield = cls.closest_enemy_airbase( control_point, cap_threat_range * 2 ) if opposing_airfield is None: return cap_threat_range airfield_distance = meters( opposing_airfield.position.distance_to_point(control_point.position) ) # BARCAPs should not commit further than halfway to the closest enemy # airfield (with some breathing room) to avoid those missions becoming # offensive. For dissimilar doctrines we could weight this so that, as # an example, modern US goes no closer than 70% of the way to the WW2 # German base, and the Germans go no closer than 30% of the way to the # US base, but for now equal weighting is fine. max_distance = airfield_distance * 0.45 return min(cap_threat_range, max_distance) @classmethod def for_faction(cls, game: Game, player: bool) -> ThreatZones: """Generates the threat zones projected by the given coalition. Args: game: The game to generate the threat zone for. player: True if the coalition projecting the threat zone belongs to the player. Returns: The threat zones projected by the given coalition. If the threat zone belongs to the player, it is the zone that will be avoided by the enemy and vice versa. """ air_threats = [] air_defenses = [] for control_point in game.theater.control_points_for(player): air_threats.append(control_point) air_defenses.extend(control_point.ground_objects) return cls.for_threats( game.faction_for(player).doctrine, air_threats, air_defenses ) @classmethod def for_threats( cls, doctrine: Doctrine, barcap_locations: Iterable[ControlPoint], air_defenses: Iterable[TheaterGroundObject[Any]], ) -> ThreatZones: """Generates the threat zones projected by the given locations. Args: doctrine: The doctrine of the owning coalition. barcap_locations: The locations that will be considered for BARCAP planning. air_defenses: TGOs that may have air defenses. Returns: The threat zones projected by the given locations. If the threat zone belongs to the player, it is the zone that will be avoided by the enemy and vice versa. """ air_threats = [] air_defense_threats = [] radar_sam_threats = [] for barcap in barcap_locations: point = ShapelyPoint(barcap.position.x, barcap.position.y) cap_threat_range = cls.barcap_threat_range(doctrine, barcap) air_threats.append(point.buffer(cap_threat_range.meters)) for tgo in air_defenses: for group in tgo.groups: threat_range = tgo.threat_range(group) # Any system with a shorter range than this is not worth # even avoiding. if threat_range > nautical_miles(3): point = ShapelyPoint(tgo.position.x, tgo.position.y) threat_zone = point.buffer(threat_range.meters) air_defense_threats.append(threat_zone) radar_threat_range = tgo.threat_range(group, radar_only=True) if radar_threat_range > nautical_miles(3): point = ShapelyPoint(tgo.position.x, tgo.position.y) threat_zone = point.buffer(threat_range.meters) radar_sam_threats.append(threat_zone) return cls( airbases=unary_union(air_threats), air_defenses=unary_union(air_defense_threats), radar_sam_threats=unary_union(radar_sam_threats), ) @staticmethod def dcs_to_shapely_point(point: DcsPoint) -> ShapelyPoint: return ShapelyPoint(point.x, point.y)