from __future__ import annotations from dataclasses import dataclass from game.commander.tasks.packageplanningtask import PackagePlanningTask from game.commander.theaterstate import TheaterState from game.data.doctrine import Doctrine from game.theater import FrontLine from gen.flights.flight import FlightType @dataclass class PlanCas(PackagePlanningTask[FrontLine]): def preconditions_met(self, state: TheaterState) -> bool: return self.target in state.vulnerable_front_lines def apply_effects(self, state: TheaterState) -> None: state.vulnerable_front_lines.remove(self.target) def propose_flights(self, doctrine: Doctrine) -> None: self.propose_flight(FlightType.CAS, 2, doctrine.mission_ranges.cas) self.propose_flight(FlightType.TARCAP, 2, doctrine.mission_ranges.cap)