import random from dcs.vehicles import AirDefence, Unarmed from gen.sam.airdefensegroupgenerator import ( AirDefenseRange, AirDefenseGroupGenerator, ) class VulcanGenerator(AirDefenseGroupGenerator): """ This generate a Vulcan group """ name = "Vulcan Group" price = 25 def generate(self): self.add_unit(AirDefence.AAA_Vulcan_M163, "SPAAA", self.position.x, self.position.y, self.heading) if random.randint(0, 1) == 1: self.add_unit(AirDefence.AAA_Vulcan_M163, "SPAAA2", self.position.x, self.position.y, self.heading) self.add_unit(Unarmed.Transport_M818, "TRUCK", self.position.x + 80, self.position.y, self.heading) @classmethod def range(cls) -> AirDefenseRange: return AirDefenseRange.Short