from dcs.unittype import ShipType from game.modsupport import shipmod @shipmod class L61(ShipType): id = "L61" name = "L61 Juan Carlos I" plane_num = 40 helicopter_num = 36 parking = 4 detection_range = 300000 threat_range = 150000 air_weapon_dist = 150000 @shipmod class F100(ShipType): id = "F100" name = "F100 Álvaro de Bazán" helicopter_num = 1 parking = 1 detection_range = 160000 threat_range = 45000 air_weapon_dist = 45000 @shipmod class F105(ShipType): id = "F105" name = "F105 Cristobal Colon" helicopter_num = 1 parking = 1 detection_range = 160000 threat_range = 45000 air_weapon_dist = 45000 @shipmod class L52(ShipType): id = "L52" name = "L52 Castilla" helicopter_num = 2 parking = 2 detection_range = 300000 threat_range = 150000 air_weapon_dist = 150000 @shipmod class L02(ShipType): id = "L02" name = "L02 Canberra" plane_num = 40 helicopter_num = 36 parking = 4 detection_range = 300000 threat_range = 150000 air_weapon_dist = 150000 @shipmod class DDG39(ShipType): id = "DDG39" name = "HMAS HOBART DDG39" helicopter_num = 1 parking = 1 detection_range = 160000 threat_range = 45000 air_weapon_dist = 45000