from typing import Optional from PySide2.QtCore import Qt from PySide2.QtWidgets import ( QDialog, QPushButton, QLabel, QHBoxLayout, QSpinBox, QLineEdit, ) from game.radio.ICLSContainer import ICLSContainer from qt_ui.uiconstants import EVENT_ICONS class QICLSDialog(QDialog): def __init__(self, parent=None, container: Optional[ICLSContainer] = None) -> None: super().__init__(parent=parent) self.container = container self.setMinimumWidth(400) # Make dialog modal to prevent background windows to close unexpectedly. self.setModal(True) self.setWindowTitle("Assign ICLS") self.setWindowIcon(EVENT_ICONS["strike"]) layout = QHBoxLayout() self.icls_label = QLabel("ICLS:") self.icls_input = QSpinBox() self.icls_input.setRange(1, 20) self.icls_input.setSingleStep(1) layout.addWidget(self.icls_label) layout.addStretch() layout.addWidget(self.icls_input) self.callsign_input = QLineEdit() self.callsign_input.setMaxLength(3) self.callsign_input.setMaximumWidth(50) layout.addWidget(self.callsign_input) layout.addStretch() self.create_button = QPushButton("Save") self.create_button.clicked.connect(self.accept) layout.addWidget(self.create_button, alignment=Qt.AlignRight) self.setLayout(layout) if container is not None: if container.icls_name is not None: self.callsign_input.setText(container.icls_name) if container.icls_channel is not None: self.icls_input.setValue(container.icls_channel)