--- name: Normandy - The Final Countdown II theater: Normandy authors: Starfire recommended_player_faction: country: Combined Joint Task Forces Blue name: D-Day Allied Forces 1944 and 1990 authors: Starfire description:

Faction for Final Countdown II

locales: - en_US aircrafts: - Boston Mk.III - Fortress Mk.III - Mustang Mk.IV (Late) - Spitfire LF Mk IX - Thunderbolt Mk.II (Late) - MosquitoFBMkVI - F-14B Tomcat - F/A-18C Hornet (Lot 20) - SH-60B Seahawk awacs: - E-2C Hawkeye tankers: - S-3B Tanker frontline_units: - A17 Light Tank Mk VII Tetrarch - A22 Infantry Tank MK IV Churchill VII - A27L Cruiser Tank MK VIII Centaur IV - A27M Cruiser Tank MK VIII Cromwell IV - Daimler Armoured Car Mk I - M2A1 Half-Track - QF 40 mm Mark III - Sherman Firefly VC - Sherman III artillery_units: - M12 Gun Motor Carriage logistics_units: - Truck Bedford - Truck GMC "Jimmy" 6x6 Truck infantry_units: - Infantry M1 Garand naval_units: - DDG Arleigh Burke IIa - CG Ticonderoga - CVN-74 John C. Stennis missiles: [] air_defense_units: - Bofors 40 mm Gun preset_groups: - Ally Flak requirements: WW2 Asset Pack: https://www.digitalcombatsimulator.com/en/products/other/wwii_assets_pack/ carrier_names: - CVN-71 Theodore Roosevelt has_jtac: true jtac_unit: MQ-9 Reaper unrestricted_satnav: true doctrine: ww2 building_set: ww2ally recommended_enemy_faction: Germany 1944 description:

While enroute to the Persian Gulf for Operation Desert Shield, the USS Theodore Roosevelt and its carrier strike group are engufled by an electrical vortex and transported through time and space to the English channel on the morning of the Normandy Landings - June 6th 1944. Seeking to reduce the cost in lives to the Allied Forces about to storm the beaches, the captain of the Roosevelt has elected to provide air support for the landings.

Note: This campaign has a custom faction that combines modern US naval forces with WW2 Allied forces. To play it as intended, you should carefully ration your use of modern aircraft and not replenish them if shot down (as you cannot get new Tomcats and Hornets in 1944). You can also choose to play it as a purely WW2 campaign by switching to one of the WW2 Ally factions.

miz: final_countdown_2.miz performance: 2 recommended_start_date: 1944-06-06 version: "10.8" squadrons: #Blue CV (90) Blue-CV: - primary: TARCAP secondary: any aircraft: - F-14B Tomcat size: 24 - primary: DEAD secondary: any aircraft: - F/A-18C Hornet (Lot 20) size: 24 - primary: AEW&C aircraft: - E-2C Hawkeye size: 2 - primary: Refueling aircraft: - S-3B Tanker size: 2 - primary: Air Assault secondary: any aircraft: - SH-60B Seahawk size: 4 #Stoney Cross (39) 58: - primary: OCA/Runway secondary: air-to-ground aircraft: - A-20G Havoc - Boston Mk.III size: 20 #Needs Oar Point (55) 28: - primary: BARCAP secondary: any aircraft: - Spitfire LF Mk IX size: 20 - primary: DEAD secondary: air-to-ground aircraft: - MosquitoFBMkVI size: 20 #RAF Grafton Underwood (1000) From RAF Grafton Underwood: - primary: Strike secondary: air-to-ground aircraft: - B-17G Flying Fortress - Fortress Mk.III size: 20 #Lymington (56) 37: - primary: Escort secondary: any aircraft: - P-51D-30-NA Mustang - Mustang Mk.IV (Late) size: 20 - primary: BAI secondary: any aircraft: - P-47D-40 Thunderbolt - Thunderbolt Mk.II (Late) size: 20 #Carpiquet (47) 19: - primary: TARCAP secondary: air-to-air aircraft: - Fw 190 D-9 Dora size: 12 - primary: CAS secondary: air-to-ground aircraft: - Ju 88 A-4 size: 8 #Broglie (32) 68: - primary: Escort secondary: any aircraft: - Bf 109 K-4 Kurfürst size: 24 #Saint-Andre-de-lEure (30) 70: - primary: BAI secondary: air-to-ground aircraft: - Ju 88 A-4 size: 12 - primary: Strike secondary: air-to-ground aircraft: - Ju 88 A-4 size: 12 #Vilacoublay (76) 42: - primary: BARCAP secondary: any aircraft: - Fw 190 A-8 Anton size: 20