from dcs.vehicles import AirDefence from game.theater.theatergroundobject import AirDefenseRange from gen.to_remove.airdefensegroupgenerator import ( AirDefenseGroupGenerator, ) class SA6Generator(AirDefenseGroupGenerator): """ This generate a SA-6 group """ name = "SA-6 Kub Site" def generate(self) -> None: self.add_unit( AirDefence.Kub_1S91_str, "STR", self.position.x, self.position.y, self.heading, ) num_launchers = 4 positions = self.get_circular_position( num_launchers, launcher_distance=120, coverage=360 ) for i, position in enumerate(positions): self.add_unit( AirDefence.Kub_2P25_ln, "LN#" + str(i), position[0], position[1], position[2], ) @classmethod def range(cls) -> AirDefenseRange: return AirDefenseRange.Medium