from __future__ import annotations import logging from datetime import datetime, timedelta from pathlib import Path from typing import Callable, TYPE_CHECKING from .gamelooptimer import GameLoopTimer from .missionsimulation import MissionSimulation, SimulationAlreadyCompletedError from .simspeedsetting import SimSpeedSetting if TYPE_CHECKING: from game import Game from game.debriefing import Debriefing class GameLoop: def __init__(self, game: Game, on_complete: Callable[[], None]) -> None: self.game = game self.on_complete = on_complete self.timer = GameLoopTimer(self.tick) self.sim = MissionSimulation(self.game) self.started = False self.completed = False @property def current_time_in_sim(self) -> datetime: return self.sim.time @property def elapsed_time(self) -> timedelta: return self.sim.time - self.game.conditions.start_time def start(self) -> None: if self.started: raise RuntimeError("Cannot start game loop because it has already started") self.started = True self.sim.begin_simulation() def pause(self) -> None: self.set_simulation_speed(SimSpeedSetting.PAUSED) def set_simulation_speed(self, simulation_speed: SimSpeedSetting) -> None: self.timer.stop() if simulation_speed != self.timer.simulation_speed: logging.info(f"Speed changed to {simulation_speed}") if not self.started: self.start() self.timer.set_speed(simulation_speed) def run_to_first_contact(self) -> None: self.pause() logging.info("Running sim to first contact") while not self.completed: self.tick() def pause_and_generate_miz(self, output: Path) -> None: self.pause() self.sim.generate_miz(output) def pause_and_debrief(self, state_path: Path, force_end: bool) -> Debriefing: self.pause() return self.sim.debrief_current_state(state_path, force_end) def complete_with_results(self, debriefing: Debriefing) -> None: self.pause() self.sim.process_results(debriefing) self.completed = True def tick(self) -> None: if not self.started: raise RuntimeError("Attempted to tick game loop before initialization") try: self.completed = self.sim.tick() if self.completed: self.pause() logging.info(f"Simulation completed at {self.sim.time}") self.on_complete() except SimulationAlreadyCompletedError: logging.exception("Attempted to tick already completed sim")