local unitPayloads = { ["name"]="vwv_mig17f", ["payloads"]= { [1]= { ["displayName"]="Retribution BARCAP", ["name"]="Retribution BARCAP", ["pylons"]= { [1]= { ["CLSID"]="PTB400_MIG15", ["num"]=3 }, [2]= { ["CLSID"]="PTB400_MIG15", ["num"]=4 } }, ["tasks"]= { [1]=11, [2]=10 } }, [2]= { ["displayName"]="Retribution Strike", ["name"]="Retribution Strike", ["pylons"]= { [1]= { ["CLSID"]="{3C612111-C7AD-476E-8A8E-2485812F4E5C}", ["num"]=1 }, [2]= { ["CLSID"]="{3C612111-C7AD-476E-8A8E-2485812F4E5C}", ["num"]=2 } }, ["tasks"]= { [1]=32, [2]=33 } }, [3]= { ["displayName"]="Retribution CAS", ["name"]="Retribution CAS", ["pylons"]= { [1]= { ["CLSID"]="B-8M1 - 20 S-8OFP2", ["num"]=1 }, [2]= { ["CLSID"]="B-8M1 - 20 S-8OFP2", ["num"]=2 } }, ["tasks"]= { [1]=31 } }, [4]= { ["displayName"]="Retribution BAI", ["name"]="Retribution BAI", ["pylons"]= { [1]= { ["CLSID"]="B-8M1 - 20 S-8OFP2", ["num"]=1 }, [2]= { ["CLSID"]="B-8M1 - 20 S-8OFP2", ["num"]=2 } }, ["tasks"]= { [1]=32, [2]=33 } }, [5]= { ["displayName"]="Retribution TARCAP", ["name"]="Retribution TARCAP", ["pylons"]= { [1]= { ["CLSID"]="PTB400_MIG15", ["num"]=3 }, [2]= { ["CLSID"]="PTB400_MIG15", ["num"]=4 } }, ["tasks"]= { [1]=11 } }, [6]= { ["displayName"]="Retribution Escort", ["name"]="Retribution Escort", ["pylons"]= { [1]= { ["CLSID"]="PTB400_MIG15", ["num"]=3 }, [2]= { ["CLSID"]="PTB400_MIG15", ["num"]=4 } }, ["tasks"]= { [1]=18 } }, [7]= { ["displayName"]="Retribution Fighter sweep", ["name"]="Retribution Fighter sweep", ["pylons"]= { [1]= { ["CLSID"]="PTB400_MIG15", ["num"]=3 }, [2]= { ["CLSID"]="PTB400_MIG15", ["num"]=4 } }, ["tasks"]= { [1]=19 } }, [8]= { ["displayName"]="Retribution Armed Recon", ["name"]="Retribution Armed Recon", ["pylons"]= { [1]= { ["CLSID"]="PTB400_MIG15", ["num"]=3 }, [2]= { ["CLSID"]="PTB400_MIG15", ["num"]=4 } }, ["tasks"]= { [1]=11, [2]=10 } } }, ["unitType"]="vwv_mig17f" } return unitPayloads -- -- from task.py -- -- SEAD: id = 29 -- CAS: id = 31 -- GroundAttack: id = 32 -- PinpointStrike: id = 33 -- RunwayAttack: id = 34 -- AntishipStrike: id = 30 -- CAP: id = 11 -- Intercept: id = 10 -- FighterSweep: id = 19 -- Escort: id = 18 -- Reconnaissance: id = 17 -- AFAC: id = 16 -- AWACS: id = 14 -- Transport: id = 35 -- Refueling: id = 13 -- Nothing: id = 15