import random from dcs.vehicles import Armor from game import db from gen.defenses.armored_group_generator import ArmoredGroupGenerator from gen.fleet.carrier_group import CarrierGroupGenerator def generate_carrier_group(faction:str, game, ground_object): """ This generate a ship group :param parentCp: The parent control point :param ground_object: The ground object which will own the ship group :param country: Owner country :return: Nothing, but put the group reference inside the ground object """ generator = CarrierGroupGenerator(game, ground_object, db.FACTIONS[faction]) generator.generate() return generator.get_generated_group()