import random from gen.sam.group_generator import ShipGroupGenerator class LHAGroupGenerator(ShipGroupGenerator): def generate(self): # Add carrier if len(self.faction.helicopter_carrier) > 0: carrier_type = random.choice(self.faction.helicopter_carrier) self.add_unit( carrier_type, "LHA", self.position.x, self.position.y, self.heading ) # Add destroyers escort if len(self.faction.destroyers) > 0: dd_type = random.choice(self.faction.destroyers) self.add_unit( dd_type, "DD1", self.position.x + 1250, self.position.y + 1450, self.heading, ) self.add_unit( dd_type, "DD2", self.position.x + 1250, self.position.y - 1450, self.heading, ) self.get_generated_group().points[0].speed = 20