from game import db import random ALPHA_MILITARY = ["Alpha","Bravo","Charlie","Delta","Echo","Foxtrot", "Golf","Hotel","India","Juliet","Kilo","Lima","Mike", "November","Oscar","Papa","Quebec","Romeo","Sierra", "Tango","Uniform","Victor","Whisky","XRay","Yankee", "Zulu","Zero"] class NameGenerator: number = 0 ANIMALS = [ "SHARK", "TORTOISE", "BAT", "PANGOLIN", "AARDWOLF", "MONKEY", "BUFFALO", "DOG", "BOBCAT", "LYNX", "PANTHER", "TIGER", "LION", "OWL", "BUTTERFLY", "BISON", "DUCK", "COBRA", "MAMBA", "DOLPHIN", "PHEASANT", "ARMADILLLO", "RACOON", "ZEBRA", "COW", "COYOTE", "FOX", "LIGHTFOOT", "COTTONMOUTH", "TAURUS", "VIPER", "CASTOR", "GIRAFFE", "SNAKE", "MONSTER", "ALBATROSS", "HAWK", "DOVE", "MOCKINGBIRD", "GECKO", "ORYX", "GORILLA", "HARAMBE", "GOOSE", "MAVERICK", "HARE", "JACKAL", "LEOPARD", "CAT", "MUSK", "ORCA", "OCELOT", "BEAR", "PANDA", "GULL", "PENGUIN", "PYTHON", "RAVEN", "DEER", "MOOSE", "REINDEER", "SHEEP", "GAZELLE", "INSECT", "VULTURE", "WALLABY", "KANGAROO", "KOALA", "KIWI", "WHALE", "FISH", "RHINO", "HIPPO", "RAT", "WOODPECKER", "WORM", "BABOON", "YAK", "SCORPIO", "HORSE", "POODLE", "CENTIPEDE", "CHICKEN", "CHEETAH", "CHAMELEON", "CATFISH", "CATERPILLAR", "CARACAL", "CAMEL", "CAIMAN", "BARRACUDA", "BANDICOOT", "ALLIGATOR", "BONGO", "CORAL", "ELEPHANT", "ANTELOPE", "CRAB", "DACHSHUND", "DODO", "FLAMINGO", "FERRET", "FALCON", "BULLDOG", "DONKEY", "IGUANA", "TAMARIN", "HARRIER", "GRIZZLY", "GREYHOUND", "GRASSHOPPER", "JAGUAR", "LADYBUG", "KOMODO", "DRAGON", "LIZARD", "LLAMA", "LOBSTER", "OCTOPUS", "MANATEE", "MAGPIE", "MACAW", "OSTRICH", "OYSTER", "MOLE", "MULE", "MOTH", "MONGOOSE", "MOLLY", "MEERKAT", "MOUSE", "PEACOCK", "PIKE", "ROBIN", "RAGDOLL", "PLATYPUS", "PELICAN", "PARROT", "PORCUPINE", "PIRANHA", "PUMA", "PUG", "TAPIR", "TERMITE", "URCHIN", "SHRIMP", "TURKEY", "TOUCAN", "TETRA", "HUSKY", "STARFISH", "SWAN", "FROG", "SQUIRREL", "WALRUS", "WARTHOG", "CORGI", "WEASEL", "WOMBAT", "WOLVERINE", "MAMMOTH", "TOAD", "WOLF", "ZEBU", "SEAL", "SKATE", "JELLYFISH", "MOSQUITO", "LOCUST", "SLUG", "SNAIL", "HEDGEHOG", "PIGLET", "FENNEC", "BADGER", "ALPACA", "DINGO", "COLT", "SKUNK", "BUNNY", "IMPALA", "GUANACO", "CAPYBARA", "ELK", "MINK", "PRONGHORN", "CROW", "BUMBLEBEE", "FAWN", "OTTER", "WATERBUCK", "JERBOA", "KITTEN", "ARGALI", "OX", "MARE", "FINCH", "BASILISK", "GOPHER", "HAMSTER", "CANARY", "WOODCHUCK", "ANACONDA" ] def __init__(self): self.number = 0 self.ANIMALS = NameGenerator.ANIMALS.copy() def reset(self): self.number = 0 self.ANIMALS = NameGenerator.ANIMALS.copy() def next_unit_name(self, country, parent_base_id, unit_type): self.number += 1 return "unit|{}|{}|{}|{}|".format(country.id, self.number, parent_base_id, db.unit_type_name(unit_type)) def next_infantry_name(self, country, parent_base_id, unit_type): self.number += 1 return "infantry|{}|{}|{}|{}|".format(country.id, self.number, parent_base_id, db.unit_type_name(unit_type)) def next_basedefense_name(self): return "basedefense_aa|0|0|" def next_awacs_name(self, country): self.number += 1 return "awacs|{}|{}|0|".format(country.id, self.number) def next_tanker_name(self, country, unit_type): self.number += 1 return "tanker|{}|{}|0|{}".format(country.id, self.number, db.unit_type_name(unit_type)) def next_carrier_name(self, country): self.number += 1 return "carrier|{}|{}|0|".format(country.id, self.number) def random_objective_name(self): if len(self.ANIMALS) == 0: return random.choice(ALPHA_MILITARY).upper() + "#" + str(random.randint(0, 100)) else: animal = random.choice(self.ANIMALS) self.ANIMALS.remove(animal) return animal namegen = NameGenerator()