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Flights without a meaningful TOT make the code around startup time (and other scheduling behaviors) unnecessarily complicated because they have to handle unpredictable flight plans. We can simplify this by requiring that all flight plans have a waypoint associated with their TOT. For custom flight plans, we can just fall back to the takeoff waypoint. For RTB flight plans (which are only synthetic flight plans injected for aborted flights), we can use the abort point. This also means that all flight plans now have, at the very least, a departure waypoint. Deleting this waypoint is invalid even for custom flights, so that's no a problem.
129 lines
4.3 KiB
Python
129 lines
4.3 KiB
Python
from __future__ import annotations
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from dataclasses import dataclass
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from datetime import timedelta
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from typing import Iterator, TYPE_CHECKING, Type
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from game.ato.flightplans.airlift import AirliftLayout
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from game.ato.flightplans.standard import StandardFlightPlan
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from game.theater.controlpoint import ControlPointType
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from game.theater.missiontarget import MissionTarget
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from game.utils import Distance, feet, meters
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from .ibuilder import IBuilder
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from .waypointbuilder import WaypointBuilder
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if TYPE_CHECKING:
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from ..flightwaypoint import FlightWaypoint
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@dataclass(frozen=True)
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class AirAssaultLayout(AirliftLayout):
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target: FlightWaypoint
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def iter_waypoints(self) -> Iterator[FlightWaypoint]:
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yield self.departure
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yield from self.nav_to_pickup
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if self.pickup:
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yield self.pickup
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yield from self.nav_to_drop_off
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yield self.drop_off
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yield self.target
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yield from self.nav_to_home
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yield self.arrival
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if self.divert is not None:
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yield self.divert
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yield self.bullseye
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class AirAssaultFlightPlan(StandardFlightPlan[AirAssaultLayout]):
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@staticmethod
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def builder_type() -> Type[Builder]:
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return Builder
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@property
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def tot_waypoint(self) -> FlightWaypoint:
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return self.layout.drop_off
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def tot_for_waypoint(self, waypoint: FlightWaypoint) -> timedelta | None:
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if waypoint == self.tot_waypoint:
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return self.tot
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return None
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def depart_time_for_waypoint(self, waypoint: FlightWaypoint) -> timedelta | None:
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return None
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@property
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def engagement_distance(self) -> Distance:
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# The radius of the WaypointZone created at the target location
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return meters(2500)
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@property
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def mission_departure_time(self) -> timedelta:
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return self.package.time_over_target
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class Builder(IBuilder[AirAssaultFlightPlan, AirAssaultLayout]):
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def layout(self) -> AirAssaultLayout:
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altitude = feet(1500) if self.flight.is_helo else self.doctrine.ingress_altitude
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altitude_is_agl = self.flight.is_helo
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builder = WaypointBuilder(self.flight, self.coalition)
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if not self.flight.is_helo or self.flight.departure.cptype in [
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ControlPointType.AIRCRAFT_CARRIER_GROUP,
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ControlPointType.LHA_GROUP,
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ControlPointType.OFF_MAP,
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]:
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# Non-Helo flights or Off_Map will be preloaded
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# Carrier operations load the logistics directly from the carrier
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pickup = None
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pickup_position = self.flight.departure.position
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else:
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# Create a special pickup zone for Helos from Airbase / FOB
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pickup = builder.pickup(
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MissionTarget(
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"Pickup Zone",
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self.flight.departure.position.random_point_within(1200, 600),
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)
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)
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pickup_position = pickup.position
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assault_area = builder.assault_area(self.package.target)
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heading = self.package.target.position.heading_between_point(pickup_position)
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drop_off_zone = MissionTarget(
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"Dropoff zone",
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self.package.target.position.point_from_heading(heading, 1200),
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)
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return AirAssaultLayout(
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departure=builder.takeoff(self.flight.departure),
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nav_to_pickup=builder.nav_path(
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self.flight.departure.position,
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pickup_position,
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altitude,
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altitude_is_agl,
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),
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pickup=pickup,
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nav_to_drop_off=builder.nav_path(
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pickup_position,
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drop_off_zone.position,
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altitude,
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altitude_is_agl,
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),
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drop_off=builder.drop_off(drop_off_zone),
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stopover=None,
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target=assault_area,
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nav_to_home=builder.nav_path(
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drop_off_zone.position,
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self.flight.arrival.position,
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altitude,
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altitude_is_agl,
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),
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arrival=builder.land(self.flight.arrival),
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divert=builder.divert(self.flight.divert),
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bullseye=builder.bullseye(),
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)
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def build(self) -> AirAssaultFlightPlan:
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return AirAssaultFlightPlan(self.flight, self.layout())
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