mirror of
https://github.com/dcs-retribution/dcs-retribution.git
synced 2025-11-10 15:41:24 +00:00
The old DCS AI F-15E is sticking around because the two have very different weapon sets for now, so it's probably better to use the AI- only one for squadrons that don't expect players. I've avoided renaming the old one (we probably should name it "... (AI)" for clarity) because the rename will break save compat. I have added a _new_ name that new campaigns can use though. https://github.com/dcs-liberation/dcs_liberation/issues/3028
28 lines
645 B
YAML
28 lines
645 B
YAML
description:
|
|
The F-15 has often been labeled as the greatest U.S. fighter aircraft from the
|
|
1970s until the early 21st century. The F-15E is a multirole fighter and
|
|
exceeds in CAS operations. It served worldwide without suffering any confirmed
|
|
losses.
|
|
introduced: 1988
|
|
manufacturer: McDonnell Douglas
|
|
origin: USA
|
|
price: 24
|
|
role: Multirole Strike Fighter
|
|
max_range: 300
|
|
variants:
|
|
F-15E Strike Eagle: {}
|
|
F-15E Strike Eagle (AI): {}
|
|
tasks:
|
|
BAI: 760
|
|
BARCAP: 240
|
|
CAS: 760
|
|
DEAD: 260
|
|
Escort: 240
|
|
Fighter sweep: 240
|
|
Intercept: 240
|
|
OCA/Aircraft: 760
|
|
OCA/Runway: 630
|
|
Strike: 640
|
|
TARCAP: 240
|
|
has_built_in_target_pod: true
|