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* Soundhandler: Adds sounds for weapons fired at or by blue units as well as destruction sounds for enemy jets and ground units. By default plays only to the groups involved. * Added Specific Options and removed 0.1 from mnemonic * Update was incomplete before, use this one * Linked in UI choices and consolidated logging functions * Remove soundhandler duplicate --------- Co-authored-by: Raffson <Raffson@users.noreply.github.com>
21 lines
1.0 KiB
Lua
21 lines
1.0 KiB
Lua
-- configuration file for Soundhandler Plugin
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--
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-- This configuration is tailored for a mission generated by DCS Retribution
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-- see https://github.com/dcs-retribution/dcs-retribution
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-------------------------------------------------------------------------------------------------------------------------------------------------------------
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-- Autolase plugin - configuration
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if dcsRetribution then
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-- retrieve specific options values
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if dcsRetribution.plugins then
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if dcsRetribution.plugins.Soundhandler then
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env.info("------DCSRetribution|Soundhandler plugin - Setting Up------")
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Soundhandler_options.SoundsToGroupOnly = dcsRetribution.plugins.Soundhandler.SoundsToGroupOnly
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Soundhandler_options.ShipSamSounds = dcsRetribution.plugins.Soundhandler.ShipSamSounds
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Soundhandler_options.RedShootingSounds = dcsRetribution.plugins.Soundhandler.RedShootingSounds
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Soundhandler_options.Debug = dcsRetribution.plugins.Soundhandler.Debug
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end
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end
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end
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