Taco 1216c90891
Add Moose's Soundhandler Plugin (#558)
* Soundhandler: Adds sounds for weapons fired at or by blue units as well as destruction sounds for enemy jets and ground units.  By default plays only to the groups involved.

* Added Specific Options and removed 0.1 from mnemonic

* Update was incomplete before, use this one

* Linked in UI choices and consolidated logging functions

* Remove soundhandler duplicate

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Co-authored-by: Raffson <Raffson@users.noreply.github.com>
2025-09-07 17:25:14 +00:00

121 lines
3.8 KiB
JSON

{
"nameInUI": "Soundhandler",
"defaultValue": true,
"specificOptions": [
{
"nameInUI": "Play Sounds to Involved Group Only",
"mnemonic": "SoundsToGroupOnly",
"defaultValue": true
},
{
"nameInUI": "Play SAM Sounds for Ship Surface to Air Missiles",
"mnemonic": "ShipSamSounds",
"defaultValue": true
},
{
"nameInUI": "Play Sounds for Red Jet Cannons",
"mnemonic": "RedShootingSounds",
"defaultValue": true
},
{
"nameInUI": "Debug Mode",
"mnemonic": "Debug",
"defaultValue": false
}
],
"scriptsWorkOrders": [
{
"file": "Plugin_Soundhandler.lua",
"mnemonic": "Soundhandler"
}
],
"configurationWorkOrders": [
{
"file": "Soundhandler-config.lua",
"mnemonic": "Soundhandler-config"
}
],
"otherResourceFiles": [
"SoundFiles/AAGoodKill.ogg",
"SoundFiles/AAKill4.ogg",
"SoundFiles/AAKillGoodhiton1.ogg",
"SoundFiles/AAKillSplash.ogg",
"SoundFiles/AAKillSplashone.ogg",
"SoundFiles/AASplashOne.ogg",
"SoundFiles/AASplashOne_2.ogg",
"SoundFiles/Misil1.ogg",
"SoundFiles/Misil2.ogg",
"SoundFiles/Misil3.ogg",
"SoundFiles/Misil4.ogg",
"SoundFiles/Misil5.ogg",
"SoundFiles/Misil6.ogg",
"SoundFiles/AGKillBOOM1.ogg",
"SoundFiles/AGKillCOMEONBABY.ogg",
"SoundFiles/AGKillGoodBOOM.ogg",
"SoundFiles/AGKillSeeTheSmoke.ogg",
"SoundFiles/AGKill_TARGET_DESTROYED.ogg",
"SoundFiles/AGKillBeautiful_beautiful.ogg",
"SoundFiles/AGKillMotherFucker.ogg",
"SoundFiles/SAM1.ogg",
"SoundFiles/SAM2.ogg",
"SoundFiles/SAM3.ogg",
"SoundFiles/SAM4.ogg",
"SoundFiles/SAM5.ogg",
"SoundFiles/SAM6.ogg",
"SoundFiles/SAM7.ogg",
"SoundFiles/Defending.ogg",
"SoundFiles/Singer.ogg",
"SoundFiles/SCUD_Long.ogg",
"SoundFiles/Fireball.ogg",
"SoundFiles/PigsAway.ogg",
"SoundFiles/PigsAway2.ogg",
"SoundFiles/Paveway.ogg",
"SoundFiles/Bruiser.ogg",
"SoundFiles/Bruiser2.ogg",
"SoundFiles/Bruiser3.ogg",
"SoundFiles/Fox2A.ogg",
"SoundFiles/Fox2B.ogg",
"SoundFiles/Fox2C.ogg",
"SoundFiles/Fox2D.ogg",
"SoundFiles/Fox2E.ogg",
"SoundFiles/Fox3A.ogg",
"SoundFiles/Fox3B.ogg",
"SoundFiles/Fox3C.ogg",
"SoundFiles/Fox3D.ogg",
"SoundFiles/Fox3E.ogg",
"SoundFiles/Fox3F.ogg",
"SoundFiles/Fox1A.ogg",
"SoundFiles/Fox1B.ogg",
"SoundFiles/Magnum.ogg",
"SoundFiles/Magnum2.ogg",
"SoundFiles/RifleA.ogg",
"SoundFiles/RifleB.ogg",
"SoundFiles/RifleC.ogg",
"SoundFiles/RifleD.ogg",
"SoundFiles/RifleE.ogg",
"SoundFiles/Pickle1.ogg",
"SoundFiles/Pickle2.ogg",
"SoundFiles/Pickle3.ogg",
"SoundFiles/Pickle4.ogg",
"SoundFiles/Pickle5.ogg",
"SoundFiles/Pickle6.ogg",
"SoundFiles/Pickle7.ogg",
"SoundFiles/OhJesus.ogg",
"SoundFiles/SOS_Beacon.ogg",
"SoundFiles/HitEjecting1.ogg",
"SoundFiles/HitEjecting2.ogg",
"SoundFiles/HitEjecting3.ogg",
"SoundFiles/BlueGuns1.ogg",
"SoundFiles/BlueGuns2.ogg",
"SoundFiles/BlueGuns3.ogg",
"SoundFiles/Guns_Break_Right.ogg",
"SoundFiles/Guns_Break_Left.ogg",
"SoundFiles/A2G_Duck1.ogg",
"SoundFiles/A2G_Greyhound1.ogg",
"SoundFiles/A2G_Vampires1.ogg",
"SoundFiles/S2G_Tomahawk1.ogg",
"SoundFiles/FriendlyFire1.ogg",
"SoundFiles/FriendlyFire2.ogg",
"SoundFiles/BirdsAway.ogg"
]
}