dcs-retribution/qt_ui/windows/QCallsignDialog.py
2023-11-18 23:06:56 +01:00

57 lines
1.8 KiB
Python

from typing import Optional
from PySide6.QtCore import Qt
from PySide6.QtWidgets import (
QDialog,
QPushButton,
QLabel,
QHBoxLayout,
QSpinBox,
QComboBox,
)
from game.radio.CallsignContainer import CallsignContainer
from qt_ui.uiconstants import EVENT_ICONS
class QCallsignDialog(QDialog):
def __init__(
self, parent=None, container: Optional[CallsignContainer] = None
) -> None:
super().__init__(parent=parent)
self.container = container
self.setMinimumWidth(400)
# Make dialog modal to prevent background windows to close unexpectedly.
self.setModal(True)
self.setWindowTitle("Assign Callsign")
self.setWindowIcon(EVENT_ICONS["strike"])
layout = QHBoxLayout()
self.callsign_label = QLabel("Callsign:")
self.callsign_name_input = QComboBox()
self.callsign_name_input.addItems(container.available_callsigns)
self.callsign_nr_input = QSpinBox()
self.callsign_nr_input.setRange(1, 9)
self.callsign_nr_input.setSingleStep(1)
self.callsign_nr_input.setMaximumWidth(50)
layout.addWidget(self.callsign_label)
layout.addStretch()
layout.addWidget(self.callsign_name_input)
layout.addStretch()
layout.addWidget(self.callsign_nr_input)
layout.addStretch()
self.create_button = QPushButton("Save")
self.create_button.clicked.connect(self.accept)
layout.addWidget(self.create_button, alignment=Qt.AlignmentFlag.AlignRight)
self.setLayout(layout)
if container is not None:
if container.callsign is not None:
self.callsign_name_input.setCurrentText(container.callsign.name)
self.callsign_nr_input.setValue(container.callsign.nr)