Raffson 1f4cca329e
Vary number of aircraft for main task
The following tasks plan according to the number of targets left:
- BAI
- ANTISHIP
- DEAD
- STRIKE

Other tasks use a random value between 2 and 4.
2022-08-15 01:20:14 +02:00

27 lines
893 B
Python

from __future__ import annotations
from dataclasses import dataclass
from random import randint
from game.commander.tasks.packageplanningtask import PackagePlanningTask
from game.commander.theaterstate import TheaterState
from game.transfers import CargoShip
from game.ato.flighttype import FlightType
@dataclass
class PlanAntiShipping(PackagePlanningTask[CargoShip]):
def preconditions_met(self, state: TheaterState) -> bool:
if self.target not in state.enemy_shipping:
return False
if not self.target_area_preconditions_met(state):
return False
return super().preconditions_met(state)
def apply_effects(self, state: TheaterState) -> None:
state.enemy_shipping.remove(self.target)
def propose_flights(self) -> None:
self.propose_flight(FlightType.ANTISHIP, randint(2, 4))
self.propose_common_escorts()