Dan Albert 2585dcc130 Add (very!) rough simulation of frozen combat.
There are some TODOs here but th behavior is flagged off by default. The
biggest TODO here is that the time spent frozen is not simulated, so
flights that are engaged by SAMs will unfreeze, move slightly, then re-
freeze.

https://github.com/dcs-liberation/dcs_liberation/issues/1680
2022-02-26 13:01:46 -08:00

34 lines
904 B
Python

from __future__ import annotations
import logging
from collections.abc import Iterator
from datetime import timedelta
from typing import TYPE_CHECKING
from .frozencombat import FrozenCombat
if TYPE_CHECKING:
from game.ato import Flight
from ..simulationresults import SimulationResults
class AtIp(FrozenCombat):
def __init__(self, freeze_duration: timedelta, flight: Flight) -> None:
super().__init__(freeze_duration)
self.flight = flight
def because(self) -> str:
return f"{self.flight} is at its IP"
def describe(self) -> str:
return f"at IP"
def iter_flights(self) -> Iterator[Flight]:
yield self.flight
def resolve(self, results: SimulationResults) -> None:
logging.debug(
f"{self.flight} attack on {self.flight.package.target} auto-resolved with "
"mission failure but no losses"
)