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This appears to be incompatible with pyinstaller. I get the following when trying to run the executable generated with pyside6: ``` Traceback (most recent call last): File "qt_ui\main.py", line 29, in <module> File "PyInstaller\loader\pyimod03_importers.py", line 476, in exec_module File "qt_ui\windows\QLiberationWindow.py", line 28, in <module> File "PyInstaller\loader\pyimod03_importers.py", line 476, in exec_module File "qt_ui\widgets\map\QLiberationMap.py", line 11, in <module> ImportError: could not import module 'PySide6.QtPrintSupport' ```
57 lines
1.7 KiB
Python
57 lines
1.7 KiB
Python
from __future__ import annotations
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from typing import Optional
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from PySide2.QtCore import QObject, Signal
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from game import Game
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from game.debriefing import Debriefing
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class GameUpdateSignal(QObject):
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instance = None
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gameupdated = Signal(Game)
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budgetupdated = Signal(Game)
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debriefingReceived = Signal(Debriefing)
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game_loaded = Signal(Game)
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flight_paths_changed = Signal()
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package_selection_changed = Signal(int) # -1 indicates no selection.
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flight_selection_changed = Signal(int) # -1 indicates no selection.
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def __init__(self):
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super(GameUpdateSignal, self).__init__()
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GameUpdateSignal.instance = self
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self.game_loaded.connect(self.updateGame)
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def select_package(self, index: Optional[int]) -> None:
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# noinspection PyUnresolvedReferences
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self.package_selection_changed.emit(-1 if index is None else index)
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def select_flight(self, index: Optional[int]) -> None:
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# noinspection PyUnresolvedReferences
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self.flight_selection_changed.emit(-1 if index is None else index)
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def redraw_flight_paths(self) -> None:
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# noinspection PyUnresolvedReferences
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self.flight_paths_changed.emit()
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def updateGame(self, game: Optional[Game]):
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# noinspection PyUnresolvedReferences
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self.gameupdated.emit(game)
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def updateBudget(self, game: Game):
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# noinspection PyUnresolvedReferences
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self.budgetupdated.emit(game)
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def sendDebriefing(self, debriefing: Debriefing) -> None:
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# noinspection PyUnresolvedReferences
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self.debriefingReceived.emit(debriefing)
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@staticmethod
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def get_instance() -> GameUpdateSignal:
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return GameUpdateSignal.instance
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