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https://github.com/dcs-retribution/dcs-retribution.git
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Now the user can override special skynet properties from the unit.yaml of the main Radar of the sam site. Which unit needs these overrides can be looked up over here: https://github.com/walder/Skynet-IADS/blob/develop/skynet-iads-source/skynet-iads-supported-types.lua - fixed wrong exclusion of groups with the first unit dead but still able to participate - added some exception handling in the lua script for groups which skynet is not able to control. preventing scripting errors
121 lines
4.3 KiB
Python
121 lines
4.3 KiB
Python
from __future__ import annotations
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import logging
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from dataclasses import dataclass
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from pathlib import Path
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from typing import Any, Optional, Type, Iterator
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import yaml
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from dcs.unittype import VehicleType
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from dcs.vehicles import vehicle_map
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from game.data.units import UnitClass
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from game.dcs.unittype import UnitType
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@dataclass
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class SkynetProperties:
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can_engage_harm: Optional[str] = None
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can_engage_air_weapon: Optional[str] = None
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go_live_range_in_percent: Optional[str] = None
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engagement_zone: Optional[str] = None
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autonomous_behaviour: Optional[str] = None
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harm_detection_chance: Optional[str] = None
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@classmethod
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def from_data(cls, data: dict[str, Any]) -> SkynetProperties:
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props = SkynetProperties()
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if "can_engage_harm" in data:
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props.can_engage_harm = str(data["can_engage_harm"]).lower()
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if "can_engage_air_weapon" in data:
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props.can_engage_air_weapon = str(data["can_engage_air_weapon"]).lower()
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if "go_live_range_in_percent" in data:
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props.go_live_range_in_percent = str(data["go_live_range_in_percent"])
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if "engagement_zone" in data:
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props.engagement_zone = str(data["engagement_zone"])
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if "autonomous_behaviour" in data:
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props.autonomous_behaviour = str(data["autonomous_behaviour"])
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if "harm_detection_chance" in data:
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props.harm_detection_chance = str(data["harm_detection_chance"])
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return props
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def to_dict(self) -> dict[str, str]:
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properties: dict[str, str] = {}
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for key, value in self.__dict__.items():
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if value is not None:
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properties[key] = value
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return properties
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def __hash__(self) -> int:
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return hash(id(self))
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@dataclass(frozen=True)
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class GroundUnitType(UnitType[Type[VehicleType]]):
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spawn_weight: int
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skynet_properties: SkynetProperties
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@classmethod
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def named(cls, name: str) -> GroundUnitType:
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if not cls._loaded:
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cls._load_all()
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unit = cls._by_name[name]
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assert isinstance(unit, GroundUnitType)
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return unit
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@classmethod
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def for_dcs_type(cls, dcs_unit_type: Type[VehicleType]) -> Iterator[GroundUnitType]:
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if not cls._loaded:
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cls._load_all()
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for unit in cls._by_unit_type[dcs_unit_type]:
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assert isinstance(unit, GroundUnitType)
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yield unit
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@staticmethod
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def _each_unit_type() -> Iterator[Type[VehicleType]]:
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yield from vehicle_map.values()
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@classmethod
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def _each_variant_of(cls, vehicle: Type[VehicleType]) -> Iterator[GroundUnitType]:
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data_path = Path("resources/units/ground_units") / f"{vehicle.id}.yaml"
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if not data_path.exists():
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logging.warning(f"No data for {vehicle.id}; it will not be available")
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return
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with data_path.open(encoding="utf-8") as data_file:
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data = yaml.safe_load(data_file)
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try:
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introduction = data["introduced"]
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if introduction is None:
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introduction = "N/A"
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except KeyError:
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introduction = "No data."
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class_name = data.get("class")
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if class_name is None:
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logging.warning(f"{vehicle.id} has no class")
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unit_class = UnitClass.UNKNOWN
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else:
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unit_class = UnitClass(class_name)
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for variant in data.get("variants", [vehicle.id]):
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yield GroundUnitType(
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dcs_unit_type=vehicle,
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unit_class=unit_class,
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spawn_weight=data.get("spawn_weight", 0),
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name=variant,
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description=data.get(
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"description",
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f"No data. <a href=\"https://google.com/search?q=DCS+{variant.replace(' ', '+')}\"><span style=\"color:#FFFFFF\">Google {variant}</span></a>",
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),
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year_introduced=introduction,
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country_of_origin=data.get("origin", "No data."),
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manufacturer=data.get("manufacturer", "No data."),
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role=data.get("role", "No data."),
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price=data.get("price", 1),
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skynet_properties=SkynetProperties.from_data(
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data.get("skynet_properties", {})
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),
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)
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